Special
Balanced
67Speed · Below Avg

Nothing fancy in Chinchou's spread. It leans mixed with HP out front. And you'll get 1 HP EV per KO for it. Follows a slow 1.25M XP grind.

Base Stats
Avg
HP75
C
Attack38
F
Defense38
F
Sp. Atk56
D
Sp. Def56
D
Speed67
C
Total330
Details
Catch Rate
Easy190 / 255
Growth Rate
Slow1.25M XP
Height0.5 m
Weight12.0 kg
Base XP66
Abilities
Volt AbsorbTop Pick
Absorbs electric moves, healing for 1/4 max HP.
Illuminate
Doubles the wild encounter rate.
Water AbsorbHARare
Absorbs water moves, healing for 1/4 max HP.
Volt Absorb grants Electric immunity · Water Absorb grants Water immunity
EV Yield
HP+1AtkDefSpASpDSpe
HP training source
Pokedex Entries

It discharges positive and negative electricity from the tips of its antennae to shock its foes.

Type-wise, Chinchou takes extra damage from Grass and Ground. The Water/Electric typing picks up 5 resistances to work with. Volt Absorb grants an additional Electric immunity, reshaping the matchup chart.

Chinchou Weakness and Resistance Chart
DamageTypes
2x (Weak)Grass, Ground
0.5x (Resist)Fire, Water, Ice, Flying
0.25x (Resist)Steel
Type ChartGood
2Weak
5Resist
2Immune
Score+2
4xCritical
None
¼xResist
How to Beat Chinchou (Best Counters)

Glimmet's Sludge Bomb hits Chinchou for 40-47%. Koffing deals 34-40% with Sludge Bomb.

Glimmet
GlimmetThreatens with Spikes
RockPoison
A
Recommended Build
AbilityToxicdebris
ItemEviolite
NatureTimid
Moves
  • Power Gem
  • Mud Shot
  • Stealth Rock
  • Sludge Bomb
Damage vs Chinchou
Power Gem
36-42%
Sludge Bomb
40-47%
View Glimmet builds →

Chinchou is the base form in a two-stage line leading to Lanturn. Check the evolution method below. A decent partner pool for breeding via one egg group. Eggs are average hatch time. Evolving adds up to 130 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Chinchou
WaterElectric
Lanturn
WaterElectric
HP
75
125+50
ATK
38
58+20
DEF
38
58+20
SP.ATK
56
76+20
SP.DEF
56
76+20
SPE
67
67
BST
330B-Tier
460B-Tier+130
ROLE
Balanced
Support
TYPE
Utility
Special

Breeding

Very Easy

Breed Chinchou easily with 34 breeding partners from the Water2 egg group.

Egg Groups
Water2
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
gyaradosoctillerymalamarmagikarpremoraidinkaywailordrelicanthalomomolapalafinwailmerfinizen

Don't let the NFE status fool you. Chinchou with Eviolite hits bulk numbers that compete with final forms. Spread EVs and Timid nature maximize that, and Voltabsorb handles the rest.

Best Build

All 17 games
Solid pick
Utility
Ability
Volt Absorb
Item
EvioliteBULK
Best Nature for Chinchou
Timid+SPE

Chinchou best EVs are Speed and Sp. Atk

EVs

Utility Moveset

  • Ice Beam
  • Volt SwitchSTAB
  • ThunderboltSTAB
  • Hydro PumpSTAB

Moves

All 17 games

Most of Chinchou's flexibility comes from TMs. Same-type output runs through Hydro Pump and Thunder, but Normal and Ice and the rest of the TM pool push it from predictable to genuinely threatening.

Level-Up Moves

Lv 1
Supersonic
5520Normal
Lv 1
Water Gun
D4010025Water
Lv 4
Electro Ball
D10010Electric
Lv 8
Thunder Wave
C9020Electric
Lv 12
Bubble Beam
D6510020Water
Lv 16
Confuse Ray
C10010Ghost
Lv 20
Spark
D6510020Electric
Lv 24
Charge
C20Electric
Lv 28
Discharge
C8010015Electric
Lv 32
Aqua Ring
C20Water
Lv 36
Flail
D10015Normal
Lv 40
Take Down
D908520Normal
Lv 44
Hydro Pump
A110805Water

TM Moves

TM
TM04
Agility
C30Psychic
TM128
Amnesia
C20Psychic
TM143
Blizzard
D110705Ice
TM173
Charge
C20Electric
TM23
Charge Beam
D509010Electric
TM22
Chilling Water
D5010020Water
TM17
Confuse Ray
C10010Ghost
TM224
Curse
C10Ghost
TM79
Dazzling Gleam
D8010010Fairy
TM204
Double-Edge
D12010015Normal
TM96
Eerie Impulse
C10015Electric
TM136
Electric Terrain
C10Electric
TM72
Electro Ball
D10010Electric
TM211
Electroweb
D559515Electric
TM47
Endure+4
C10Normal
TM25
Facade
D7010020Normal
TM196
Flip Turn
D6010020Water
TM142
Hydro Pump
A110805Water
TM135
Ice Beam
S9010010Ice
TM34
Icy Wind
D559515Ice
TM110
Liquidation
D8510010Water
TM209
Muddy Water
C908510Water
TM07
Protect+4
C10Normal
TM16
Psybeam
6510020Psychic
TM50
Rain Dance
C5Water
TM85
Rest
C5Psychic
TM188
Scald
A8010015Water
TM70
Sleep Talk
C10Normal
TM103
Substitute
C10Normal
TM123
Surf
C9010015Water
TM01
Take Down
D908520Normal
TM171
Tera Blast
D8010010Normal
TM166
Thunder
C1107010Electric
TM82
Thunder Wave
C9020Electric
TM126
Thunderbolt
S9010015Electric
TM48
Volt Switch
S7010020Electric
TM11
Water Pulse
D6010020Water
TM77
Waterfall
D8010015Water
TM208
Whirlpool
D358515Water
TM147
Wild Charge
D9010015Electric

Egg Moves

Chinchou doesn't have any Egg moves

Tutor Moves

Chinchou can't learn any Tutor moves
All 17 games

Chinchou can't be caught in Scarlet & Violet. Bring it over from Gold, Crystal, or Ruby instead. The encounter info below covers the source games.

Chinchou is not available as a wild encounter in this game.

Also found in:

  • Chinchou evolves into Lanturn at level 27. One evolution, no branching. Solid jump from 330 BST.

  • Chinchou evolves into Lanturn at level 27. Takes some grinding. Plan your team around the mid-game wait.

  • For a casual playthrough, Chinchou works as a placeholder. Water/Electric coverage is useful early. The real payoff is Lanturn. That's where the stats start mattering.

  • Chinchou shows up in 17 games, making it one of the more widely available Pokemon in the series. First catchable in Scarlet & Violet, most recently in Gold & Silver and Crystal.

Debuting in Gold & Silver, Chinchou appears in 17 games across 9 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.

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