Pokemon Sword and Shield Runerigus is a Ground and Ghost Type, which makes it weak against Water, Grass, Ice, Ghost, Dark type moves. You can find and catch Runerigus using our guide below on How To Obtain this pokemon. The Max IV Stats of Runerigus are 58 HP, 95 Attack, 50 SP Attack, 145 Defense, 105 SP Defense, and 30 Speed.
List of Runerigus Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 483 | |
HP | 58 | |
Attack | 95 | |
Defense | 145 | |
Special Attack | 50 | |
Special Defense | 105 | |
Speed | 30 |
Based on this pokemon's stats we consider the best nature for Runerigus to have is Relaxed, this will increase it's Defense and decrease it's Speed stats.
Runerigus Abilities
Ability | Type | Effect |
---|---|---|
Wandering Spirit | Normal |
Sword Pokedex Entry
A powerful curse was woven into an ancient painting. After absorbing the spirit of a Yamask, the painting began to move.
Shield Pokedex Entry
Never touch its shadowlike body, or you'll be shown the horrific memories behind the picture carved into it.
Pokemon Sword and Shield Runerigus Evolutions
How do i evolve Runerigus in Pokemon Sword and Shield?
Pokemon Sword and Shield Galarian Yamask evolves into Runerigus when you reach Have 49+ damage on Yamask and walk under stone sculpture in Dusty BowlWild Area.
Have 49+ damage on Yamask and walk under stone sculpture in Dusty BowlWild Area
Runerigus Locations in Pokemon Sword and Shield
Where do i find and how to get Runerigus?
Runerigus does not normally spawn in the wild, you will need to find this pokemon using a different method.
Pokemon Sword and Shield Runerigus Raids
Where do i find Runerigus Raids?
You can find Runerigus raids in the following locations: Bridge Field, Dusty Bowl, Giant's Mirror, Rolling Fields, South Lake Miloch, Stony Wilderness, Watchtower Ruins.
Pokemon Sword and Shield Runerigus Weakness
Runerigus is a Ground and Ghost Type pokemon. This will cause it to take More Damage from Water, Grass, Ice, Ghost, Dark Type Moves and will take Less Damage from Rock, Bug, Electric, Normal, Fighting, Poison type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Water Grass Ice Ghost Dark |
0.5x Damage | Rock Bug |
0.25x Damage | Poison |
Immune to Damage | Electric Normal Fighting |
What pokemon is Runerigus Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Runerigus Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Runerigus Moves List
What moves can Runerigus learn from TMs, TRs, and Leveling?
Runerigus can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Ground and Ghost type +50% STAB damage.
Runerigus Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Shadow Claw | ||||||
01 | [] Scary Face | ||||||
01 | [] Astonish | ||||||
01 | [] Protect | ||||||
01 | [] Haze | ||||||
01 | [] Night Shade | ||||||
12 | [] Disable | ||||||
16 | [] Brutal Swing | ||||||
20 | [] Crafty Shield | ||||||
24 | [] Hex | ||||||
28 | [] Mean Look | ||||||
32 | [] Slam | ||||||
38 | [] Curse | ||||||
44 | [] Shadow Ball | ||||||
50 | [] Earthquake | ||||||
56 | [] Power Split | ||||||
56 | [] Guard Split | ||||||
62 | [] Destiny Bond |
TM Moves Runerigus can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM26 | Scary Face | Status | — | 100 | 10 | Sharply lowers opponent's Speed. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM32 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM38 | Will-O-Wisp | Status | — | 85 | 15 | Burns opponent. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM42 | Revenge | Physical | 60 | 100 | 10 | Power increases if user was hit first. | |
TM44 | Imprison | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. | |
TM47 | Fake Tears | Status | — | 100 | 20 | Sharply lowers opponent's Special Defense. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM49 | Sand Tomb | Physical | 52.5 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM54 | Rock Blast | Physical | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
TM57 | Payback | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. | |
TM60 | Power Swap | Status | — | — | 10 | User and opponent swap Attack and Special Attack. | |
TM61 | Guard Swap | Status | — | — | 10 | User and opponent swap Defense and Special Defense. | |
TM65 | Shadow Claw | Physical | 105 | 100 | 15 | High critical hit ratio. | |
TM70 | Trick Room | Status | — | — | 5 | Slower Pokémon move first in the turn for 5 turns. | |
TM71 | Wonder Room | Status | — | — | 10 | Swaps every Pokémon's Defense and Special Defense for 5 turns. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM77 | Hex | Special | 97.5 | 100 | 10 | Inflicts more damage if the target has a status condition. | |
TM81 | Bulldoze | Physical | 90 | 100 | 20 | Lowers opponent's Speed. | |
TM86 | Phantom Force | Physical | 135 | 100 | 10 | Disappears on first turn, attacks on second. Can strike through Protect/Detect. | |
TM97 | Brutal Swing | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
Runerigus TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR10 | Earthquake | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR11 | Psychic | Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
TR17 | Amnesia | Status | — | — | 20 | Sharply raises user's Special Defense. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR33 | Shadow Ball | Special | 120 | 100 | 15 | May lower opponent's Special Defense. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR38 | Trick | Status | — | 100 | 10 | Swaps held items with the opponent. | |
TR40 | Skill Swap | Status | — | — | 10 | The user swaps Abilities with the opponent. | |
TR46 | Iron Defense | Status | — | — | 15 | Sharply raises user's Defense. | |
TR49 | Calm Mind | Status | — | — | 20 | Raises user's Special Attack and Special Defense. | |
TR54 | Toxic Spikes | Status | — | — | 20 | Poisons opponents when they switch into battle. | |
TR58 | Dark Pulse | Special | 80 | 100 | 15 | May cause flinching. | |
TR62 | Dragon Pulse | Special | 85 | 100 | 10 | ||
TR65 | Energy Ball | Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
TR67 | Earth Power | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR68 | Nasty Plot | Status | — | — | 20 | Sharply raises user's Special Attack. | |
TR69 | Zen Headbutt | Physical | 80 | 90 | 15 | May cause flinching. | |
TR75 | Stone Edge | Physical | 100 | 80 | 5 | High critical hit ratio. | |
TR76 | Stealth Rock | Status | — | — | 20 | Damages opponent switching into battle. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR83 | Ally Switch | Status | — | — | 15 | User switches with opposite teammate. | |
TR99 | Body Press | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
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