Special
Balanced
355Low
68Moderate
DTier

While most trainers evolve Espurr into Meowstic immediately, the unevolved form has a niche with Eviolite boosting its defenses. Only weak to Bug, Ghost, and Dark. Relies on priority moves or Scarf to keep up. Known as the Restraint Pokemon.

You won't find a real weakness in Espurr's stat line. It's well-rounded for the Restraint Pokemon, and what it does with that depends on moveset and items. Yields 1 Speed EV, on a medium-fast 1M XP curve.

Base Stats
355Avg
HP62
C
Attack48
D
Defense54
D
Sp. Atk63
C
Sp. Def60
C
Speed68
C
Total355
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Espurr yields +1 Spe
HPAtkDefSpASpDSpe+1
Details
Catch190EasyMedium Fast1M XP0.3m / 1'00"3.5kg / 7.7 lbs71Base XP
Pokedex Entries

Though Espurr’s expression never changes, behind that blank stare is an intense struggle to contain its devastating psychic power.

Sword

There’s enough psychic power in Espurr to send a wrestler flying, but because this power can’t be controlled, Espurr finds it troublesome.

Shield

Espurr Weakness

Vulnerable

Bug, Ghost, and Dark-type moves hit Espurr for super-effective damage. Not too many gaps in the chart, 3 weaknesses to account for.

4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
None
3Weak
2Resist
0Immune
Scorei-4
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Keen EyePrevents accuracy from being lowered.
InfiltratorBypasses light screen, reflect, and safeguard.
Own TempoHAPrevents confusion.

Espurr is the base form in a two-stage line leading to Meowstic. Check the evolution method below. A massive partner pool for breeding via one egg group. Eggs are average hatch time. The evolved forms gain up to 111 total stats over Espurr.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Espurr
Psychic
Meowstic
Psychic
HP
62
74+12
ATK
48
48
DEF
54
76+22
SP.ATK
63
83+20
SP.DEF
60
81+21
SPE
68
104+36
BST
355D-Tier
466B-Tier+111
ROLE
Balanced
Pivot
TYPE
Utility
Special
Breeding
Very Easy

Breed Espurr easily with 138 breeding partners from the Ground egg group. Pass egg moves like Tickle, Yawn to offspring.

Egg Groups
Ground
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
2moves
Breed With (best first)
raichupikachunidokinggolduckrhydonshiftryexploudquagsiremawilenidorinofarfetchdloudred

Start with max HP and Sp. Def EVs. Calm nature gives Espurr the right special wall lean, Lightclay adds extra utility, and Owntempo works in the background. Psychic is the main damage option.

Best Build

Wall
Ability
Owntempo
Item
Lightclay
Nature
Calm+SPD
EVs

Best Espurr Moveset

  • ReflectUtility
  • PsychicSTAB
  • Light ScreenSTAB
  • Thunder Wave

The level-up pool is slim, so TMs matter here. Espurr's Normal and Fairy coverage and more all comes from technical machines, built on top of Psychic and Psyshock for same-type damage. Energy Ball and Iron Tail are the payoff moves.

Level-Up Moves

Lv 1
Leer
10030Normal
Lv 1
Scratch
4010035Normal
Lv 3
Fake Out+3
4010010Normal
Lv 6
Disarming Voice
4015Fairy
Lv 9
Confusion
5010025Psychic
Lv 18
Covet
6010025Normal
Lv 21
Psybeam
6510020Psychic
Lv 30
Light Screen
30Psychic
Lv 30
Reflect
20Psychic
Lv 33
Psyshock
8010010Psychic

TM Moves

Src
TR83
Ally Switch+2
15Psychic
TM31
Attract
10015Normal
TR49
Calm Mind
20Psychic
TR58
Dark Pulse
8010015Dark
TR26
Endure+4
10Normal
TR65
Energy Ball
9010010Grass
TM39
Facade
7010020Normal
TM47
Fake Tears
10020Dark
TM41
Helping Hand+5
20Normal
TR31
Iron Tail
1007515Steel
TM17
Light Screen
30Psychic
TM72
Magic Room
10Psychic
TR68
Nasty Plot
20Dark
TM02
Pay Day
4010020Normal
TM57
Payback
5010010Dark
TR90
Play Rough
909010Fairy
TM25
Protect+4
10Normal
TR11
Psychic
9010010Psychic
TR25
Psyshock
8010010Psychic
TM33
Rain Dance
5Water
TM18
Reflect
20Psychic
TM21
Rest
10Psychic
TM76
Round
6010015Normal
TM19
Safeguard
25Normal
TR40
Skill Swap
10Psychic
TR27
Sleep Talk
10Normal
TM24
Snore
5010015Normal
TR20
Substitute
10Normal
TM34
Sunny Day
5Fire
TM40
Swift
6020Normal
TM14
Thunder Wave
9020Electric
TR08
Thunderbolt
9010015Electric
TR38
Trick
10010Psychic
TM70
Trick Room-7
5Psychic
TM71
Wonder Room
10Psychic
TR85
Work Up
30Normal
TR69
Zen Headbutt
809015Psychic

Egg Moves

Src
Egg
Tickle
10020Normal
Egg
Yawn
10Normal

Tutor Moves

Src
Tutor
Expanding Force
8010010Psychic

Easy grab on Espurr with high spawn rates across 18 locations in mid-game routes. The sorted list below shows the full spread so you can pick the most convenient spot.

Best Locations

Before you go hunting for Espurr, check which of the 18 spots belong to your version. Shield and Sword each have different walking encounters at Lv. 16-30.

Hammerlocke Hills
ShieldGrassLv.28-3040%MidNormal Weather
EFFORTLESS
Hammerlocke Hills
SwordGrassLv.28-3040%MidNormal Weather
EFFORTLESS
Hammerlocke Hills
ShieldGrassLv.28-3040%MidHeavy Fog
EFFORTLESS
Hammerlocke Hills
SwordGrassLv.28-3040%MidHeavy Fog
EFFORTLESS
Motostoke Riverbank
ShieldGrassLv.26-2835%MidHeavy Fog
EFFORTLESS
Motostoke Riverbank
SwordGrassLv.26-2835%MidHeavy Fog
EFFORTLESS
Route 5
ShieldGrassLv.16-1820%MidRouteAll Weather
EASY
Route 5
SwordGrassLv.16-1820%MidRouteAll Weather
EASY
Hammerlocke Hills
ShieldGrassLv.28-3010%MidIntense Sun
MODERATE
Hammerlocke Hills
SwordGrassLv.28-3010%MidIntense Sun
MODERATE
Hammerlocke Hills
ShieldGrassLv.28-3010%MidSnowing
MODERATE
Hammerlocke Hills
SwordGrassLv.28-3010%MidSnowing
MODERATE
Hammerlocke Hills
ShieldGrassLv.28-3010%MidSandstorm
MODERATE
Hammerlocke Hills
SwordGrassLv.28-3010%MidSandstorm
MODERATE
Hammerlocke Hills
ShieldGrassLv.28-3010%MidOvercast
MODERATE
Hammerlocke Hills
ShieldGrassLv.28-3010%MidThunderstorm
MODERATE
Hammerlocke Hills
SwordGrassLv.28-3010%MidOvercast
MODERATE
Hammerlocke Hills
SwordGrassLv.28-3010%MidThunderstorm
MODERATE
  • At 355 BST, Espurr is firmly in pre-evolution territory. Evolve it into Meowstic before bringing it to any serious fight.

  • Watch for Genesect (Bug), Chandelure (Ghost), and Hydreigon (Dark) when using Espurr. They all hit it super-effectively with STAB.

  • Espurr evolves into Meowstic at level 25. Espurr is the base form of this evolutionary line.

  • Keen Eye prevents accuracy from being lowered — that's the one you want on Espurr. Own Tempo is the hidden ability. Niche, but it has its uses. Infiltrator works too if your team needs something different.

  • Espurr is a special attacker with base 63 Sp. Atk. But the speed tells the real story — at base 68 Speed, it won't be moving first often.

  • Espurr appears in 7 games, including X & Y, Omega Ruby & Alpha Sapphire, and Ultra Sun & Ultra Moon.

Since X & Y, Espurr has been obtainable in 7 games. A Generation 6 debut means a shorter history, but Espurr has appeared steadily across every generation since.