Physical
Wallbreaker
13Speed · Very Slow

Stakataka Best Moveset

211 Defense is the highest in the game, and Rock/Steel typing resists 7 types. 131 Attack gives the moveset real physical power behind the immense bulk. AbilityBeast Boost raises Defense further after KOs. C-tier because 13 Speed goes dead last and Fighting and Ground 4x weaknesses are common.

SABCDEFBCSun & Moon / USUMVIISM/USUMPEAKSword & Shield / BDSPVIIISS/BDSPCURRENT
Gen VII — Sun & Moon / USUMB

211 Defense with Beast Boost in Gen VII (Sun & Moon). Gyro Ball dealt massive damage from 13 Speed against fast opponents. Trick Room turned the lowest Speed into an advantage.

Z-Moves became available

Best Moves

SRCMOVETYPECATPWRPOPROLE
TM74
Gyro Ball
SteelCOMMONSTAB
TM92
Trick Room
PsychicCOMMONUtility
TM71
Stone Edge
Rock100COMMONSTAB
TM26
Earthquake
Ground100COMMONCoverage
Lv 11
Stealth Rock
RockRARESTAB

Best Build

Experimental
Physical Tank
Ability
Beast Boost
Item
Air Balloon
Best Nature for Stakataka
Lonely+ATK

Stakataka best EVs are HP and Attack

EVs

Physical Tank Moveset

  • Gyro BallSTAB
  • Trick Room
  • Stone EdgeSTAB
  • EarthquakeCoverage
Gen VIII — Sword & Shield / BDSPC

Dropped in Gen VIII (Sword & Shield). Gyro Ball and 211 Defense were still impressive, but Trick Room dependency and 4x Ground weakness limited team compositions. Between tiers.

Gigantamax became availableDynamax became available
SRCMOVETYPECATPWRPOPROLE
TR52
Gyro Ball
SteelCOMMONSTAB
TM70
Trick Room
PsychicCOMMONUtility
TR10
Earthquake
Ground100COMMONCoverage
TR75
Stone Edge
Rock100COMMONSTAB
TR99
Body Press
Fighting80RARECoverage
TR88
Heat Crash
FireRARECoverage
Experimental
Physical Tank
Ability
Beast Boost
Item
Air Balloon
Best Nature for Stakataka
Lonely+ATK
EVs

Physical Tank Moveset

  • Gyro BallSTAB
  • Trick Room
  • EarthquakeCoverage
  • Stone EdgeSTAB

Stakataka Weakness

Fighting, Ground, and Water moves hit Stakataka for super-effective damage. Fighting and Ground hits land at 4x, so they're the biggest threat. The upside? Poison-type moves can't touch it at all. With 8 resistances, the defensive profile is strong. Stakataka's physical bulk (base 211 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Stakataka Weakness and Resistance Chart
DamageTypes
4x (Critical)Fighting, Ground
2x (Weak)Water
0.5x (Resist)Ice, Psychic, Bug, Rock, Dragon, Fairy
0.25x (Resist)Normal, Flying
0x (Immune)Poison

What is Stakataka Weak Against

Good
3Weak
8Resist
1Immune
Score+3

What is Stakataka Strong Against

6Strong
1Resisted
0Immune
Score+5
½xResisted
0xImmune
None

Best Pokemon Against Stakataka

Lucario's Close Combat also KOs at 146-172%.

Evolution

At 570 base stat total, Stakataka hits hard for a Rock/Steel type. No evolution chain and no egg group, just a straight pickup. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Stakataka
#805Stakataka
Does not evolve

Breeding

Unavailable
Undiscovered egg group

How to Get Stakataka

Stakataka can't be caught in Sword & Shield. Bring it over from Ultra Sun & Ultra Moon instead. The encounter info below covers the source games.

Stakataka is not available as a wild encounter in this game.

Also Obtainable In:

Pokemon transfers only go forward through generations, never backward. Direct cross-gen trades aren't supported.

Base Stats

Defense leads and Speed gets almost nothing. That's Stakataka's stat line in a nutshell. 3 stats sit in respectable range, but the spread is brutal. Tough to catch and yields 3 Defense EVs.

Base Stats
Pseudo
HP61
C
Attack131
A
Defense211
S
Sp. Atk53
D
Sp. Def101
B
Speed13
F
Total570
Details
Catch Rate
Difficult30 / 255
Growth Rate
Slow1.25M XP
Height5.5 m
Weight820.0 kg
Base XP257
Abilities
Beast Boost
Raises this Pokémon's highest stat by one stage when it faints another Pokémon.
EV Yield
HPAtkDef+3SpASpDSpe
Strong Defense training target
Pokedex Entry

When stone walls started moving and attacking, the brute’s true identity was this mysterious life-form, which brings to mind an Ultra Beast.

Pokemon Ultra Moon

Stakataka Guide

  • We rate Stakataka B-Tier: a solid choice for the right team. At 570 BST, it fits the wallbreaker role. Base 211 Defense stands out.

  • Watch for Machamp (Fighting), Rhydon (Ground), and Gyarados (Water) when using Stakataka. They all hit it super-effectively with STAB. Machamp is the most dangerous since Fighting moves deal 4x damage. At base 13 Speed, Stakataka won't outrun any of these threats so switching to a resist is usually the safer play.

  • Beast Boost raises this Pokémon's highest stat by one stage when it faints another Pokémon. That's the one you want on Stakataka. It's the only ability Stakataka has.

  • Base 13 Speed is low. Priority moves or Trick Room are the way to go. On offense, Stakataka is a physical attacker with base 131 Attack. Defensively? Tanky enough to absorb a few hits. Best used as a wallbreaker.

  • Run Gyroball, Trickroom, Bodypress, and Stone Edge on Stakataka. Gyroball is the most common pick at 0% usage. This set covers the wallbreaker role with a mix of damage and utility.

Game Availability

Stakataka joined the series in Sun & Moon and has been available in 2 titles so far. With 4 generations of appearances, it's established itself despite the later start.

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