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    Home › Pokedex ›

    Pokemon Sword and Shield Mr. Mime

    Pokemon Sword and Shield Mr. Mime is a Psychic and Fairy Type, which makes it weak against Ghost, Poison, Steel type moves. You can find and catch Mr. Mime in Route 10 - Winter Hill Station with a 30% chance to appear during All Weather weather. The Max IV Stats of Mr. Mime are 40 HP, 45 Attack, 100 SP Attack, 65 Defense, 120 SP Defense, and 90 Speed.

    Pokemon Sword and Shield Mr. MimePokemon Sword and Shield Shiny Mr. Mime
    Regular
    Shiny
    Mr. Mime Galar Pokedex ID: 365
    Psychic
    Fairy
    N/A
    Weight
    Category
    N/A
    Height
    HumanLike
    Exp Group
    Egg Steps
    25
    Hatch Cycle
    Ev Yield
    MediumFast
    Exp Group
    ♂
    ♀
    Gender

    Click/Tap the buttons to navigate the Mr. Mime Guide.

    • Evolutions
      subject
    • Locations
      subject
    • Raid
      subject
    • Weakness
      subject
    • Moves
      subject

    List of Mr. Mime Max IV Stats in Pokemon SW SH.

    Total460
    HP40
    Attack45
    Defense65
    Special Attack100
    Special Defense120
    Speed90

    Based on this pokemon's stats we consider the best nature for Mr. Mime to have is Calm, this will increase it's Sp. Def and decrease it's Attack stats.

    Mr. Mime Abilities

    AbilityTypeEffect
    SoundproofNormal ing gives the Pokémon full immunity to all sound-based moves.
    FilterNormal Reduces the power of supereffective attacks taken.
    TechnicianHidden Powers up the Pokémon’s weaker moves.

    Sword Pokedex Entry

    The broadness of its hands may be no coincidence many scientists believe its palms became enlarged specifically for pantomiming.

    Shield Pokedex Entry

    It's known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.

    Pokemon Sword and Shield Mr. Mime Evolutions

    How do i evolve Mr. Mime in Pokemon Sword and Shield?

    Pokemon Sword and Shield Mime Jr. evolves into Mr. Mime with a after Mimic learned.

    Mime Jr.
    trending_flat
    after Mimic learned
    Mr. Mime
    PokemonCPAtkDefSp AtkSp DefHpSpd
    Mime Jr.
    310254570902060
    Mr. Mime
    46045651001204090

    Mr. Mime Locations in Pokemon Sword and Shield

    Where do i find and how to get Mr. Mime?

    A popular spawn location you can find Mr. Mime is in the Route 10 - Winter Hill Station area with a 30% chance to spawn during All weather.

    Overworld Spawns (Visible in-game)

    PokemonLocationWeatherSpawnLvl
    Route 10 - Winter Hill Station
    30%45 - 48
    Route 10
    40%45 - 48

    Non Overworld Spawns (NOT Visible - Randomly found in tall grass)

    PokemonLocationWeatherSpawnLvl
    Lake of Outrage
    13%50 - 52
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    Pokemon Sword and Shield Mr. Mime Raids

    Where do i find Mr. Mime Raids?

    You can Click/Tap the links below to view where to find Mr. Mime Raid Spawn Locations in Pokemon Sw and Sh.
    • 4-Star Galarian Mr. Mime
    • Lv. 45-50
    • Gender: Random
    • Ability: Hidden
    • Selection Probabilities:
    • 2-Star Desired: 20%
    • 3-Star Desired: 40%
    • 4-Star Desired: 15%
    • Drops:
    • 100% TR12 Agility
    • 100% TR25 Psyshock
    • 100% TR34 Future Sight
    • 80% Figy Berry
    • 80% Kelpsy Berry
    • 35% Balm Mushroom
    • 35% Big Mushroom
    • 25% Rare Candy
    • 2% Bottle Cap
    • Bonus Drops:
    • 3% Exp. Candy L
    • 2% Exp. Candy M
    • 1% Dynamax Candy
    • 2-Star Galarian Mr. Mime
    • Lv. 25-30
    • Gender: Random
    • Ability: Hidden
    • Selection Probabilities:
    • 2-Star Desired: 20%
    • Drops:
    • 100% TR05 Ice Beam
    • 80% Figy Berry
    • 80% Hondew Berry
    • 25% Comet Shard
    • 25% Rare Candy
    • 25% Star Piece
    • 25% Stardust
    • Bonus Drops:
    • 5% Exp. Candy S
    • 1% Dynamax Candy
    • 1% Exp. Candy M
    • 3-Star Galarian Mr. Mime
    • Lv. 35-40
    • Gender: Random
    • Ability: Hidden
    • Selection Probabilities:
    • 2-Star Desired: 20%
    • Drops:
    • 100% TR05 Ice Beam
    • 100% TR85 Work Up
    • 80% Figy Berry
    • 80% Hondew Berry
    • 30% Comet Shard
    • 30% Star Piece
    • 30% Stardust
    • 25% Rare Candy
    • 1% Bottle Cap
    • Bonus Drops:
    • 5% Exp. Candy M
    • 1% Dynamax Candy
    • 1% Exp. Candy L
    • 2-Star Galarian Mr. Mime
    • Lv. 25-30
    • Gender: Random
    • Ability: Hidden
    • Selection Probabilities:
    • 1-Star Desired: 20%
    • 2-Star Desired: 30%
    • Drops:
    • 100% TR69 Zen Headbutt
    • 100% TR97 Psychic Fangs
    • 80% Mago Berry
    • 80% Qualot Berry
    • 25% Balm Mushroom
    • 25% Big Mushroom
    • 25% Rare Candy
    • Bonus Drops:
    • 7% Exp. Candy S
    • 2% Dynamax Candy
    • 2% Exp. Candy M
    • 2-Star Galarian Mr. Mime
    • Lv. 25-30
    • Gender: Random
    • Ability: Hidden
    • Selection Probabilities:
    • 1-Star Desired: 20%
    • 2-Star Desired: 30%
    • Drops:
    • 100% TR05 Ice Beam
    • 80% Figy Berry
    • 80% Hondew Berry
    • 25% Comet Shard
    • 25% Rare Candy
    • 25% Star Piece
    • 25% Stardust
    • Bonus Drops:
    • 7% Exp. Candy S
    • 2% Dynamax Candy
    • 2% Exp. Candy M

    Pokemon Sword and Shield Mr. Mime Weakness

    Mr. Mime is a Psychic and Fairy Type pokemon. This will cause it to take More Damage from Ghost, Poison, Steel Type Moves and will take Less Damage from Psychic, Dragon, Fighting type moves.

    DamageTypes
    4.0x
    Damage
    2.0x
    Damage
    Ghost
    Poison
    Steel
    0.5x
    Damage
    Psychic
    0.25x
    Damage
    Fighting
    Immune to Damage
    Dragon

    What pokemon is Mr. Mime Weak Against?

    PokemonType 1Type 2CP
    Dusknoir Ghost525
    Lucario Fighting Steel525
    Klinklang Steel520
    Chandelure Ghost Fire520
    Dhelmise Ghost Grass517

    What pokemon is Mr. Mime Strong Against?

    PokemonType 1Type 2CP
    Hydreigon Dark Dragon600
    Goodra Dragon600
    Haxorus Dragon540
    Noivern Flying Dragon535
    Espeon Psychic525
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    Pokemon SW and SH Mr. Mime Moves List

    What moves can Mr. Mime learn from TMs, TRs, and Leveling?

    Mr. Mime can learn the normal type move Teeter Dance at level 52. This Status move Confuses all Pokémon. Bolded Pow numbers are adjusted for this pokemon's Psychic and Fairy type +50% STAB damage.

    • Level Up Moves
      (Learned)
    • TM Moves
      (Reusable Item)
    • TR Moves
      (One Time Use Item)

    Mr. Mime Level Up Moves

    LvlMoveTypeClassPowAccPPEffect
    01Quick GuardStatus——15Protects the user's team from high-priority moves.
    01Wide GuardStatus——10Protects the user's team from multi-target attacks.
    01Power SwapStatus——10User and opponent swap Attack and Special Attack.
    01Guard SwapStatus——10User and opponent swap Defense and Special Defense.
    01PoundPhysical4010035
    01CopycatStatus——20Copies opponent's last move.
    01Baton PassStatus——40User switches out and gives stat changes to the incoming Pokémon.
    01EncoreStatus—1005Forces opponent to keep using its last move for 3 turns.
    12ConfusionSpecial7510025May confuse opponent.
    16Role PlayStatus——15User copies the opponent's Ability.
    20ProtectStatus——10Protects the user, but may fail if used consecutively.
    24RecycleStatus——10User's used hold item is restored.
    28PsybeamSpecial97.510020May confuse opponent.
    32MimicStatus——10Copies the opponent's last move.
    36Light ScreenStatus——30Halves damage from Special attacks for 5 turns.
    36ReflectStatus——20Halves damage from Physical attacks for 5 turns.
    36SafeguardStatus——25The user's party is protected from status conditions.
    40Sucker PunchPhysical701005User attacks first, but only works if opponent is readying an attack.
    44Dazzling GleamSpecial12010010Hits all adjacent opponents.
    48PsychicSpecial13510010May lower opponent's Special Defense.
    52Teeter DanceStatus—10020Confuses all Pokémon.

    TM Moves Mr. Mime can learn

    TMMoveTypeClassPowAccPPEffect
    TM00Mega PunchPhysical808520
    TM01Mega KickPhysical120755
    TM03Fire PunchPhysical7510015May burn opponent.
    TM04Ice PunchPhysical7510015May freeze opponent.
    TM05Thunder PunchPhysical7510015May paralyze opponent.
    TM08Hyper BeamSpecial150905User must recharge next turn.
    TM09Giga ImpactPhysical150905User must recharge next turn.
    TM10Magical LeafSpecial60—20Ignores Accuracy and Evasiveness.
    TM11Solar BeamSpecial12010010Charges on first turn, attacks on second.
    TM14Thunder WaveStatus—9020Paralyzes opponent.
    TM17Light ScreenStatus——30Halves damage from Special attacks for 5 turns.
    TM18ReflectStatus——20Halves damage from Physical attacks for 5 turns.
    TM19SafeguardStatus——25The user's party is protected from status conditions.
    TM21RestStatus——10User sleeps for 2 turns, but user is fully healed.
    TM23ThiefPhysical6010025Also steals opponent's held item.
    TM24SnoreSpecial5010015Can only be used if asleep. May cause flinching.
    TM25ProtectStatus——10Protects the user, but may fail if used consecutively.
    TM27Icy WindSpecial559515Lowers opponent's Speed.
    TM29CharmStatus—10020Sharply lowers opponent's Attack.
    TM31AttractStatus—10015If opponent is the opposite gender, it's less likely to attack.
    TM33Rain DanceStatus——5Makes it rain for 5 turns.
    TM34Sunny DayStatus——5Makes it sunny for 5 turns.
    TM39FacadePhysical7010020Power doubles if user is burned, poisoned, or paralyzed.
    TM41Helping HandStatus——20In Double Battles, boosts the power of the partner's move.
    TM43Brick BreakPhysical7510015Breaks through Reflect and Light Screen barriers.
    TM57PaybackPhysical5010010Power doubles if the user was attacked first.
    TM59FlingPhysical—10010Power depends on held item.
    TM60Power SwapStatus——10User and opponent swap Attack and Special Attack.
    TM61Guard SwapStatus——10User and opponent swap Defense and Special Defense.
    TM63Drain PunchPhysical7510010User recovers half the HP inflicted on opponent.
    TM70Trick RoomStatus——5Slower Pokémon move first in the turn for 5 turns.
    TM71Wonder RoomStatus——10Swaps every Pokémon's Defense and Special Defense for 5 turns.
    TM72Magic RoomStatus——10Suppresses the effects of held items for five turns.
    TM76RoundSpecial6010015Power increases if teammates use it in the same turn.
    TM89Misty TerrainStatus——10Protects the field from status conditions for 5 turns.
    TM91Psychic TerrainStatus——10Prevents priority moves from being used for 5 turns.
    TM92Mystical FireSpecial7510010Lowers opponent's Special Attack.

    Mr. Mime TR Moves

    TRMoveTypeClassPowAccPPEffect
    TR01Body SlamPhysical8510015May paralyze opponent.
    TR08ThunderboltSpecial9010015May paralyze opponent.
    TR09ThunderSpecial1107010May paralyze opponent.
    TR11PsychicSpecial13510010May lower opponent's Special Defense.
    TR14MetronomeStatus——10User performs almost any move in the game at random.
    TR20SubstituteStatus——10Uses HP to creates a decoy that takes hits.
    TR25PsyshockSpecial12010010Inflicts damage based on the target's Defense, not Special Defense.
    TR26EndureStatus——10Always left with at least 1 HP, but may fail if used consecutively.
    TR27Sleep TalkStatus——10User performs one of its own moves while sleeping.
    TR29Baton PassStatus——40User switches out and gives stat changes to the incoming Pokémon.
    TR30EncoreStatus—1005Forces opponent to keep using its last move for 3 turns.
    TR33Shadow BallSpecial8010015May lower opponent's Special Defense.
    TR34Future SightSpecial18010010Damage occurs 2 turns later.
    TR35UproarSpecial9010010User attacks for 3 turns and prevents sleep.
    TR37TauntStatus—10020Opponent can only use moves that attack.
    TR38TrickStatus—10010Swaps held items with the opponent.
    TR40Skill SwapStatus——10The user swaps Abilities with the opponent.
    TR46Iron DefenseStatus——15Sharply raises user's Defense.
    TR49Calm MindStatus——20Raises user's Special Attack and Special Defense.
    TR64Focus BlastSpecial120705May lower opponent's Special Defense.
    TR65Energy BallSpecial9010010May lower opponent's Special Defense.
    TR68Nasty PlotStatus——20Sharply raises user's Special Attack.
    TR69Zen HeadbuttPhysical1209015May cause flinching.
    TR77Grass KnotSpecial—10020The heavier the opponent, the stronger the attack.
    TR81Foul PlayPhysical9510015Uses the opponent's Attack stat.
    TR82Stored PowerSpecial3010010Power increases when user's stats have been raised.
    TR83Ally SwitchStatus——15User switches with opposite teammate.
    TR92Dazzling GleamSpecial12010010Hits all adjacent opponents.
    ‹ #62 Seaking
    Galarian Mr. Mime #64 ›
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    Last updated 3 months ago on October 23, 2020 by RankedBoost

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