Mixed
Balanced
40Speed · Very Slow

Mudkip's spread isn't flashy. Attack leads, Speed trails, 0 stats clear the bar. Tough to catch and worth 1 Attack EV, on a 1.06M XP medium-slow curve.

Base Stats
Avg
HP50
D
Attack70
C
Defense50
D
Sp. Atk50
D
Sp. Def50
D
Speed40
D
Total310
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Slow1.06M XP
Height0.4 m
Weight7.6 kg
Base XP62
Abilities
TorrentTop Pick
Strengthens water moves to inflict 1.5× damage at 1/3 max HP or less.
DampHANiche
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
EV Yield
HPAtk+1DefSpASpDSpe
Attack training source
Pokedex Entries

Using the fin on its head, Mudkip senses the flow of water to keep track of what’s going on around it. Mudkip has the strength to heft boulders.

Type-wise, Mudkip takes extra damage from Electric and Grass. It resists 4 types, giving it decent defensive coverage. Only 2 weaknesses makes it relatively easy to build around defensively.

Mudkip Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass
0.5x (Resist)Fire, Water, Ice, Steel
Type ChartGood
2Weak
4Resist
0Immune
Score0
4xCritical
None
¼xResist
None
0xImmune
None
How to Beat Mudkip (Best Counters)

Sinistcha's Shadow Ball hits Mudkip for 55-64%. Magnezone threatens a KO with Thunderbolt (259-305%). Kartana deals 44-52% with Knock Off.

Sinistcha
Sinistcha
GrassGhost
B
Recommended Build
AbilityHospitality
ItemLeftovers
NatureBold
Moves
  • Matcha Gotcha
  • Rage Powder
  • Life Dew
  • Shadow Ball
Damage vs Mudkip
Shadow Ball
55-64%
View Sinistcha builds →

Mudkip is the start of a three-stage chain. It evolves into Marshtomp first, then eventually reaches Swampert. For breeding, average hatch time with plenty of partners via two egg groups. Evolving adds up to 225 stat points total. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Mudkip
Water
Marshtomp
WaterGround
Swampert
WaterGround
HP
50
70+20
100+30
ATK
70
85+15
110+25
DEF
50
70+20
90+20
SP.ATK
50
60+10
85+25
SP.DEF
50
70+20
90+20
SPE
40
50+10
60+10
BST
310D-Tier
405D-Tier+95
535B-Tier+130
ROLE
Balanced
Balanced
Tank
TYPE
Physical
Physical
Physical

Breeding

Easy

Breed Mudkip easily with 81 breeding partners from the Monster and Water1 egg groups.

Egg Groups
MonsterWater1
Gender
87.5%12.5%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
azumarillvenusaurcharizardblastoisenidokingmeganiumferaligatrampharossceptileswampertgolduckkingdra

Still unevolved, still relevant. Mudkip's Eviolite bulk with max Attack and Speed EVs creates a defensive profile that punches above its stage. Torrent adds passive value. Liquidation gives it offensive presence.

Best Build

All 16 games
Experimental
Ability
Torrent
Item
EvioliteBULK
Best Nature for Mudkip
Naive+SPE

Mudkip best EVs are Attack and Speed

EVs

Physical Sweeper Moveset

  • YawnUtility
  • LiquidationSTAB
  • Body Slam
  • ProtectFAST +4

Recommended Teammates

Moves

All 16 games

TMs define Mudkip's movepool. The natural moves cover basics with Hydro Pump and Surf, but the real versatility comes from technical machines giving it Normal and Fighting coverage and more. That's where the options open up.

Level-Up Moves

Lv 1
Growl
D10040Normal
Lv 1
Tackle
D4010035Normal
Lv 3
Water Gun
D4010025Water
Lv 6
Rock Smash
4010015Fighting
Lv 9
Rock Throw
509015Rock
Lv 12
Protect+4
A10Normal
Lv 15
Supersonic
5520Normal
Lv 18
Water Pulse
D6010020Water
Lv 21
Rock Slide
D759010Rock
Lv 24
Take Down
D908520Normal
Lv 27
Amnesia
C20Psychic
Lv 30
Surf
C9010015Water
Lv 33
Screech
C8540Normal
Lv 36
Endeavor
B1005Normal
Lv 39
Hydro Pump
S110805Water

TM Moves

TM
TM128
Amnesia
C20Psychic
TM46
Avalanche-4
B6010010Ice
TM143
Blizzard
S110705Ice
TM66
Body Slam
A8510015Normal
TM22
Chilling Water
D5010020Water
TM224
Curse
C10Ghost
TM55
Dig
D8010010Ground
TM204
Double-Edge
C12010015Normal
TM133
Earth Power
S9010010Ground
TM205
Endeavor
B1005Normal
TM47
Endure+4
C10Normal
TM25
Facade
D7010020Normal
TM142
Hydro Pump
S110805Water
TM135
Ice Beam
B9010010Ice
TM34
Icy Wind
D559515Ice
TM110
Liquidation
A8510010Water
TM12
Low Kick
D10020Fighting
TM35
Mud Shot
D559515Ground
TM05
Mud-Slap
D2010010Ground
TM209
Muddy Water
D908510Water
TM07
Protect+4
A10Normal
TM50
Rain Dance
C5Water
TM85
Rest
C5Psychic
TM172
Roar-6
B20Normal
TM86
Rock Slide
D759010Rock
TM36
Rock Tomb
D609515Rock
TM70
Sleep Talk
C10Normal
TM214
Sludge Wave
D9510010Poison
TM103
Substitute
C10Normal
TM123
Surf
C9010015Water
TM01
Take Down
D908520Normal
TM171
Tera Blast
D8010010Normal
TM191
Uproar
D9010010Normal
TM145
Water Pledge
C8010010Water
TM11
Water Pulse
D6010020Water
TM77
Waterfall
C8010015Water
TM208
Whirlpool
D358515Water

Egg Moves

Mudkip doesn't have any Egg moves

Tutor Moves

Mudkip can't learn any Tutor moves
All 16 games

Mudkip doesn't appear in Scarlet & Violet. Transfer it from Ruby, Emerald, or Brilliant Diamond to add it to your collection. Check the source games below for encounter details.

Mudkip is not available as a wild encounter in this game.

Also found in:

  • Mudkip becomes Marshtomp at level 16, then Swampert at level 36. Straight three-stage line with no branching.

  • Mudkip evolves into Marshtomp at level 16. Early evolution, you'll hit it before the third gym in most games.

  • Mudkip does the job early-game if you need a Water type on your team. Evolve it into Marshtomp before the later gyms and it holds up fine through the story.

  • Mudkip shows up in 16 games, making it one of the more widely available Pokemon in the series. First catchable in Legends: Z-A, most recently in Ruby & Sapphire and FireRed & LeafGreen.

Mudkip first appeared in Ruby & Sapphire and has been available in 16 games across 8 generations. Obtainable through catching or hatching as a base form in most titles where it appears.

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