Special
Pivot
97Speed · Above Avg

Sigilyph's spread isn't flashy. Sp. Atk leads, Attack trails, 4 stats clear the bar. Tough to catch and worth 2 Sp. Atk EVs, on a medium-fast 1M XP curve.

Base Stats
Above
HP72
C
Attack58
D
Defense80
C
Sp. Atk103
B
Sp. Def80
C
Speed97
B
Total490
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Fast1M XP
Height1.4 m
Weight14.0 kg
Base XP172
Abilities
Wonder Skin
Lowers incoming non-damaging moves' base accuracy to exactly 50%.
Magic GuardTop Pick
Protects against damage not directly caused by a move.
Tinted LensHARare
Doubles damage inflicted with not-very-effective moves.
EV Yield
HPAtkDefSpA+2SpDSpe
Special Attack training target
Pokedex Entries

Psychic power allows these Pokémon to fly. Some say they were the guardians of an ancient city. Others say they were the guardians’ emissaries.

Electric, Ice, Rock, Ghost, and Dark moves hit Sigilyph for super-effective damage. The upside? Ground-type moves can't touch it at all.

Sigilyph Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Ice, Rock, Ghost, Dark
0.5x (Resist)Grass, Psychic
0.25x (Resist)Fighting
0x (Immune)Ground
Type ChartAvg
5Weak
3Resist
1Immune
Score-3
4xCritical
None
½xResist
¼xResist
0xImmune
How to Beat Sigilyph (Best Counters)

Jolteon can KO Sigilyph with Thunderbolt (166-195%). Lokix's Sucker Punch also KOs at 90-106%.

Jolteon
Jolteon
Electric
A
Recommended Build
AbilityVoltabsorb
ItemChoice Specs
NatureTimid
Moves
  • ThunderboltSTAB
  • Volt Switch
  • Alluring Voice
  • Shadow Ball
Damage vs Sigilyph
Thunderbolt 2x
166-195%KO
Volt Switch 2x
129-152%KO
Shadow Ball 2x
98-115%KO
View Jolteon builds →

No evolution chain to worry about here. Sigilyph is a standalone Pokemon with plenty of partners for breeding through one egg group. Eggs come out average hatch time. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Sigilyph
#561Sigilyph
Does not evolve

Breeding

Very Easy

Breed Sigilyph easily with 73 breeding partners from the Flying egg group.

Egg Groups
Flying
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
togekisstogetichawluchaaltariaswannapelipperswoobatfarfetchdwoobatswabluarcheopsducklett

The recommended build leans into Sigilyph's strengths as a special attacker. Life Orb provides extra damage on every hit for a health trade, and max Sp. Atk and Speed EVs back that up. Magic Guard rounds out the package.

Best Build

All 7 games
Experimental
Ability
Magic Guard
Item
Toxic Orb
Best Nature for Sigilyph
Calm+SPD

Sigilyph best EVs are HP and Sp. Def

EVs

Wall Moveset

  • PsychicSTAB
  • RoostRecovery
  • Cosmic PowerSTAB
  • Psycho ShiftSTAB

Moves

All 7 games

Without TMs, Sigilyph's movepool is bare bones. With them, you get coverage across 8 types on top of Sky Attack and Future Sight for STAB. The natural kit handles basics, but TMs are doing the real work.

Level-Up Moves

Lv 1
Confusion
5010025Psychic
Lv 1
Gust
C4010035Flying
Lv 5
Gravity
D5Psychic
Lv 10
Hypnosis
C6020Psychic
Lv 15
Air Cutter
C609525Flying
Lv 20
Psybeam
C6510020Psychic
Lv 25
Whirlwind-6
D20Normal
Lv 30
Cosmic Power
A20Psychic
Lv 35
Air Slash
A759515Flying
Lv 40
Psychic
S9010010Psychic
Lv 45
Tailwind
C15Flying
Lv 50
Light Screen
C30Psychic
Lv 50
Reflect
C20Psychic
Lv 55
Sky Attack
C140905Flying
Lv 60
Skill Swap
C10Psychic

TM Moves

TM
TM95
Air Slash
A759515Flying
TM31
Attract
C10015Normal
TR49
Calm Mind
C20Psychic
TR44
Cosmic Power
A20Psychic
TR58
Dark Pulse
C8010015Dark
TR92
Dazzling Gleam
S8010010Fairy
TR26
Endure+4
C10Normal
TR65
Energy Ball
C9010010Grass
TM39
Facade
D7010020Normal
TR70
Flash Cannon
C8010010Steel
TM06
Fly
C909515Flying
TR34
Future Sight
B12010010Psychic
TM09
Giga Impact
C150905Normal
TR36
Heat Wave
A959010Fire
TM08
Hyper Beam
B150905Normal
TR05
Ice Beam
A9010010Ice
TM27
Icy Wind
D559515Ice
TM44
Imprison
D10Psychic
TM17
Light Screen
C30Psychic
TM72
Magic Room
D10Psychic
TM60
Power Swap
10Psychic
TM25
Protect+4
C10Normal
TR11
Psychic
S9010010Psychic
TM69
Psycho Cut
C7010020Psychic
TR25
Psyshock
B8010010Psychic
TM33
Rain Dance
C5Water
TM18
Reflect
C20Psychic
TM21
Rest
C10Psychic
TM76
Round
C6010015Normal
TM19
Safeguard
C25Normal
TR33
Shadow Ball
C8010015Ghost
TR40
Skill Swap
C10Psychic
TR27
Sleep Talk
C10Normal
TM24
Snore
5010015Normal
TM11
Solar Beam
B12010010Grass
TM62
Speed Swap
10Psychic
TM30
Steel Wing
D709025Steel
TR82
Stored Power
A2010010Psychic
TR20
Substitute
C10Normal
TM40
Swift
C6020Normal
TM23
Thief
D6010025Dark
TM14
Thunder Wave
C9020Electric
TR38
Trick
C10010Psychic
TM70
Trick Room-7
C5Psychic
TR69
Zen Headbutt
C809015Psychic

Egg Moves

Sigilyph doesn't have any Egg moves

Tutor Moves

Tut
Tutor
Dual Wingbeat
D409010Flying
Tutor
Expanding Force
B8010010Psychic
All 7 games

Sigilyph appears at high spawn rates across 38 spots in mid-game routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Best Locations to Catch Sigilyph in Sword & Shield

Sigilyph appears in 38 walking locations at Lv. 26-58 across Sword and Shield. Not all encounters show up in every version, so check which ones match your game.

Stony Wilderness - Flying
SwordOverworld Lv.28-30
60%Mid
Heavy Fog
Stony Wilderness - Flying
ShieldOverworld Lv.28-30
60%Mid
Intense Sun
Stony Wilderness - Flying
ShieldOverworld Lv.28-30
60%Mid
Sandstorm
Stony Wilderness - Flying
SwordOverworld Lv.28-30
60%Mid
Intense Sun
Stony Wilderness - Flying
ShieldOverworld Lv.28-30
60%Mid
Heavy Fog
Stony Wilderness - Flying
SwordOverworld Lv.28-30
60%Mid
Sandstorm
Stony Wilderness - Flying
SwordOverworld Lv.28-30
40%Mid
Raining
Stony Wilderness - Flying
ShieldOverworld Lv.28-30
40%Mid
Normal Weather
Stony Wilderness - Flying
ShieldOverworld Lv.28-30
40%Mid
Snowstorm
Stony Wilderness - Flying
SwordOverworld Lv.28-30
40%Mid
Overcast
Stony Wilderness - Flying
SwordOverworld Lv.28-30
40%Mid
Normal Weather
Stony Wilderness - Flying
SwordOverworld Lv.28-30
40%Mid
Snowstorm
Stony Wilderness - Flying
ShieldOverworld Lv.28-30
40%Mid
Thunderstorm
Stony Wilderness - Flying
ShieldOverworld Lv.28-30
40%Mid
Snowing
Stony Wilderness - Flying
SwordOverworld Lv.28-30
40%Mid
Thunderstorm
Stony Wilderness - Flying
ShieldOverworld Lv.28-30
40%Mid
Raining
Stony Wilderness - Flying
SwordOverworld Lv.28-30
40%Mid
Snowing
Stony Wilderness - Flying
ShieldOverworld Lv.28-30
40%Mid
Overcast
Motostoke Riverbank
ShieldGrass Lv.26-28
5%Mid
Snowstorm
Motostoke Riverbank
SwordGrass Lv.26-28
5%Mid
Overcast
Motostoke Riverbank
SwordGrass Lv.26-28
5%Mid
Normal Weather
Motostoke Riverbank
SwordGrass Lv.26-28
5%Mid
Snowstorm
Motostoke Riverbank
ShieldGrass Lv.26-28
5%Mid
Thunderstorm
Motostoke Riverbank
ShieldGrass Lv.26-28
5%Mid
Intense Sun
Motostoke Riverbank
ShieldGrass Lv.26-28
5%Mid
Snowing
Motostoke Riverbank
SwordGrass Lv.26-28
5%Mid
Thunderstorm
Motostoke Riverbank
ShieldGrass Lv.26-28
5%Mid
Sandstorm
Motostoke Riverbank
SwordGrass Lv.26-28
5%Mid
Intense Sun
Motostoke Riverbank
ShieldGrass Lv.26-28
5%Mid
Raining
Motostoke Riverbank
SwordGrass Lv.26-28
5%Mid
Snowing
Motostoke Riverbank
ShieldGrass Lv.26-28
5%Mid
Heavy Fog
Motostoke Riverbank
SwordGrass Lv.26-28
5%Mid
Sandstorm
Motostoke Riverbank
ShieldGrass Lv.26-28
5%Mid
Overcast
Motostoke Riverbank
SwordGrass Lv.26-28
5%Mid
Raining
Motostoke Riverbank
ShieldGrass Lv.26-28
5%Mid
Normal Weather
Motostoke Riverbank
SwordGrass Lv.26-28
5%Mid
Heavy Fog
Lake of Outrage
ShieldOverworld Lv.55-58 Water
13%Post
Normal Weather
Lake of Outrage
SwordOverworld Lv.55-58 Water
13%Post
Normal Weather
  • Don't let Sigilyph's 490 base stat total fool you. Magic Guard is what makes it tick. It punches way above its weight class. We rate it C-Tier as a pivot.

  • Watch for Raikou (Electric), Walrein (Ice), and Rhyperior (Rock) when using Sigilyph. They all hit it super-effectively with STAB. Ghost and Dark-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.

  • Run Magic Guard on Sigilyph. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Sigilyph also gets Wonder Skin and Tinted Lens, but they don't compare.

  • Sigilyph fills the pivot role. It's a special attacker with base 103 Sp. Atk. Base 97 Speed is workable. Faster than some, slower than many. And it's enough bulk to take a hit or two.

  • Run Air Slash, Defog, Heat Wave, and Ice Beam on Sigilyph. Air Slash is the most common pick at 20% usage. This set covers the pivot role with a mix of damage and utility.

Introduced in Black & White, Sigilyph has appeared in 7 games across 6 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback