Everything about Mew's stat line is built to win. 100 base HP leads the way, and even its worst stat (100 HP) isn't a real liability. Only weak to Bug, Ghost, and Dark. An original Gen 1 pick.
An unusually even spread gives Mew flexibility. HP barely edges ahead. But any other stat isn't far off. Tough to catch and follows a 1.06M XP medium-slow curve. Yields 3 HP EVs.
When viewed through a microscope, this Pokémon’s short, fine, delicate hair can be seen.
Mew Weakness
VulnerableMew's Psychic typing leaves it vulnerable to Bug, Ghost, and Dark moves. Mew's overall bulk (100/100/100) lets it take a hit or two from most weaknesses before going down.
A Psychic-type mythical at 600 base stats, Mew can't breed or evolve. Event distribution is the standard way to obtain one.
How to Evolve
This is a pure walling set. Leftovers provides passive recovery each turn so Mew sticks around, and the Bold nature reinforces physical wall. The moveset handles sustain while Synchronize does work passively.
Best Build
Let's Go Pikachu & Eevee uses different battle mechanics.
Competitive build content is not applicable for this game. Select a main series game for builds.
Breadth over depth defines this movepool. Mew won't stack one type's damage ceiling, but coverage across 17 types means it always has an effective option. Dream Eater and Psychic anchor the STAB core.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Mew can't be caught in Let's Go Pikachu & Eevee. Bring it over from Emerald instead. The encounter info below covers the source games.
At 600 BST, Mew is built different. We rank it A-Tier. As a Mythical Pokemon, the raw stats back up the reputation. Best used as a hazard setter.
Mew doesn't evolve. As a Mythical Pokemon, it stands on its own without an evolutionary line. It's a Psychic type with 600 BST.
Synchronize copies burns, paralysis, and poison received onto the Pokémon that inflicted them — that's the one you want on Mew. It's the only ability Mew has.
Base 100 Speed lets it outrun most of the field. On offense, Mew is leaning toward the physical side (base 100 Attack). Defensively? Tanky enough to absorb a few hits. Best used as a hazard setter.
Mew appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.
Mew first appeared in Red & Blue and has been available in 20 titles. Mythical distribution means event-only access in most games, making it one of the harder Pokemon to collect.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
