Pokemon Sword and Shield Galarian Yamask is a Ground and Ghost Type, which makes it weak against Water, Grass, Ice, Ghost, Dark type moves. You can find and catch Galarian Yamask using our guide below on How To Obtain this pokemon. The Max IV Stats of Galarian Yamask are 38 HP, 55 Attack, 30 SP Attack, 85 Defense, 65 SP Defense, and 30 Speed.
List of Galarian Yamask Max IV Stats in Pokemon SW SH.
Based on this pokemon's stats we consider the best nature for Galarian Yamask to have is Impish, this will increase it's Defense and decrease it's Sp. Atk stats.
Galarian Yamask Abilities
Sword Pokedex Entry
A clay slab with cursed engravings took possession of a Yamask. The slab is said to be absorbing the Yamask's dark power.
Shield Pokedex Entry
It's said that this Pokémon was formed when an ancient clay tablet was drawn to a vengeful spirit.
Pokemon Sword and Shield Galarian Yamask Evolutions
How do i evolve Galarian Yamask in Pokemon Sword and Shield?
Pokemon Sword and Shield Galarian Yamask evolves into Runerigus when you reach Have 49+ damage on Yamask and walk under stone sculpture in Dusty BowlWild Area.
Galarian Yamask Locations in Pokemon Sword and Shield
Where do i find and how to get Galarian Yamask?
Galarian Yamask does not normally spawn in the wild, you will need to find this pokemon using a different method.
Pokemon Sword and Shield Galarian Yamask Raids
Where do i find Galarian Yamask Raids?
You can find Galarian Yamask raids in the following locations: Bridge Field, Dusty Bowl, Giant's Mirror, Rolling Fields, South Lake Miloch, Stony Wilderness, Watchtower Ruins.
Pokemon Sword and Shield Galarian Yamask Weakness
Galarian Yamask is a Ground and Ghost Type pokemon. This will cause it to take More Damage from Water, Grass, Ice, Ghost, Dark Type Moves and will take Less Damage from Rock, Bug, Electric, Normal, Fighting, Poison type moves.
|Immune to Damage|
What pokemon is Galarian Yamask Weak Against?
|Pokemon||Type 1||Type 2||CP|
What pokemon is Galarian Yamask Strong Against?
|Pokemon||Type 1||Type 2||CP|
Pokemon SW and SH Galarian Yamask Moves List
What moves can Galarian Yamask learn from TMs, TRs, and Leveling?
Galarian Yamask can learn the ghost type move Destiny Bond at level 52. This Status move If the user faints, the opponent also faints. Bolded Pow numbers are adjusted for this pokemon's Ground and Ghost type +50% STAB damage.
Galarian Yamask Level Up Moves
|01||Astonish||Physical||45||100||15||May cause flinching.|
|01||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|04||Haze||Status||—||—||30||Resets all stat changes.|
|08||Night Shade||Special||—||100||15||Inflicts damage equal to user's level.|
|12||Disable||Status||—||100||20||Opponent can't use its last attack for a few turns.|
|16||Brutal Swing||Physical||60||100||20||The user swings its body around violently to inflict damage on everything in its vicinity.|
|20||Crafty Shield||Status||—||—||10||Protects the Pokémon from status moves.|
|24||Hex||Special||97.5||100||10||Inflicts more damage if the target has a status condition.|
|28||Mean Look||Status||—||—||5||Opponent cannot flee or switch.|
|36||Curse||Status||—||—||10||Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.|
|40||Shadow Ball||Special||120||100||15||May lower opponent's Special Defense.|
|44||Earthquake||Physical||150||100||10||Power is doubled if opponent is underground from using Dig.|
|48||Power Split||Status||—||—||10||Averages Attack and Special Attack with the target.|
|48||Guard Split||Status||—||—||10||Averages Defense and Special Defense with the target.|
|52||Destiny Bond||Status||—||—||5||If the user faints, the opponent also faints.|
TM Moves Galarian Yamask can learn
|TM19||Safeguard||Status||—||—||25||The user's party is protected from status conditions.|
|TM21||Rest||Status||—||—||10||User sleeps for 2 turns, but user is fully healed.|
|TM22||Rock Slide||Physical||75||90||10||May cause flinching.|
|TM23||Thief||Physical||60||100||25||Also steals opponent's held item.|
|TM24||Snore||Special||50||100||15||Can only be used if asleep. May cause flinching.|
|TM25||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|TM31||Attract||Status||—||100||15||If opponent is the opposite gender, it's less likely to attack.|
|TM32||Sandstorm||Status||—||—||10||Creates a sandstorm for 5 turns.|
|TM33||Rain Dance||Status||—||—||5||Makes it rain for 5 turns.|
|TM39||Facade||Physical||70||100||20||Power doubles if user is burned, poisoned, or paralyzed.|
|TM44||Imprison||Status||—||—||10||Opponent is unable to use moves that the user also knows.|
|TM47||Fake Tears||Status||—||100||20||Sharply lowers opponent's Special Defense.|
|TM48||Rock Tomb||Physical||60||95||15||Lowers opponent's Speed.|
|TM57||Payback||Physical||50||100||10||Power doubles if the user was attacked first.|
|TM70||Trick Room||Status||—||—||5||Slower Pokémon move first in the turn for 5 turns.|
|TM71||Wonder Room||Status||—||—||10||Swaps every Pokémon's Defense and Special Defense for 5 turns.|
|TM76||Round||Special||60||100||15||Power increases if teammates use it in the same turn.|
|TM77||Hex||Special||97.5||100||10||Inflicts more damage if the target has a status condition.|
|TM97||Brutal Swing||Physical||60||100||20||The user swings its body around violently to inflict damage on everything in its vicinity.|
Galarian Yamask TR Moves
|TR10||Earthquake||Physical||150||100||10||Power is doubled if opponent is underground from using Dig.|
|TR11||Psychic||Special||90||100||10||May lower opponent's Special Defense.|
|TR20||Substitute||Status||—||—||10||Uses HP to creates a decoy that takes hits.|
|TR26||Endure||Status||—||—||10||Always left with at least 1 HP, but may fail if used consecutively.|
|TR27||Sleep Talk||Status||—||—||10||User performs one of its own moves while sleeping.|
|TR33||Shadow Ball||Special||120||100||15||May lower opponent's Special Defense.|
|TR38||Trick||Status||—||100||10||Swaps held items with the opponent.|
|TR40||Skill Swap||Status||—||—||10||The user swaps Abilities with the opponent.|
|TR46||Iron Defense||Status||—||—||15||Sharply raises user's Defense.|
|TR49||Calm Mind||Status||—||—||20||Raises user's Special Attack and Special Defense.|
|TR54||Toxic Spikes||Status||—||—||20||Poisons opponents when they switch into battle.|
|TR58||Dark Pulse||Special||80||100||15||May cause flinching.|
|TR65||Energy Ball||Special||90||100||10||May lower opponent's Special Defense.|
|TR67||Earth Power||Special||135||100||10||May lower opponent's Special Defense.|
|TR68||Nasty Plot||Status||—||—||20||Sharply raises user's Special Attack.|
|TR69||Zen Headbutt||Physical||80||90||15||May cause flinching.|
|TR83||Ally Switch||Status||—||—||15||User switches with opposite teammate.|