Stats & Training
Bulk defines Omastar's stat line. Defense and Special anchor the defensive side, but Speed can't keep up offensively. Tough to catch and worth 2 Defense stat exp.
A prehistoric POKéMON that died out when its heavy shell made it impossible to catch prey.
A prehistoric POKéMON that died out when its heavy shell made it impossible to catch prey.
Omastar Weakness
Omastar's Rock/Water typing leaves it vulnerable to Grass, Electric, Fighting, and Ground. Grass hits land at 4x, so they're the biggest threat. 5 resistances help offset the weaknesses. Omastar's overall bulk (70/125/115) lets it take a hit or two from most weaknesses before going down.
| Damage | Types |
|---|---|
| 4x (Critical) | Grass |
| 2x (Weak) | Electric, Fighting, Ground |
| 0.5x (Resist) | Normal, Ice, Poison, Flying |
| 0.25x (Resist) | Fire |
- Only 15 types exist — Dark, Steel, and Fairy are absent
- Ghost has no effect on Psychic (a known bug, fixed in Gen II)
- Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
In Red & Blue, Jolteon's Thunderbolt hits Omastar for 67-79%. Golem's Earthquake hits Omastar for 75-89%.
Jolteon Electric | A | |
Recommended Build Moves
Damage vs Omastar View Jolteon builds →Thunderbolt 2x67-79% Pin Missile4-5% | ||
Golem RockGround | B | |
Recommended Build Moves
Damage vs Omastar View Golem builds →Earthquake 2x75-89% Explosion31-36% Rock Slide28-33% Body Slam10-12% | ||
Victreebel GrassPoison | C | |
Recommended Build Moves
Damage vs Omastar View Victreebel builds →Wrap2-2% | ||
Machamp Fighting | C | |
Recommended Build Moves
Damage vs Omastar View Machamp builds →Earthquake 2x53-63% Body Slam11-13% Submission 2x64-76% | ||
Red & Blue Evolution
The Rock/Water-type Omastar caps Omanyte's chain at 540 stats. No daycare options for this one. Special grew the most through evolution (+60 over Omanyte), and Omastar peaks at 540 total stats. View every chain in the Evolution Chart.
How to Evolve
Red & Blue Omastar Best Moveset
Best Build
Utility Moveset
- Hydro Pump
- Blizzard
- Rest
- Surf
Recommended Teammates
Moves
Level-up moves are just the starting point for Omastar. TMs unlock Normal and Ice coverage and turn a straightforward STAB kit around Hydro Pump and Surf into something with actual range.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
How to Get Omastar in Red & Blue
Can't catch Omastar directly. Start with Omanyte but it's a rare spawn from the locations below, then evolve at level 40. The 2-stage line from Omanyte to Omastar is where the leveling time goes.
How to Obtain Omastar in Red & Blue
Step 1Catch OmanyteCinnabar Island - Pokémon LabRedGift from NPC Lv.30 WaterLimitedMidRevive Helix FossilCinnabar Island - Pokémon LabBlueGift from NPC Lv.30 WaterLimitedMidRevive Helix Fossil
Step 2Omastar ✓
Omastar Guide
For Red & Blue, we rate Omastar C-Tier: a niche pick in Red & Blue's meta. At 540 BST, it fits the wallbreaker role. Hydro Pump anchors the moveset.
In Red & Blue, watch for Exeggutor (Grass), Raikou (Electric), and Machamp (Fighting) when using Omastar. They all hit it super-effectively with STAB. Exeggutor is the most dangerous since Grass moves deal 4x damage. Ground-type attackers are also a problem. Omastar has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.
At base 55 Speed, it won't be moving first often. On offense, Omastar is a mixed attacker with base 60 Attack and 115 Special. Defensively? Tanky enough to absorb a few hits. Best used as a wallbreaker.
In Red & Blue, run Hydro Pump, Blizzard, Rest, and Surf on Omastar. Hydro Pump is the most common pick at 17% usage. Surf provides reliable STAB damage.
For Red & Blue, Omastar has answers, but so do you. Status moves (Toxic, Will-O-Wisp) wear it down. Setup sweepers can use it as a boost opportunity. Physical attackers can break through.
Game Availability
One of the original 151, Omastar has appeared in 19 games — most mainline games. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RBDebut

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
