Utility
Balanced
340Low
80Moderate
DTier

Skiploom sits in the middle of its evolution line — stronger than Hoppip but not yet at full power. Most trainers push through to Jumpluff as fast as possible. Ground moves can't touch it, which offsets the 5 weaknesses somewhat. Known as the Cottonweed Pokemon.

Nothing fancy in Skiploom's spread. It leans mixed with Speed out front. And you'll get 2 Speed EVs per KO for it. Follows a 1.06M XP medium-slow curve.

Base Stats
340Avg
HP55
D
Attack45
D
Defense50
D
Sp. Atk45
D
Sp. Def65
C
Speed80
C
Total340
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Skiploom yields +2 Spe
HPAtkDefSpASpDSpe+2
Details
Catch120ModerateMedium Slow1.06M XP0.6m / 2'00"1kg / 2.2 lbs119Base XP
Pokedex Entries

It blooms when the weather warms. It floats in the sky to soak up as much sunlight as possible.

Diamond / Pearl

Skiploom Weakness

Vulnerable

Skiploom is weak to Ice, Fire, Poison, Flying, and Rock-type moves. Watch out for Ice attacks, those deal 4x damage. On the flip side, it's immune to Ground-type moves entirely.

Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
½xResisti
¼xResisti
0xImmunei
5Weak
3Resist
1Immune
Scorei-5
Stealth Rock25% on switch
4x Ice — Ice Beam, Freeze-Dry, Ice Shard
Abilities
ChlorophyllDoubles Speed during strong sunlight.
Leaf GuardProtects against major status ailments during strong sunlight.
InfiltratorHABypasses light screen, reflect, and safeguard.

Skiploom sits between Hoppip and Jumpluff in this three-stage line. Not the final form yet. For breeding, average hatch time with a decent partner pool via two egg groups. Speed has grown the most so far (+30), but there's still another 120 stats to gain in the final evolution.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Hoppip
GrassFlying
Skiploom
GrassFlying
Jumpluff
GrassFlying
HP
35
55+20
75+20
ATK
35
45+10
55+10
DEF
40
50+10
70+20
SP.ATK
35
45+10
55+10
SP.DEF
55
65+10
95+30
SPE
50
80+30
110+30
BST
250D-Tier
340D-Tier+90
460C-Tier+120
ROLE
Balanced
Balanced
Pivot
TYPE
Utility
Utility
Utility
Breeding
Very Easy

Breed with Skiploom to get Hoppip eggs easily using 35 partners from the Fairy and Plant egg groups. Notable egg moves include Amnesia, Aromatherapy, Confusion and 6 more.

Egg Groups
FairyPlant
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
9moves
Breed With (best first)
togekissmanaphyraichuazumarilltogeticpachirisupikachuroseradevenusaurmeganiumtorterraglalie

Best Build

No build content available for this Pokemon in Gen 4.

Try selecting a different game/generation filter, or check back later.

Egg moves make a real difference. Skiploom gets Amnesia and Aromatherapy exclusively through breeding, filling gaps that TMs and level-up can't touch. Normal and Bug coverage rounds out the picture alongside Solar Beam and Energy Ball.

Level-Up Moves

Lv 1
Splash
40Normal
Lv 1
Synthesis
5Grass
Lv 1
Tackle
3510035Normal
Lv 1
Tail Whip
10030Normal
Lv 4
Synthesis
5Grass
Lv 7
Tail Whip
10030Normal
Lv 10
Tackle
3510035Normal
Lv 12
Poison Powder
7535Poison
Lv 14
Stun Spore
7530Grass
Lv 16
Sleep Powder
7515Grass
Lv 20
Bullet Seed
1010030Grass
Lv 24
Leech Seed
9010Grass
Lv 28
Mega Drain
4010015Grass
Lv 32
Cotton Spore
8540Grass
Lv 36
U-turn
7010020Bug
Lv 40
Worry Seed
10010Grass
Lv 44
Giga Drain
6010010Grass
Lv 48
Bounce
85855Flying
Lv 52
Memento
10010Dark

TM Moves

Src
TM40
Aerial Ace
6020Flying
TM45
Attract
10015Normal
TM09
Bullet Seed
1010030Grass
TM78
Captivate
10020Normal
TM32
Double Team
15Normal
TM58
Endure+4
10Normal
TM53
Energy Ball
8010010Grass
TM42
Facade
7010020Normal
TM70
Flash
10020Normal
TM21
Frustration
10020Normal
TM19
Giga Drain
6010010Grass
TM86
Grass Knot
10020Grass
TM10
Hidden Power
6010015Normal
TM83
Natural Gift
10015Normal
TM17
Protect+4
10Normal
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM43
Secret Power
7010020Normal
TM62
Silver Wind
601005Bug
TM82
Sleep Talk
10Normal
TM22
Solar Beam
12010010Grass
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
9015Normal
TM75
Swords Dance
30Normal
TM06
Toxic
8510Poison
TM89
U-turn
7010020Bug

Egg Moves

Src
Egg
Amnesia
20Psychic
Egg
Aromatherapy
5Grass
Egg
Confusion
5010025Psychic
Egg
Double-Edge
12010015Normal
Egg
Encore
1005Normal
Egg
Helping Hand+5
20Normal
Egg
Psych Up
10Normal
Egg
Reflect
20Psychic
Egg
Worry Seed
10010Grass

Tutor Moves

Skiploom can't learn any Tutor moves

Transfer Moves

Src
Gen 3
Defense Curl
40Normal
Gen 3
Mimic
10Normal

Skiploom is only available through the PokeRadar in this game. No standard wild encounters here. 2 spots are listed below with details on how to trigger them. These become available in early-game encounter areas.

Where To Catch Skiploom in Diamond & Pearl

To get Skiploom, start by catching Hoppip through special encounters at Lv. 9-30. The chain covers 2 catchable stages before reaching the final form.

  1. Hoppip
    Step 1Catch Hoppip
    Route 205 - South
    DiamondUsing PokeRadarLv.9-10UncommonEarlyRoute
    HARD
    Route 205 - South
    PearlUsing PokeRadarLv.9-10UncommonEarlyRoute
    HARD
    Route 205 - North
    DiamondUsing PokeRadarLv.11UncommonEarlyRoute
    HARD
    Fuego Ironworks
    PearlUsing PokeRadarLv.29UncommonMidPower-plant
    HARD
  2. Skiploom
    Step 2Skiploom
    Route 205 - North
    DiamondUsing PokeRadarLv.12RareEarlyRoute
    LEGENDARY
    Fuego Ironworks
    PearlUsing PokeRadarLv.30RareMidPower-plant
    LEGENDARY
    or evolve from Hoppip (Step 1)
  • At 340 BST, Skiploom is firmly in pre-evolution territory. Evolve it into Jumpluff before bringing it to any serious fight.

  • Skiploom's biggest threats include Lapras (Ice), Charizard (Fire), and Gengar (Poison), all carrying super-effective STAB moves. Lapras is the most dangerous since Ice moves deal 4x damage. Flying and Rock-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.

  • Hoppip evolves into Skiploom at level 18. Skiploom evolves into Jumpluff at level 27. Skiploom is a middle-stage evolution in the Hoppip line.

  • Skiploom gets Chlorophyll, Leaf Guard, and Infiltrator. But Chlorophyll is the one that matters — it's the centerpiece of every viable set. Build around that.

  • Skiploom is leaning toward the physical side (base 45 Attack). But the speed tells the real story — base 80 Speed is workable — faster than some, slower than many.

  • Skiploom appears in 16 games, including Gold & Silver, Crystal, and Ruby & Sapphire.

Debuting in Gold & Silver, Skiploom appears in 16 games across 8 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.