Utility
Balanced
355Low
68Moderate
DTier

While most trainers evolve Espurr into Meowstic immediately, the unevolved form has a niche with Eviolite boosting its defenses. Only weak to Bug, Ghost, and Dark. Relies on priority moves or Scarf to keep up. Known as the Restraint Pokemon.

You won't find a real weakness in Espurr's stat line. It's well-rounded for the Restraint Pokemon, and what it does with that depends on moveset and items. Yields 1 Speed EV, on a medium-fast 1M XP curve.

Base Stats
355Avg
HP62
C
Attack48
D
Defense54
D
Sp. Atk63
C
Sp. Def60
C
Speed68
C
Total355
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Espurr yields +1 Spe
HPAtkDefSpASpDSpe+1
Details
Catch190EasyMedium Fast1M XP0.3m / 1'00"3.5kg / 7.7 lbs71Base XP
Pokedex Entries

Though Espurr’s expression never changes, behind that blank stare is an intense struggle to contain its devastating psychic power.

Sword

There’s enough psychic power in Espurr to send a wrestler flying, but because this power can’t be controlled, Espurr finds it troublesome.

Shield

Espurr Weakness

Vulnerable

Bug, Ghost, and Dark-type moves hit Espurr for super-effective damage. Not too many gaps in the chart, 3 weaknesses to account for.

4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
None
3Weak
2Resist
0Immune
Scorei-4
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Keen EyePrevents accuracy from being lowered.
InfiltratorBypasses light screen, reflect, and safeguard.
Own TempoHAPrevents confusion.

Espurr is the base form in a two-stage line leading to Meowstic. Check the evolution method below. A massive partner pool for breeding via one egg group. Eggs are average hatch time. The evolved forms gain up to 111 total stats over Espurr.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Espurr
Psychic
Meowstic
Psychic
HP
62
74+12
ATK
48
48
DEF
54
76+22
SP.ATK
63
83+20
SP.DEF
60
81+21
SPE
68
104+36
BST
355D-Tier
466B-Tier+111
ROLE
Balanced
Pivot
TYPE
Utility
Special
Breeding
Very Easy

Breed Espurr easily with 195 breeding partners from the Ground egg group. Pass egg moves like Tickle, Yawn to offspring.

Egg Groups
Ground
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
2moves
Breed With (best first)
raichupikachugolduckampharosrhydondewgongarbokgranbullquagsireflaaffyrhyhornpsyduck

Electric coverage is what separates a good sweep from a wasted boost. After Nasty Plot, Espurr threatens a wide range with flexible EVs EVs and Eviolite backing every hit.

Best Build

Special Setup Sweeper
Ability
Infiltrator
Item
EvioliteBULK
Nature
Timid+SPE
EVs

Best Espurr Moveset

  • Energy Ball
  • PsychicSTAB
  • ThunderboltCoverage
  • Nasty Plot

The level-up pool is slim, so TMs matter here. Espurr's Normal and Fairy coverage and more all comes from technical machines, built on top of Psychic and Psyshock for same-type damage. Energy Ball and Play Rough are the payoff moves.

Level-Up Moves

Lv 1
Leer
10030Normal
Lv 1
Scratch
4010035Normal
Lv 3
Fake Out+3
4010010Normal
Lv 6
Disarming Voice
4015Fairy
Lv 9
Confusion
5010025Psychic
Lv 18
Covet
6010025Normal
Lv 21
Psybeam
6510020Psychic
Lv 30
Light Screen
30Psychic
Lv 30
Reflect
20Psychic
Lv 33
Psyshock
8010010Psychic

TM Moves

Src
TM129
Calm Mind
20Psychic
TM23
Charge Beam
509010Electric
TM02
Charm
10020Fairy
TM94
Dark Pulse
8010015Dark
TM19
Disarming Voice
4015Fairy
TM47
Endure+4
10Normal
TM119
Energy Ball
9010010Grass
TM218
Expanding Force
8010010Psychic
TM25
Facade
7010020Normal
TM03
Fake Tears
10020Dark
TM178
Gravity
5Psychic
TM130
Helping Hand+5
20Normal
TM75
Light Screen
30Psychic
TM140
Nasty Plot
20Dark
TM127
Play Rough
909010Fairy
TM07
Protect+4
10Normal
TM16
Psybeam
6510020Psychic
TM203
Psych Up
10Normal
TM120
Psychic
9010010Psychic
TM228
Psychic Noise
7510010Psychic
TM54
Psyshock
8010010Psychic
TM50
Rain Dance
5Water
TM74
Reflect
20Psychic
TM85
Rest
5Psychic
TM114
Shadow Ball
8010015Ghost
TM98
Skill Swap
10Psychic
TM70
Sleep Talk
10Normal
TM103
Substitute
10Normal
TM49
Sunny Day
5Fire
TM32
Swift
6020Normal
TM171
Tera Blast
8010010Normal
TM82
Thunder Wave
9020Electric
TM126
Thunderbolt
9010015Electric
TM109
Trick
10010Psychic
TM161
Trick Room-7
5Psychic
TM59
Zen Headbutt
809015Psychic

Egg Moves

Src
Egg
Tickle
10020Normal
Egg
Yawn
10Normal

Tutor Moves

Espurr can't learn any Tutor moves

Espurr doesn't appear in Scarlet & Violet. Transfer it from X or Sword to add it to your collection. Check the source games below for encounter details.

Espurr is not available as a wild encounter in this game.

Also found in:

  • At 355 BST, Espurr is firmly in pre-evolution territory. Evolve it into Meowstic before bringing it to any serious fight.

  • Watch for Genesect (Bug), Chandelure (Ghost), and Hydreigon (Dark) when using Espurr. They all hit it super-effectively with STAB.

  • Espurr evolves into Meowstic at level 25. Espurr is the base form of this evolutionary line.

  • Keen Eye prevents accuracy from being lowered — that's the one you want on Espurr. Own Tempo is the hidden ability. Niche, but it has its uses. Infiltrator works too if your team needs something different.

  • Espurr is leaning toward the special side (base 63 Sp. Atk). But the speed tells the real story — at base 68 Speed, it won't be moving first often.

  • Espurr appears in 7 games, including X & Y, Omega Ruby & Alpha Sapphire, and Ultra Sun & Ultra Moon.

Since X & Y, Espurr has been obtainable in 7 games. A Generation 6 debut means a shorter history, but Espurr has appeared steadily across every generation since.