Pokemon Sword and Shield Drifblim is a Ghost and Type Blimp Pokémon, which makes it weak against Ghost, Dark, Rock, Electric, Ice type moves. You can find and catch Drifblim in Route 5 with a 5% chance to appear during All Weather weather. The Max IV Stats of Drifblim are 150 HP, 80 Attack, 90 SP Attack, 44 Defense, 54 SP Defense, and 80 Speed.


List of Drifblim Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 498 | |
HP | 150 | |
Attack | 80 | |
Defense | 44 | |
Special Attack | 90 | |
Special Defense | 54 | |
Speed | 80 |
Based on this pokemon's stats we consider the best nature for Drifblim to have is Mild, this will increase it's Sp. Atk and decrease it's Defense stats.
Drifblim Abilities
Ability | Type | Effect |
---|---|---|
Aftermath | Normal | |
Unburden | Normal | |
Flare Boost | Hidden |
Sword Pokedex Entry
Some say this Pokémon is a collection of souls burdened with regrets, silently drifting through the dusk.
Shield Pokedex Entry
It grabs people and Pokémon and carries them off somewhere. Where do they go? Nobody knows.
Drifblim Locations in Pokemon Sword and Shield
Where do i find and how to get Drifblim?
Drifblim does not spawn in the wild. Instead you can catch Drifloon and evolve it into Drifblim. A popular spawn location you can find Drifloon is in the Route 5 area with a 5% chance to spawn during All weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Drifblim Raids
Where do i find Drifblim Raids?
You can find Drifblim raids in the following locations: Giant's Cap, Hammerlocke Hills, Stony Wilderness, Watchtower Ruins.
Pokemon Sword and Shield Drifblim Weakness
Drifblim is a Ghost and Type pokemon. This will cause it to take More Damage from Ghost, Dark, Rock, Electric, Ice Type Moves and will take Less Damage from Poison, Grass, Normal, Fighting, Ground, Bug type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() |
0.25x Damage | ![]() |
Immune to Damage | ![]() ![]() ![]() |
What pokemon is Drifblim Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Drifblim Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Drifblim Moves List
What moves can Drifblim learn from TMs, TRs, and Leveling?
Drifblim can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Ghost and Flying type +50% STAB damage.
Drifblim Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Phantom Force | ||||||
01 | [] Strength Sap | ||||||
01 | [] Minimize | ||||||
01 | [] Astonish | ||||||
01 | [] Gust | ||||||
01 | [] Focus Energy | ||||||
12 | [] Payback | ||||||
16 | [] Hex | ||||||
20 | [] Shadow Ball | ||||||
24 | [] Stockpile | ||||||
24 | [] Swallow | ||||||
24 | [] Spit Up | ||||||
31 | [] Self-Destruct | ||||||
36 | [] Destiny Bond | ||||||
42 | [] Baton Pass | ||||||
48 | [] Tailwind | ||||||
54 | [] Explosion |
TM Moves Drifblim can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM06 | Fly | ![]() | Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. |
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM20 | Self-Destruct | ![]() | Physical | 200 | 100 | 5 | User faints. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM23 | Thief | ![]() | Physical | 60 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM27 | Icy Wind | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Speed. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM38 | Will-O-Wisp | ![]() | Status | — | 85 | 15 | Burns opponent. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM44 | Imprison | ![]() | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. |
TM46 | Weather Ball | ![]() | Special | 50 | 100 | 10 | Move's power and type changes with the weather. |
TM57 | Payback | ![]() | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM77 | Hex | ![]() | Special | 97.5 | 100 | 10 | Inflicts more damage if the target has a status condition. |
TM78 | Acrobatics | ![]() | Physical | 82.5 | 100 | 15 | Stronger when the user does not have a held item. |
TM86 | Phantom Force | ![]() | Physical | 135 | 100 | 10 | Disappears on first turn, attacks on second. Can strike through Protect/Detect. |
TM97 | Brutal Swing | ![]() | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
Drifblim TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
TR08 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | May paralyze opponent. |
TR09 | Thunder | ![]() | Special | 110 | 70 | 10 | May paralyze opponent. |
TR11 | Psychic | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR13 | Focus Energy | ![]() | Status | — | — | 30 | Increases critical hit ratio. |
TR17 | Amnesia | ![]() | Status | — | — | 20 | Sharply raises user's Special Defense. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR29 | Baton Pass | ![]() | Status | — | — | 40 | User switches out and gives stat changes to the incoming Pokémon. |
TR33 | Shadow Ball | ![]() | Special | 120 | 100 | 15 | May lower opponent's Special Defense. |
TR38 | Trick | ![]() | Status | — | 100 | 10 | Swaps held items with the opponent. |
TR40 | Skill Swap | ![]() | Status | — | — | 10 | The user swaps Abilities with the opponent. |
TR49 | Calm Mind | ![]() | Status | — | — | 20 | Raises user's Special Attack and Special Defense. |
TR52 | Gyro Ball | ![]() | Physical | — | 100 | 5 | The slower the user, the stronger the attack. |
TR83 | Ally Switch | ![]() | Status | — | — | 15 | User switches with opposite teammate. |
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