Don't let the raw stats fool you. Chlorophyll doubles its Speed in sun, and that completely changes the math for Maractus. 5 type weaknesses to keep in mind. Introduced in Gen 5. Known as the Cactus Pokemon.
Sp. Atk and Attack carry most of Maractus's stat budget. Speed's the obvious dump stat. Easy to catch and yields 2 Sp. Atk EVs. Follows a medium-fast 1M XP curve.
When it moves rhythmically, it makes a sound similar to maracas, making the surprised Pokémon flee.
Maractus Weakness
FragileMaractus is weak to Fire, Ice, Poison, Flying, and Bug-type moves. 4 resistances help offset the weaknesses. Water Absorb grants an additional Water immunity, reshaping the matchup chart.
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
No evolution chain to worry about here. Maractus is a standalone Pokemon with no compatible partners for breeding through one egg group. Eggs come out average hatch time.
How to Evolve
Breed Maractus easily from the Plant egg group. Pass egg moves like Bounce, Bullet Seed, Grass Whistle and 5 more to offspring.
Maractus's job is getting Spikes up and staying on the field. Leftovers provides passive recovery each turn, Stormdrain helps it stick around, and max HP and Sp. Def EVs prioritize longevity. Synthesis keeps it healthy between hits.
Best Build
Best Maractus Moveset
- Giga Drain
- Spikes
- Sucker Punch
- Synthesis
Recommended Teammates
Egg moves make a real difference. Maractus gets Bounce and Bullet Seed exclusively through breeding, filling gaps that TMs and level-up can't touch. Flying and Bug coverage and more rounds out the picture alongside Petal Dance and Solar Beam.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
decent spawn rates for Maractus across 4 locations in mid-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.
Best Locations
Before you go hunting for Maractus, check which of the 4 spots belong to your version. Black 2 and White 2 each have different walking encounters at Lv. 19+.
Chlorophyll changes the entire equation for Maractus. The 461 BST doesn't tell the full story. Ranked C-Tier as a setup sweeper.
Maractus doesn't evolve and has no evolutionary line. It's a Grass-type Pokemon with a 461 base stat total.
Chlorophyll is what you want on Maractus. Every competitive set worth running is built with that ability in mind. The alternatives (Water Absorb, Storm Drain) work on paper but Chlorophyll is what makes Maractus worth using.
At base 60 Speed, it won't be moving first often. On offense, Maractus is leaning toward the special side (base 106 Sp. Atk). Defensively? Enough bulk to take a hit or two. Best used as a setup sweeper.
Maractus appears in 7 games, including Black & White, Black 2 & White 2, and X & Y.
Maractus joined the series in Black & White and has been available in 7 titles so far. With 5 generations of appearances, it's established itself despite the later start.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBWDebut

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
