Mixed
Balanced
400Average
60Moderate
DTier

Wailmer is technically a pre-evolution of Wailord, but it holds its own in formats where Eviolite is allowed. Only weak to Electric and Grass. Flexible enough to run physical or special sets. Part of the Gen 3 roster.

The stat line revolves around HP. Percentage recovery gets extra mileage here. Attack backs it up, though Defense doesn't pull its weight. Worth 1 HP EV on a standard growth curve to max out.

Base Stats
400Above
HP130
A
Attack70
C
Defense35
F
Sp. Atk70
C
Sp. Def35
F
Speed60
C
Total400
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Wailmer yields +1 HP
HP+1AtkDefSpASpDSpe
Details
Catch125ModerateFluctuating1.64M XP2m / 6'07"130kg / 286.6 lbs80Base XP
Pokedex Entries

While this POKéMON usually lives in the sea, it can survive on land, although not too long. It loses vitality if its body becomes dried out.

Emerald

Wailmer Weakness

Good

Wailmer is weak to Electric and Grass-type moves. The Water typing picks up 4 resistances to work with. Wailmer's Water typing only leaves 2 gaps to cover.

Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
4xCriticali
None
¼xResisti
None
0xImmunei
None
2Weak
4Resist
0Immune
Scorei0
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Water VeilPrevents burns.
ObliviousPrevents infatuation and protects against captivate.
PressureHAIncreases the PP cost of moves targetting the Pokémon by one.

Wailmer is the base form in a two-stage line leading to Wailord. Check the evolution method below. A massive partner pool for breeding via two egg groups. Eggs are takes forever to hatch. Evolving adds up to 100 stat points total.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Wailmer
Water
Wailord
Water
HP
130
170+40
ATK
70
90+20
DEF
35
45+10
SP.ATK
70
90+20
SP.DEF
35
45+10
SPE
60
60
BST
400D-Tier
500C-Tier+100
ROLE
Balanced
Balanced
TYPE
Mixed
Mixed
Breeding
Easy

Breed Wailmer easily with 102 breeding partners from the Ground and Water2 egg groups. Pass egg moves like Curse, Double-Edge, Fissure and 5 more to offspring.

Egg Groups
GroundWater2
Gender
50.0%50.0%
Hatch Time
40 cycles·10,280 steps
Slow~10 min with Flame Body
Egg Moves
8moves
Breed With (best first)
gyaradosraichupikachunidokinggolduckampharosrhydonoctillerydewgongarbokquagsiremagikarp

Best Build

No build content available for this Pokemon in Gen 3.

Try selecting a different game/generation filter, or check back later.

Breeding opens up real options for Wailmer. Curse and Double-Edge come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Water Spout and Hydro Pump and Rock and Ghost coverage and more.

Level-Up Moves

Lv 1
Splash
40Normal
Lv 5
Growl
10040Normal
Lv 10
Water Gun
4010025Water
Lv 14
Rollout
309020Rock
Lv 19
Whirlpool
358515Water
Lv 23
Astonish
3010015Ghost
Lv 28
Water Pulse
6010020Water
Lv 32
Mist
30Ice
Lv 37
Rest
10Psychic
Lv 41
Water Spout
1501005Water
Lv 46
Amnesia
20Psychic
Lv 50
Hydro Pump
120805Water

TM Moves

Src
TM45
Attract
10015Normal
TM14
Blizzard
120705Ice
HM08
Dive
6010010Water
TM32
Double Team
15Normal
TM26
Earthquake
10010010Ground
TM42
Facade
7010020Normal
TM21
Frustration
10020Normal
TM07
Hail
10Ice
TM10
Hidden Power
6010015Normal
TM13
Ice Beam
9510010Ice
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM05
Roar-6
20Normal
HM06
Rock Smash
2010015Fighting
TM39
Rock Tomb
609510Rock
TM43
Secret Power
7010020Normal
HM04
Strength
8010015Normal
HM03
Surf
9510015Water
TM06
Toxic
8510Poison
TM03
Water Pulse
6010020Water
HM07
Waterfall
8010015Water

Egg Moves

Src
Egg
Curse
10Ghost
Egg
Double-Edge
12010015Normal
Egg
Fissure
305Ground
Egg
Sleep Talk
10Normal
Egg
Snore
4010015Normal
Egg
Swagger
9015Normal
Egg
Thrash
12010020Normal
Egg
Tickle
10020Normal

Tutor Moves

Src
Tutor
Body Slam
8510015Normal
Tutor
Defense Curl
40Normal
Tutor
Double-Edge
12010015Normal
Tutor
Endure+4
10Normal
Tutor
Icy Wind
559515Ice
Tutor
Mimic
10Normal
Tutor
Rollout
309020Rock
Tutor
Sleep Talk
10Normal
Tutor
Snore
4010015Normal
Tutor
Substitute
10Normal
Tutor
Swagger
9015Normal

high spawn rates in early-game fishing spots across 66 locations. Wailmer's one of the easier catches on the list. Knock it out fast and save your time for harder targets.

Best Locations

Bring Good Rod and Super Rod for Wailmer. There are 66 fishing encounters from Lv. 10-45 with no walking alternatives. Pick the spot with the best rate and settle in.

Dewford Town
Good RodLv.10-30UncommonEarlyCity
MODERATE
Ever Grande City
Good RodLv.10-30UncommonEarlyCity
MODERATE
Lilycove City
Good RodLv.10-30UncommonEarlyCity
MODERATE
Mossdeep City
Good RodLv.10-30UncommonEarlyCity
MODERATE
Pacifidlog Town
Good RodLv.10-30UncommonEarlyCity
MODERATE
Route 103
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 105 - Outside
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 106
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 107
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 108
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 109
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 110
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 115
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 121
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 122
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 123
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 124
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 125
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 126
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 127
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 128
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 129
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 130
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 131
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 132
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 133
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Route 134
Good RodLv.10-30UncommonEarlyRoute
MODERATE
Seafloor Cavern - Entrance
Good RodLv.10-30UncommonEarlyCave
MODERATE
Seafloor Cavern - Room 6
Good RodLv.10-30UncommonEarlyCave
MODERATE
Seafloor Cavern - Room 7
Good RodLv.10-30UncommonEarlyCave
MODERATE
Shoal Cave - 1F Room 1, High Tide
Good RodLv.10-30UncommonEarlyCave
MODERATE
Shoal Cave - 1F Room 2, High Tide
Good RodLv.10-30UncommonEarlyCave
MODERATE
Slateport City
Good RodLv.10-30UncommonEarlyCity
MODERATE
Dewford Town
Super RodLv.20-45CommonMidCity
EASY
Route 105 - Outside
Super RodLv.20-45CommonMidRoute
EASY
Route 106
Super RodLv.20-45CommonMidRoute
EASY
Route 107
Super RodLv.20-45CommonMidRoute
EASY
Route 108
Super RodLv.20-45CommonMidRoute
EASY
Route 109
Super RodLv.20-45CommonMidRoute
EASY
Route 110
Super RodLv.20-45CommonMidRoute
EASY
Route 115
Super RodLv.20-45CommonMidRoute
EASY
Route 121
Super RodLv.20-45CommonMidRoute
EASY
Route 123
Super RodLv.20-45CommonMidRoute
EASY
Seafloor Cavern - Entrance
Super RodLv.20-45CommonMidCave
EASY
Seafloor Cavern - Room 6
Super RodLv.20-45CommonMidCave
EASY
Seafloor Cavern - Room 7
Super RodLv.20-45CommonMidCave
EASY
Shoal Cave - 1F Room 1, High Tide
Super RodLv.20-45CommonMidCave
EASY
Shoal Cave - 1F Room 2, High Tide
Super RodLv.20-45CommonMidCave
EASY
Slateport City
Super RodLv.20-45CommonMidCity
EASY
Lilycove City
Super RodLv.25-45CommonMidCity
EASY
Mossdeep City
Super RodLv.25-45CommonMidCity
EASY
Route 103
Super RodLv.25-45CommonMidRoute
EASY
Route 122
Super RodLv.25-45CommonMidRoute
EASY
Route 124
Super RodLv.25-45CommonMidRoute
EASY
Route 125
Super RodLv.25-45CommonMidRoute
EASY
Route 126
Super RodLv.25-45CommonMidRoute
EASY
Route 127
Super RodLv.25-45CommonMidRoute
EASY
Route 129
Super RodLv.25-45CommonMidRoute
EASY
Route 130
Super RodLv.25-45CommonMidRoute
EASY
Route 131
Super RodLv.25-45CommonMidRoute
EASY
Ever Grande City
Super RodLv.30-35CommonMidCity
EASY
Pacifidlog Town
Super RodLv.30-45CommonMidCity
EASY
Route 128
Super RodLv.30-35CommonMidRoute
EASY
Route 132
Super RodLv.30-45CommonMidRoute
EASY
Route 133
Super RodLv.30-45CommonMidRoute
EASY
Route 134
Super RodLv.30-45CommonMidRoute
EASY
  • At 400 BST, Wailmer is firmly in pre-evolution territory. Evolve it into Wailord before bringing it to any serious fight.

  • Wailmer's biggest threats include Manectric (Electric) and Venusaur (Grass), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Wailmer evolves into Wailord at level 40. Wailmer is the base form of this evolutionary line.

  • Water Veil is the go-to ability for Wailmer. It prevents burns. Its hidden ability Pressure can work in specific setups. Oblivious is the other option — pick based on what your team needs.

  • Wailmer is a mixed attacker — base 70 Attack and 70 Sp. Atk. Enough bulk to take a hit or two, too. But the speed tells the real story — at base 60 Speed, it won't be moving first often.

  • Wailmer appears in 14 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Debuting in Ruby & Sapphire, Wailmer appears in 14 games across 7 generations. A reliable presence in a solid number of games, typically found through catching or hatching as a base form.