Pokemon Sword and Shield Drifloon is a Ghost and Type Balloon Pokémon, which makes it weak against Ghost, Dark, Rock, Electric, Ice type moves. You can find and catch Drifloon in Route 5 with a 5% chance to appear during All Weather weather. The Max IV Stats of Drifloon are 90 HP, 50 Attack, 60 SP Attack, 34 Defense, 44 SP Defense, and 70 Speed.
Click/Tap the buttons to navigate the Drifloon Guide.
List of Drifloon Max IV Stats in Pokemon SW SH.
Based on this pokemon's stats we consider the best nature for Drifloon to have is Hasty, this will increase it's Speed and decrease it's Defense stats.
Sword Pokedex Entry
Perhaps seeking company, it approaches children. However, it often quickly runs away again when the children play too roughly with it.
Shield Pokedex Entry
The gathering of many souls gave rise to this Pokémon. During humid seasons, they seem to appear in abundance.
Drifloon Locations in Pokemon Sword and Shield
Where do i find and how to get Drifloon?
A popular spawn location you can find Drifloon is in the Route 5 area with a 5% chance to spawn during All weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Drifloon Raids
Where do i find Drifloon Raids?
You can find Drifloon raids in the following locations: Giant's Cap, Hammerlocke Hills, Stony Wilderness, Watchtower Ruins.
Pokemon Sword and Shield Drifloon Weakness
Drifloon is a Ghost and Type pokemon. This will cause it to take More Damage from Ghost, Dark, Rock, Electric, Ice Type Moves and will take Less Damage from Poison, Grass, Normal, Fighting, Ground, Bug type moves.
|Immune to Damage|
What pokemon is Drifloon Weak Against?
|Pokemon||Type 1||Type 2||CP|
What pokemon is Drifloon Strong Against?
|Pokemon||Type 1||Type 2||CP|
Pokemon SW and SH Drifloon Moves List
What moves can Drifloon learn from TMs, TRs, and Leveling?
Drifloon can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Ghost and Flying type +50% STAB damage.
Drifloon Level Up Moves
|08|| Focus Energy|
|20|| Shadow Ball|
|24|| Spit Up|
|32|| Destiny Bond|
|36|| Baton Pass|
TM Moves Drifloon can learn
|TM14||Thunder Wave||Status||—||90||20||Paralyzes opponent.|
|TM21||Rest||Status||—||—||10||User sleeps for 2 turns, but user is fully healed.|
|TM23||Thief||Physical||60||100||25||Also steals opponent's held item.|
|TM24||Snore||Special||50||100||15||Can only be used if asleep. May cause flinching.|
|TM25||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|TM27||Icy Wind||Special||55||95||15||Lowers opponent's Speed.|
|TM31||Attract||Status||—||100||15||If opponent is the opposite gender, it's less likely to attack.|
|TM33||Rain Dance||Status||—||—||5||Makes it rain for 5 turns.|
|TM34||Sunny Day||Status||—||—||5||Makes it sunny for 5 turns.|
|TM39||Facade||Physical||70||100||20||Power doubles if user is burned, poisoned, or paralyzed.|
|TM40||Swift||Special||60||—||20||Ignores Accuracy and Evasiveness.|
|TM46||Weather Ball||Special||50||100||10||Move's power and type changes with the weather.|
|TM57||Payback||Physical||50||100||10||Power doubles if the user was attacked first.|
|TM76||Round||Special||60||100||15||Power increases if teammates use it in the same turn.|
|TM77||Hex||Special||97.5||100||10||Inflicts more damage if the target has a status condition.|
|TM78||Acrobatics||Physical||82.5||100||15||Stronger when the user does not have a held item.|
|TM97||Brutal Swing||Physical||60||100||20||The user swings its body around violently to inflict damage on everything in its vicinity.|
Drifloon TR Moves
|TR01||Body Slam||Physical||85||100||15||May paralyze opponent.|
|TR08||Thunderbolt||Special||90||100||15||May paralyze opponent.|
|TR09||Thunder||Special||110||70||10||May paralyze opponent.|
|TR11||Psychic||Special||90||100||10||May lower opponent's Special Defense.|
|TR13||Focus Energy||Status||—||—||30||Increases critical hit ratio.|
|TR17||Amnesia||Status||—||—||20||Sharply raises user's Special Defense.|
|TR20||Substitute||Status||—||—||10||Uses HP to creates a decoy that takes hits.|
|TR26||Endure||Status||—||—||10||Always left with at least 1 HP, but may fail if used consecutively.|
|TR27||Sleep Talk||Status||—||—||10||User performs one of its own moves while sleeping.|
|TR29||Baton Pass||Status||—||—||40||User switches out and gives stat changes to the incoming Pokémon.|
|TR33||Shadow Ball||Special||120||100||15||May lower opponent's Special Defense.|
|TR38||Trick||Status||—||100||10||Swaps held items with the opponent.|
|TR40||Skill Swap||Status||—||—||10||The user swaps Abilities with the opponent.|
|TR49||Calm Mind||Status||—||—||20||Raises user's Special Attack and Special Defense.|
|TR52||Gyro Ball||Physical||—||100||5||The slower the user, the stronger the attack.|
|TR83||Ally Switch||Status||—||—||15||User switches with opposite teammate.|