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    Home › Pokedex ›

    Pokemon Sword and Shield Mr. Rime

    Pokemon Sword and Shield Mr. Rime is a Ice and Psychic Type, which makes it weak against Rock, Steel, Fire, Bug, Ghost, Dark type moves. You can find and catch Mr. Rime using our guide below on How To Obtain this pokemon. The Max IV Stats of Mr. Rime are 80 HP, 85 Attack, 110 SP Attack, 75 Defense, 100 SP Defense, and 70 Speed.

    Pokemon Sword and Shield Mr. RimePokemon Sword and Shield Shiny Mr. Rime
    Regular
    Shiny
    Mr. Rime Galar Pokedex ID: 366
    Ice
    Psychic
    128.3lbs 58.2kg
    Weight
    Category
    4'11" 1.5m
    Height
    HumanLike
    Exp Group
    6,400
    Egg Steps
    25
    Hatch Cycle
    3 Sp. Attack Point(s)
    Ev Yield
    MediumFast
    Exp Group
    ♂ 50.2%
    ♀ 49.8%
    Gender

    Click/Tap the buttons to navigate the Mr. Rime Guide.

    • Evolutions
      subject
    • Locations
      subject
    • Raid
      subject
    • Weakness
      subject
    • Moves
      subject

    List of Mr. Rime Max IV Stats in Pokemon SW SH.

    Total520
    HP80
    Attack85
    Defense75
    Special Attack110
    Special Defense100
    Speed70

    Based on this pokemon's stats we consider the best nature for Mr. Rime to have is Quiet, this will increase it's Sp. Atk and decrease it's Speed stats.

    Mr. Rime Abilities

    AbilityTypeEffect
    Tangled FeetNormal Raises evasiveness if the Pokémon is confused.
    Screen CleanerNormal When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.
    Ice BodyHidden The Pokémon gradually regains HP in a hailstorm.

    Sword Pokedex Entry

    It's highly skilled at tap-dancing. It waves its cane of ice in time with its graceful movements.

    Shield Pokedex Entry

    Its amusing movements make it very popular. It releases its psychic power from the pattern on its belly.

    Pokemon Sword and Shield Mr. Rime Evolutions

    How do i evolve Mr. Rime in Pokemon Sword and Shield?

    Pokemon Sword and Shield Mime Jr. evolves into Mr. Mime with a after Mimic learned.

    Mime Jr.
    trending_flat
    after Mimic learned
    Mr. Mime
    PokemonCPAtkDefSp AtkSp DefHpSpd
    Mime Jr.
    310254570902060
    Galarian Mr. Mime
    4606565909050100
    Mr. Rime
    52085751101008070

    Mr. Rime Locations in Pokemon Sword and Shield

    Where do i find and how to get Mr. Rime?

    Mr. Rime does not normally spawn in the wild, you will need to find this pokemon using a different method.

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    Pokemon Sword and Shield Mr. Rime Raids

    Where do i find Mr. Rime Raids?

    You can find Mr. Rime raids in the following locations: Dusty Bowl, Giant's Cap, Hammerlocke Hills, Motostoke Riverbank, Stony Wilderness, Watchtower Ruins.

    You can Click/Tap the links below to view where to find Mr. Rime Raid Spawn Locations in Pokemon Sw and Sh.
    • Dusty Bowl
    • Giant's Cap
    • Hammerlocke Hills
    • Motostoke Riverbank
    • Stony Wilderness
    • Watchtower Ruins
    • 5-Star Mr. Rime
    • Lv. 55-60
    • Gender: Random
    • Ability: Any
    • Selection Probabilities:
    • 5-Star Desired: 25%
    • Drops:
    • 100% TR11 Psychic
    • 100% TR12 Agility
    • 100% TR25 Psyshock
    • 100% TR34 Future Sight
    • 80% Figy Berry
    • 80% Kelpsy Berry
    • 50% Balm Mushroom
    • 50% Big Mushroom
    • 25% Rare Candy
    • 3% Bottle Cap
    • Bonus Drops:
    • 2% Dynamax Candy
    • 2% Exp. Candy L
    • 1% Exp. Candy XL
    • 5-Star Mr. Rime
    • Lv. 55-60
    • Gender: Random
    • Ability: Hidden
    • Selection Probabilities:
    • 3-Star Desired: 20%
    • 4-Star Desired: 25%
    • 5-Star Desired: 30%
    • Drops:
    • 100% TR05 Ice Beam
    • 100% TR06 Blizzard
    • 100% TR85 Work Up
    • 80% Figy Berry
    • 80% Hondew Berry
    • 50% Comet Shard
    • 50% Star Piece
    • 50% Stardust
    • 25% Rare Candy
    • 3% Bottle Cap
    • Bonus Drops:
    • 2% Dynamax Candy
    • 2% Exp. Candy L
    • 1% Exp. Candy XL
    • 5-Star Mr. Rime
    • Lv. 55-60
    • Gender: Random
    • Ability: Hidden
    • Selection Probabilities:
    • 3-Star Desired: 20%
    • 4-Star Desired: 25%
    • 5-Star Desired: 30%
    • Drops:
    • 100% TR05 Ice Beam
    • 100% TR06 Blizzard
    • 100% TR85 Work Up
    • 80% Figy Berry
    • 80% Hondew Berry
    • 50% Comet Shard
    • 50% Star Piece
    • 50% Stardust
    • 25% Rare Candy
    • 3% Bottle Cap
    • Bonus Drops:
    • 2% Dynamax Candy
    • 2% Exp. Candy L
    • 1% Exp. Candy XL
    • 5-Star Mr. Rime
    • Lv. 55-60
    • Gender: Random
    • Ability: Any
    • Selection Probabilities:
    • 4-Star Desired: 40%
    • 5-Star Desired: 30%
    • Drops:
    • 100% TR40 Skill Swap
    • 100% TR44 Cosmic Power
    • 100% TR69 Zen Headbutt
    • 100% TR97 Psychic Fangs
    • 80% Mago Berry
    • 80% Qualot Berry
    • 50% Balm Mushroom
    • 50% Big Mushroom
    • 25% Rare Candy
    • 3% Bottle Cap
    • Bonus Drops:
    • 3% Dynamax Candy
    • 3% Exp. Candy L
    • 3% Exp. Candy XL
    • 5-Star Mr. Rime
    • Lv. 55-60
    • Gender: Random
    • Ability: Any
    • Selection Probabilities:
    • 4-Star Desired: 40%
    • 5-Star Desired: 25%
    • Drops:
    • 100% TR05 Ice Beam
    • 100% TR06 Blizzard
    • 100% TR85 Work Up
    • 80% Figy Berry
    • 80% Hondew Berry
    • 50% Comet Shard
    • 50% Star Piece
    • 50% Stardust
    • 25% Rare Candy
    • 3% Bottle Cap
    • Bonus Drops:
    • 3% Dynamax Candy
    • 3% Exp. Candy L
    • 3% Exp. Candy XL

    Pokemon Sword and Shield Mr. Rime Weakness

    Mr. Rime is a Ice and Psychic Type pokemon. This will cause it to take More Damage from Rock, Steel, Fire, Bug, Ghost, Dark Type Moves and will take Less Damage from Ice, Psychic type moves.

    DamageTypes
    4.0x
    Damage
    2.0x
    Damage
    Rock
    Steel
    Fire
    Bug
    Ghost
    Dark
    0.5x
    Damage
    Ice
    Psychic
    0.25x
    Damage
    Immune to Damage

    What pokemon is Mr. Rime Weak Against?

    PokemonType 1Type 2CP
    Tyranitar Rock Dark600
    Hydreigon Dark Dragon600
    Arcanine Fire555
    Rhyperior Ground Rock535
    Charizard Fire Flying534

    What pokemon is Mr. Rime Strong Against?

    PokemonType 1Type 2CP
    Vanilluxe Ice535
    Lapras Water Ice535
    Mamoswine Ice Ground530
    Cloyster Water Ice525
    Espeon Psychic525
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    Pokemon SW and SH Mr. Rime Moves List

    What moves can Mr. Rime learn from TMs, TRs, and Leveling?

    Mr. Rime can learn the normal type move Teeter Dance at level 52. This Status move Confuses all Pokémon. Bolded Pow numbers are adjusted for this pokemon's Ice and Psychic type +50% STAB damage.

    • Level Up Moves
      (Learned)
    • TM Moves
      (Reusable Item)
    • TR Moves
      (One Time Use Item)

    Mr. Rime Level Up Moves

    LvlMoveTypeClassPowAccPPEffect
    01Fake TearsStatus—10020Sharply lowers opponent's Special Defense.
    01Slack OffStatus——10User recovers half its max HP.
    01After YouStatus——15Gives target priority in the next turn.
    01BlockStatus——5Opponent cannot flee or switch.
    01CopycatStatus——20Copies opponent's last move.
    01EncoreStatus—1005Forces opponent to keep using its last move for 3 turns.
    01Role PlayStatus——15User copies the opponent's Ability.
    01ProtectStatus——10Protects the user, but may fail if used consecutively.
    01RecycleStatus——10User's used hold item is restored.
    01MimicStatus——10Copies the opponent's last move.
    01Light ScreenStatus——30Halves damage from Special attacks for 5 turns.
    01ReflectStatus——20Halves damage from Physical attacks for 5 turns.
    01SafeguardStatus——25The user's party is protected from status conditions.
    01Dazzling GleamSpecial8010010Hits all adjacent opponents.
    01Misty TerrainStatus——10Protects the field from status conditions for 5 turns.
    01PoundPhysical4010035
    01Rapid SpinPhysical2010040Removes effects of trap moves.
    01Baton PassStatus——40User switches out and gives stat changes to the incoming Pokémon.
    01Ice ShardPhysical6010030User attacks first.
    12ConfusionSpecial7510025May confuse opponent.
    16Ally SwitchStatus——15User switches with opposite teammate.
    20Icy WindSpecial82.59515Lowers opponent's Speed.
    24Double KickPhysical3010030Hits twice in one turn.
    28PsybeamSpecial97.510020May confuse opponent.
    32HypnosisStatus—6020Puts opponent to sleep.
    36Mirror CoatSpecial—10020When hit by a Special Attack, user strikes back with 2x power.
    40Sucker PunchPhysical701005User attacks first, but only works if opponent is readying an attack.
    44Freeze-DrySpecial10510020May freeze opponent. Super-effective against Water types.
    48PsychicSpecial13510010May lower opponent's Special Defense.
    52Teeter DanceStatus—10020Confuses all Pokémon.

    TM Moves Mr. Rime can learn

    TMMoveTypeClassPowAccPPEffect
    TM00Mega PunchPhysical808520
    TM01Mega KickPhysical120755
    TM04Ice PunchPhysical112.510015May freeze opponent.
    TM08Hyper BeamSpecial150905User must recharge next turn.
    TM09Giga ImpactPhysical150905User must recharge next turn.
    TM11Solar BeamSpecial12010010Charges on first turn, attacks on second.
    TM14Thunder WaveStatus—9020Paralyzes opponent.
    TM16ScreechStatus—8540Sharply lowers opponent's Defense.
    TM17Light ScreenStatus——30Halves damage from Special attacks for 5 turns.
    TM18ReflectStatus——20Halves damage from Physical attacks for 5 turns.
    TM19SafeguardStatus——25The user's party is protected from status conditions.
    TM21RestStatus——10User sleeps for 2 turns, but user is fully healed.
    TM23ThiefPhysical6010025Also steals opponent's held item.
    TM24SnoreSpecial5010015Can only be used if asleep. May cause flinching.
    TM25ProtectStatus——10Protects the user, but may fail if used consecutively.
    TM27Icy WindSpecial82.59515Lowers opponent's Speed.
    TM29CharmStatus—10020Sharply lowers opponent's Attack.
    TM31AttractStatus—10015If opponent is the opposite gender, it's less likely to attack.
    TM33Rain DanceStatus——5Makes it rain for 5 turns.
    TM34Sunny DayStatus——5Makes it sunny for 5 turns.
    TM35HailStatus——10Non-Ice types are damaged for 5 turns.
    TM39FacadePhysical7010020Power doubles if user is burned, poisoned, or paralyzed.
    TM41Helping HandStatus——20In Double Battles, boosts the power of the partner's move.
    TM43Brick BreakPhysical7510015Breaks through Reflect and Light Screen barriers.
    TM47Fake TearsStatus—10020Sharply lowers opponent's Special Defense.
    TM51Icicle SpearPhysical37.510030Hits 2-5 times in one turn.
    TM57PaybackPhysical5010010Power doubles if the user was attacked first.
    TM59FlingPhysical—10010Power depends on held item.
    TM60Power SwapStatus——10User and opponent swap Attack and Special Attack.
    TM61Guard SwapStatus——10User and opponent swap Defense and Special Defense.
    TM63Drain PunchPhysical7510010User recovers half the HP inflicted on opponent.
    TM64AvalanchePhysical9010010Power doubles if user took damage first.
    TM70Trick RoomStatus——5Slower Pokémon move first in the turn for 5 turns.
    TM71Wonder RoomStatus——10Swaps every Pokémon's Defense and Special Defense for 5 turns.
    TM72Magic RoomStatus——10Suppresses the effects of held items for five turns.
    TM76RoundSpecial6010015Power increases if teammates use it in the same turn.
    TM89Misty TerrainStatus——10Protects the field from status conditions for 5 turns.
    TM91Psychic TerrainStatus——10Prevents priority moves from being used for 5 turns.
    TM98Stomping TantrumPhysical7510010Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.

    Mr. Rime TR Moves

    TRMoveTypeClassPowAccPPEffect
    TR01Body SlamPhysical8510015May paralyze opponent.
    TR05Ice BeamSpecial13510010May freeze opponent.
    TR06BlizzardSpecial165705May freeze opponent.
    TR08ThunderboltSpecial9010015May paralyze opponent.
    TR09ThunderSpecial1107010May paralyze opponent.
    TR11PsychicSpecial13510010May lower opponent's Special Defense.
    TR14MetronomeStatus——10User performs almost any move in the game at random.
    TR20SubstituteStatus——10Uses HP to creates a decoy that takes hits.
    TR25PsyshockSpecial12010010Inflicts damage based on the target's Defense, not Special Defense.
    TR26EndureStatus——10Always left with at least 1 HP, but may fail if used consecutively.
    TR27Sleep TalkStatus——10User performs one of its own moves while sleeping.
    TR29Baton PassStatus——40User switches out and gives stat changes to the incoming Pokémon.
    TR30EncoreStatus—1005Forces opponent to keep using its last move for 3 turns.
    TR33Shadow BallSpecial8010015May lower opponent's Special Defense.
    TR34Future SightSpecial18010010Damage occurs 2 turns later.
    TR35UproarSpecial9010010User attacks for 3 turns and prevents sleep.
    TR37TauntStatus—10020Opponent can only use moves that attack.
    TR38TrickStatus—10010Swaps held items with the opponent.
    TR40Skill SwapStatus——10The user swaps Abilities with the opponent.
    TR46Iron DefenseStatus——15Sharply raises user's Defense.
    TR49Calm MindStatus——20Raises user's Special Attack and Special Defense.
    TR64Focus BlastSpecial120705May lower opponent's Special Defense.
    TR65Energy BallSpecial9010010May lower opponent's Special Defense.
    TR68Nasty PlotStatus——20Sharply raises user's Special Attack.
    TR69Zen HeadbuttPhysical1209015May cause flinching.
    TR77Grass KnotSpecial—10020The heavier the opponent, the stronger the attack.
    TR81Foul PlayPhysical9510015Uses the opponent's Attack stat.
    TR82Stored PowerSpecial3010010Power increases when user's stats have been raised.
    TR83Ally SwitchStatus——15User switches with opposite teammate.
    TR92Dazzling GleamSpecial8010010Hits all adjacent opponents.
    ‹ #440 Sirfetch’d
    Runerigus #442 ›
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    Last updated 3 months ago on October 23, 2020 by RankedBoost

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