Mixed
Balanced
370Low
55Slow
CTier

On paper, Lampent looks underwhelming. In practice, Flash Fire absorbs Fire moves and powers up its own — and that's the whole story. Ghost/Fire typing means Normal and Fighting moves can't touch it, which offsets the 5 weaknesses somewhat. Known as the Lamp Pokemon.

Nothing fancy in Lampent's spread. It leans special with Sp. Atk out front. And you'll get 2 Sp. Atk EVs per KO for it. Follows a 1.06M XP medium-slow curve.

Base Stats
370Avg
HP60
C
Attack40
D
Defense60
C
Sp. Atk95
B
Sp. Def60
C
Speed55
D
Total370
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Lampent yields +2 SpA
HPAtkDefSpA+2SpDSpe
Details
Catch90ChallengingMedium Slow1.06M XP0.6m / 2'00"13kg / 28.7 lbs130Base XP
Pokedex Entries

This Pokémon appears just before someone passes away, so it’s feared as an emissary of death.

Sword

It lurks in cities, pretending to be a lamp. Once it finds someone whose death is near, it will trail quietly after them.

Shield

Lampent Weakness

Good

Lampent is weak to Water, Ground, Rock, Ghost, and Dark-type moves. On the flip side, it's immune to Normal and Fighting-type moves entirely. It resists 7 types, so it can switch into a lot of moves safely. Flash Fire grants an additional Fire immunity, reshaping the matchup chart.

4xCriticali
None
¼xResisti
5Weak
7Resist
3Immune
Scorei+4
Stealth Rock25% on switch
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Flash FireProtects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Flame BodyHas a 30% chance of burning attacking Pokémon on contact.
InfiltratorHABypasses light screen, reflect, and safeguard.
Flash Fire grants Fire immunity

Litwick's line splits into 2 evolutions, and Lampent is the level-up path. Each sibling form needs a different method to obtain. Breed through Litwick to get eggs. Chandelure has 150 more total stats, but Lampent makes up for it with a stronger Speed gain (+35 from Litwick).

How to Evolve

2 Evolutions
Stat Comparison 3 Stages
Litwick
GhostFire
Lampent
GhostFire
Chandelure
GhostFire
HP
50
60+10
60+10
ATK
30
40+10
55+25
DEF
55
60+5
90+35
SP.ATK
65
95+30
145+80
SP.DEF
55
60+5
90+35
SPE
20
55+35
80+60
BST
275D-Tier
370C-Tier+95
520A-Tier+245
ROLE
Balanced
Balanced
Cannon
TYPE
Special
Special
Special
Breeding
Very Easy

Breed with Lampent to get Litwick eggs easily using 43 partners from the Indeterminate egg group. Notable egg moves include Acid Armor, Clear Smog, Haze and 1 more.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
4moves
Breed With (best first)
gardevoirgalladepolteageistalcremiegastrodonstunfisktrevenantpincurchinshellosphantumpsinisteacofagrigus

Still unevolved, still relevant. Lampent's Eviolite bulk with max HP and Sp. Def EVs creates a defensive profile that punches above its stage. Flame Body adds passive value. Hex gives it offensive presence.

Best Build

Wall
Ability
Flame Body
Item
EvioliteBULK
Nature
Sassy+SPD
EVs

Best Lampent Moveset

  • Will O WispSTAB
  • Night ShadeSTAB
  • HexSTAB
  • PoltergeistSTAB

Breeding opens up real options for Lampent. Acid Armor and Clear Smog come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Overheat and Fire Blast and Poison and Dark coverage and more.

Level-Up Moves

Lv 1
Astonish
3010015Ghost
Lv 1
Ember
4010025Fire
Lv 1
Minimize
10Normal
Lv 1
Smog
307020Poison
Lv 12
Confuse Ray
10010Ghost
Lv 16
Hex
6510010Ghost
Lv 20
Will-O-Wisp
8515Fire
Lv 24
Fire Spin
358515Fire
Lv 28
Night Shade
10015Ghost
Lv 32
Curse
10Ghost
Lv 36
Shadow Ball
8010015Ghost
Lv 40
Inferno
100505Fire
Lv 46
Imprison
10Psychic
Lv 52
Pain Split
20Normal
Lv 58
Overheat
130905Fire
Lv 64
Memento
10010Dark

TM Moves

Src
TR83
Ally Switch+2
15Psychic
TM31
Attract
10015Normal
TR49
Calm Mind
20Psychic
TR58
Dark Pulse
8010015Dark
TR26
Endure+4
10Normal
TR65
Energy Ball
9010010Grass
TM39
Facade
7010020Normal
TR15
Fire Blast
110855Fire
TM13
Fire Spin
358515Fire
TR02
Flamethrower
9010015Fire
TR36
Heat Wave
959010Fire
TM77
Hex
6510010Ghost
TM44
Imprison
10Psychic
TM92
Mystical Fire
7510010Fire
TR43
Overheat
130905Fire
TM57
Payback
5010010Dark
TM25
Protect+4
10Normal
TR11
Psychic
9010010Psychic
TM21
Rest
10Psychic
TM76
Round
6010015Normal
TM19
Safeguard
25Normal
TR33
Shadow Ball
8010015Ghost
TR27
Sleep Talk
10Normal
TM24
Snore
5010015Normal
TM11
Solar Beam
12010010Grass
TR20
Substitute
10Normal
TM34
Sunny Day
5Fire
TR37
Taunt
10020Dark
TM23
Thief
6010025Dark
TR38
Trick
10010Psychic
TM70
Trick Room-7
5Psychic
TM38
Will-O-Wisp
8515Fire

Egg Moves

Src
Egg
Acid Armor
20Poison
Egg
Clear Smog
5015Poison
Egg
Haze
30Ice
Egg
Power Split
10Psychic

Tutor Moves

Src
Tutor
Burning Jealousy
701005Fire
Tutor
Poltergeist
110905Ghost
Tutor
Skitter Smack
709010Bug

Lampent starts showing up in endgame routes at decent spawn rates across 10 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.

Where To Catch Lampent in Sword & Shield

Litwick is your first catch on the way to Lampent. You'll find walking encounters from Lv. 26-65 across 16 total spots in the chain.

  1. Litwick
    Step 1Catch Litwick
    Motostoke Riverbank
    SwordGrassLv.26-2830%MidIntense Sun
    EFFORTLESS
    Motostoke Riverbank
    ShieldGrassLv.26-2830%MidIntense Sun
    EFFORTLESS
    Bridge Field
    ShieldGrassLv.26-2825%MidIntense Sun
    EASY
    Bridge Field
    ShieldGrassLv.26-2825%MidHeavy Fog
    EASY
    Bridge Field
    SwordGrassLv.26-2825%MidIntense Sun
    EASY
    Bridge Field
    SwordGrassLv.26-2825%MidHeavy Fog
    EASY
  2. Lampent
    Step 2Lampent
    Old Cemetery
    ShieldOverworldLv.60-6515%PostOvercast
    EASY
    Old Cemetery
    SwordOverworldLv.60-6515%PostOvercast
    EASY
    Lake of Outrage
    SwordOverworldLv.55-5814%PostWaterIntense Sun
    EASY
    Lake of Outrage
    ShieldOverworldLv.55-5810%PostWaterIntense Sun
    MODERATE
    Giant's Bed
    ShieldOverworldLv.60-6510%PostHeavy Fog
    MODERATE
    Giant's Bed
    SwordOverworldLv.60-6510%PostHeavy Fog
    MODERATE
    Old Cemetery
    ShieldOverworldLv.60-6510%PostHeavy Fog
    MODERATE
    Old Cemetery
    SwordOverworldLv.60-6510%PostHeavy Fog
    MODERATE
    Giant's Bed
    ShieldOverworldLv.60-655%PostOvercast
    MODERATE
    Giant's Bed
    SwordOverworldLv.60-655%PostOvercast
    MODERATE
    or evolve from Litwick (Step 1)
  • Lampent looks average on paper at 370 BST. But Flash Fire is why it sees play — build around that and it pulls its weight. C-Tier on our tier list.

  • Lampent's biggest threats include Gyarados (Water), Garchomp (Ground), and Golem (Rock), all carrying super-effective STAB moves. Ghost and Dark-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.

  • Litwick evolves into Lampent at level 41. Lampent is the final evolution in a 3-stage line starting from Litwick.

  • Lampent gets Flash Fire, Flame Body, and Infiltrator. But Flash Fire is the one that matters — it's the centerpiece of every viable set. Build around that.

  • Lampent is a mixed attacker — base 40 Attack and 95 Sp. Atk. But the speed tells the real story — at base 55 Speed, it won't be moving first often.

  • Lampent appears in 9 games, including Black & White, Black 2 & White 2, and X & Y.

Since Black & White, Lampent has been obtainable in 9 games. A Generation 5 debut means a shorter history, but Lampent has appeared steadily across every generation since.