Physical
Trick Room
305Low
35Very Slow
DTier

Machop sits at the start of its evolution line — not yet at full power, but that changes fast. Most trainers push through to Machamp as fast as possible. Been around since Gen 1. Only weak to Flying and Psychic.

Machop's spread isn't flashy. Attack leads, Sp. Atk trails, 1 stats clear the bar. Common in the wild and worth 1 Attack EV, on a 1.06M XP medium-slow curve.

Base Stats
305Avg
HP70
C
Attack80
C
Defense50
D
Sp. Atk35
F
Sp. Def35
F
Speed35
F
Total305
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Machop yields +1 Atk
HPAtk+1DefSpASpDSpe
Details
Catch180ModerateMedium Slow1.06M XP0.8m / 2'07"19.5kg / 43 lbs61Base XP
Pokedex Entries

Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.

Black 2 / White 2

Machop Weakness

Avg

Type-wise, Machop takes extra damage from Flying and Psychic. Its Fighting typing keeps the defensive matchups simple. Only 2 weaknesses makes it relatively easy to build around defensively.

Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
None
2Weak
3Resist
0Immune
Scorei-1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
GutsIncreases Attack to 1.5× with a major status ailment.
No GuardEnsures all moves used by and against the Pokémon hit.
SteadfastHARaises Speed one stage upon flinching.

Machop is the start of a three-stage chain. It evolves into Machoke first, then eventually reaches Machamp. For breeding, average hatch time with no compatible partners via one egg group. Evolving adds up to 200 stat points total.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Machop
Fighting
Machoke
Fighting
Machamp
Fighting
HP
70
80+10
90+10
ATK
80
100+20
130+30
DEF
50
70+20
80+10
SP.ATK
35
50+15
65+15
SP.DEF
35
60+25
85+25
SPE
35
45+10
55+10
BST
305D-Tier
405D-Tier+100
505C-Tier+100
ROLE
Trick Room
Attacker
Wallbreaker
TYPE
Physical
Physical
Physical
Breeding
Easy

Breed Machop easily from the Humanshape egg group. Pass egg moves like Bullet Punch, Close Combat, Counter and 11 more to offspring.

Egg Groups
Humanshape
Gender
75.0%25.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
14moves

Best Build

No build content available for this Pokemon in Gen 5.

Try selecting a different game/generation filter, or check back later.

Hard to wall, honestly. Machop threatens 10 types beyond its own STAB, with Ground and Normal standing out. Pair that with Focus Punch and Focus Blast and switchins need to think twice.

Level-Up Moves

Lv 1
Leer
10030Normal
Lv 1
Low Kick
10020Fighting
Lv 7
Focus Energy
30Normal
Lv 10
Karate Chop
5010025Fighting
Lv 13
Low Sweep
6010020Fighting
Lv 19
Foresight
40Normal
Lv 22
Seismic Toss
10020Fighting
Lv 25
Revenge-4
6010010Fighting
Lv 31
Vital Throw-1
7010Fighting
Lv 34
Submission
808025Fighting
Lv 37
Wake-Up Slap
6010010Fighting
Lv 43
Cross Chop
100805Fighting
Lv 46
Scary Face
10010Normal
Lv 49
Dynamic Punch
100505Fighting

TM Moves

Src
TM45
Attract
10015Normal
TM31
Brick Break
7510015Fighting
TM08
Bulk Up
20Fighting
TM78
Bulldoze
6010020Ground
TM28
Dig
8010010Ground
TM32
Double Team
15Normal
TM26
Earthquake
10010010Ground
TM42
Facade
7010020Normal
TM38
Fire Blast
120855Fire
TM35
Flamethrower
9510015Fire
TM56
Fling
10010Dark
TM52
Focus Blast
120705Fighting
TM21
Frustration
10020Normal
TM10
Hidden Power
6010015Normal
TM59
Incinerate
3010015Fire
TM16
Light Screen
30Psychic
TM47
Low Sweep
6010020Fighting
TM66
Payback
5010010Dark
TM84
Poison Jab
8010020Poison
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM67
Retaliate
701005Normal
TM27
Return
10020Normal
TM80
Rock Slide
759010Rock
TM94
Rock Smash
4010015Fighting
TM39
Rock Tomb
609510Rock
TM48
Round
6010015Normal
TM23
Smack Down
5010015Rock
HM04
Strength
8010015Normal
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
9015Normal
TM46
Thief
6010010Dark
TM06
Toxic
9010Poison
TM83
Work Up
30Normal

Egg Moves

Src
Egg
Bullet Punch+1
4010030Steel
Egg
Close Combat
1201005Fighting
Egg
Counter-5
10020Fighting
Egg
Encore
1005Normal
Egg
Fire Punch
7510015Fire
Egg
Heavy Slam
10010Steel
Egg
Ice Punch
7510015Ice
Egg
Knock Off
6510020Dark
Egg
Meditate
40Psychic
Egg
Power Trick
10Psychic
Egg
Rolling Kick
608515Fighting
Egg
Smelling Salts
7010010Normal
Egg
Thunder Punch
7510015Electric
Egg
Tickle
10020Normal

Tutor Moves

Src
Tutor
Dual Chop
409015Dragon
Tutor
Fire Punch
7510015Fire
Tutor
Helping Hand+5
20Normal
Tutor
Ice Punch
7510015Ice
Tutor
Knock Off
6510020Dark
Tutor
Low Kick
10020Fighting
Tutor
Role Play
10Psychic
Tutor
Sleep Talk
10Normal
Tutor
Snore
4010015Normal
Tutor
Superpower
1201005Fighting
Tutor
Thunder Punch
7510015Electric

Transfer Moves

Src
Gen 3
Body Slam
8510015Normal
Gen 4
Captivate
10020Normal
Gen 3
Double-Edge
12010015Normal
Gen 4
Endure+4
10Normal
Gen 4
Focus Punch-3
15010020Fighting
Gen 4
Headbutt
7010015Normal
Gen 3
Mega Kick
120755Normal
Gen 3
Mega Punch
808520Normal
Gen 3
Metronome
10Normal
Gen 3
Mimic
10Normal
Gen 4
Mud-Slap
2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 4
Secret Power
7010020Normal
Gen 4
Vacuum Wave+1
4010030Fighting

No wild encounters for Machop in Black 2 & White 2. It's available in Red, Yellow, or FireRed and can be transferred over. The details below show where to find it.

Machop is not available as a wild encounter in this game.

Also found in:

  • Machop isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Machoke to unlock its full potential. At 305 BST, it's a stepping stone rather than a team anchor.

  • Machop's biggest threats include Dodrio (Flying) and Starmie (Psychic), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about. At base 35 Speed, Machop won't outrun any of these threats so switching to a resist is usually the safer play.

  • Machop evolves into Machoke at level 28. Machop is the base form in a 3-stage evolutionary line.

  • Guts is the go-to ability for Machop. It increases Attack to 1.5× with a major status ailment. Its hidden ability Steadfast can work in specific setups. No Guard is the other option — pick based on what your team needs.

  • Machop fills the trick room role. It's a physical attacker with base 80 Attack. Base 35 Speed is low. Priority moves or Trick Room are the way to go. And it's fragile — can't afford to take many hits.

  • Machop appears in 21 games, including Yellow, Red & Blue, and Gold & Silver.

Machop has been part of the series since Red & Blue, appearing in 21 titles across all 9 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.