Mixed
Balanced
400Average
60Moderate
DTier

Wailmer is technically a pre-evolution of Wailord, but it holds its own in formats where Eviolite is allowed. Only weak to Electric and Grass. Flexible enough to run physical or special sets. Part of the Gen 3 roster.

The stat line revolves around HP. Percentage recovery gets extra mileage here. Attack backs it up, though Defense doesn't pull its weight. Worth 1 HP EV on a standard growth curve to max out.

Base Stats
400Above
HP130
A
Attack70
C
Defense35
F
Sp. Atk70
C
Sp. Def35
F
Speed60
C
Total400
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Wailmer yields +1 HP
HP+1AtkDefSpASpDSpe
Details
Catch125ModerateFluctuating1.64M XP2m / 6'07"130kg / 286.6 lbs80Base XP
Pokedex Entries

It eats one ton of food every day. It plays by shooting stored seawater out its blowholes with great force.

Black 2 / White 2

Wailmer Weakness

Good

Wailmer is weak to Electric and Grass-type moves. The Water typing picks up 4 resistances to work with. Wailmer's Water typing only leaves 2 gaps to cover.

Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
None
¼xResisti
None
0xImmunei
None
2Weak
4Resist
0Immune
Scorei0
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Water VeilPrevents burns.
ObliviousPrevents infatuation and protects against captivate.
PressureHAIncreases the PP cost of moves targetting the Pokémon by one.

Wailmer is the base form in a two-stage line leading to Wailord. Check the evolution method below. No compatible partners for breeding via two egg groups. Eggs are takes forever to hatch. Evolving adds up to 100 stat points total.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Wailmer
Water
Wailord
Water
HP
130
170+40
ATK
70
90+20
DEF
35
45+10
SP.ATK
70
90+20
SP.DEF
35
45+10
SPE
60
60
BST
400D-Tier
500C-Tier+100
ROLE
Balanced
Balanced
TYPE
Mixed
Mixed
Breeding
Easy

Breed Wailmer easily from the Ground and Water2 egg groups. Pass egg moves like Aqua Ring, Body Slam, Curse and 9 more to offspring.

Egg Groups
GroundWater2
Gender
50.0%50.0%
Hatch Time
40 cycles·10,280 steps
Slow~10 min with Flame Body
Egg Moves
12moves

Best Build

No build content available for this Pokemon in Gen 5.

Try selecting a different game/generation filter, or check back later.

Breeding opens up real options for Wailmer. Aqua Ring and Body Slam come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Water Spout and Hydro Pump and coverage across 9 types.

Level-Up Moves

Lv 1
Splash
40Normal
Lv 4
Growl
10040Normal
Lv 7
Water Gun
4010025Water
Lv 11
Rollout
309020Rock
Lv 14
Whirlpool
358515Water
Lv 17
Astonish
3010015Ghost
Lv 21
Water Pulse
6010020Water
Lv 24
Mist
30Ice
Lv 27
Rest
10Psychic
Lv 31
Brine
6510010Water
Lv 34
Water Spout
1501005Water
Lv 37
Amnesia
20Psychic
Lv 41
Dive
8010010Water
Lv 44
Bounce
85855Flying
Lv 47
Hydro Pump
120805Water
Lv 50
Heavy Slam
10010Steel

TM Moves

Src
TM45
Attract
10015Normal
TM14
Blizzard
120705Ice
TM78
Bulldoze
6010020Ground
HM06
Dive
8010010Water
TM32
Double Team
15Normal
TM26
Earthquake
10010010Ground
TM49
Echoed Voice
4010015Normal
TM42
Facade
7010020Normal
TM21
Frustration
10020Normal
TM07
Hail
10Ice
TM10
Hidden Power
6010015Normal
TM13
Ice Beam
9510010Ice
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM05
Roar-6
10020Normal
TM94
Rock Smash
4010015Fighting
TM39
Rock Tomb
609510Rock
TM48
Round
6010015Normal
TM55
Scald
8010015Water
HM04
Strength
8010015Normal
TM90
Substitute
10Normal
HM03
Surf
9510015Water
TM87
Swagger
9015Normal
TM06
Toxic
9010Poison
HM05
Waterfall
8010015Water

Egg Moves

Src
Egg
Aqua Ring
20Water
Egg
Body Slam
8510015Normal
Egg
Curse
10Ghost
Egg
Defense Curl
40Normal
Egg
Double-Edge
12010015Normal
Egg
Fissure
305Ground
Egg
Sleep Talk
10Normal
Egg
Snore
4010015Normal
Egg
Soak
10020Water
Egg
Thrash
12010010Normal
Egg
Tickle
10020Normal
Egg
Zen Headbutt
809015Psychic

Tutor Moves

Src
Tutor
Bounce
85855Flying
Tutor
Hyper Voice
9010010Normal
Tutor
Icy Wind
559515Ice
Tutor
Sleep Talk
10Normal
Tutor
Snore
4010015Normal
Tutor
Zen Headbutt
809015Psychic

Transfer Moves

Src
Gen 4
Avalanche-4
6010010Ice
Gen 4
Captivate
10020Normal
Gen 4
Endure+4
10Normal
Gen 4
Headbutt
7010015Normal
Gen 3
Mimic
10Normal
Gen 4
Natural Gift
10015Normal
Gen 4
Secret Power
7010020Normal

high spawn rates across 2 locations for Wailmer in mid-game water routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.

Best Locations

Undella Bay
White 2Surfing on waterLv.25-40CommonMidWaterAnyShaking spot
EASY
Undella Bay
Black 2Surfing on waterLv.25-40CommonMidWaterAnyShaking spot
EASY
  • At 400 BST, Wailmer is firmly in pre-evolution territory. Evolve it into Wailord before bringing it to any serious fight.

  • Wailmer's biggest threats include Manectric (Electric) and Venusaur (Grass), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Wailmer evolves into Wailord at level 40. Wailmer is the base form of this evolutionary line.

  • Water Veil is the go-to ability for Wailmer. It prevents burns. Its hidden ability Pressure can work in specific setups. Oblivious is the other option — pick based on what your team needs.

  • Wailmer is a mixed attacker — base 70 Attack and 70 Sp. Atk. Enough bulk to take a hit or two, too. But the speed tells the real story — at base 60 Speed, it won't be moving first often.

  • Wailmer appears in 14 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Debuting in Ruby & Sapphire, Wailmer appears in 14 games across 7 generations. A reliable presence in a solid number of games, typically found through catching or hatching as a base form.