Pokemon Sword and Shield Zacian is a Fairy Type, which makes it weak against Poison, Steel type moves. You can find and catch Zacian in Energy Plant - Tower Summit with a 100% chance to encounter during weather when walking through tall grass. The Max IV Stats of Zacian are 92 HP, 130 Attack, 80 SP Attack, 115 Defense, 115 SP Defense, and 138 Speed.
List of Zacian Max IV Stats in Pokemon SW SH.
Based on this pokemon's stats we consider the best nature for Zacian to have is Jolly, this will increase it's Speed and decrease it's Sp. Atk stats.
Sword Pokedex Entry
Known as a legendary hero, this Pokémon absorbs metal particles, transforming them into a weapon it uses to battle. (Zacian changes its form when it holds the Rusted Sword item)
Shield Pokedex Entry
This Pokémon has slumbered for many years. Some say it's Zamazenta's elder sister others say the two Pokémon are rivals. (Zacian changes its form when it holds the Rusted Sword item)
Pokemon Sword and Shield Zacian Evolutions
How do i evolve Zacian in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Zacian does not have an evolution form in Generation 8.
Zacian Locations in Pokemon Sword and Shield
Where do i find and how to get Zacian?
Spawn locations you can find Zacian are in the Energy Plant - Tower Summit area, with a 100% chance to spawn during weather.
Zacian is a Pokemon Sword Exclusive Pokemon and can only be found within the Sword Version of the game.
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
- Step 1: Defeat Leon and become the Pokemon Champion.
- Step 2: Travel to Slumbering Weald and begin a battle with Hop.
- Step 3: Return the Rusted Sword(Pokemon Sword Ver) or Rusted Shield(Pokemon Shield Ver) to the pedestal.
- Step 4: Battle Sordward(Pokemon Sword Ver) or Shielbert(Pokemon Shield Ver).
- Step 5: Travel to and speak with Sonia at her Lab in Wedgehurst.
- Step 6: Travel to Turffield Stadium and defeat Dynamax Tsareena.
- Step 7: Travel to Hulbury Stadium and defeat Dynamax Gyarados.
- Step 8: Travel to Motostoke Stadium and defeat Dynamax Torkoal.
- Step 9: Travel to the Pokemon Research Lab and defeat both Sordward & Shielbert in a 2v2 battle with the help of Hop.
- Step 10: Travel to Hammerlock Stadium and defeat Dynamax Haxorus.
- Step 11: Travel to Stow-on-Side Stadium and defeat Dynamax Conkeldurr.
- Step 12: Travel to Circhester Stadium and defeat Dynamax Gigalith.
- Step 13: Travel to Ballonlea Stadium and defeat Bede's Dynamax Hatterene and Nessa's Dynamax Drednaw.
- Step 14: Go to Energy Plant and defeat Shielbert or Sordward.
- Step 15: Battle Zamazenta or Zacian to catch them.
Pokemon Sword and Shield Zacian Raids
Where do i find Zacian Raids?
Zacian Raid is exclusive and can only be found within the Pokemon Sword Version of the game.
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Zacian Weakness
Zacian is a Fairy Type pokemon. This will cause it to take More Damage from Poison, Steel Type Moves and will take Less Damage from Fighting, Bug, Dark, Dragon type moves.
|Immune to Damage|
What pokemon is Zacian Weak Against?
|Pokemon||Type 1||Type 2||CP|
What pokemon is Zacian Strong Against?
|Pokemon||Type 1||Type 2||CP|
Pokemon SW and SH Zacian Moves List
What moves can Zacian learn from TMs, TRs, and Leveling?
Zacian can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Fairy type +50% STAB damage.
Zacian Level Up Moves
|01|| Sacred Sword||—|
|01|| Quick Guard||—|
|01|| Metal Claw||—|
|01|| Quick Attack||—|
|22|| Swords Dance||—|
|33|| Iron Head||—|
|44|| Laser Focus||—|
|77|| Close Combat||—|
|88|| Giga Impact||—|
TM Moves Zacian can learn
|TM08||Hyper Beam||Special||150||90||5||User must recharge next turn.|
|TM09||Giga Impact||Physical||150||90||5||User must recharge next turn.|
|TM12||Solar Blade||Physical||125||100||10||Charges on first turn, attacks on second.|
|TM15||Dig||Physical||80||100||10||Digs underground on first turn, attacks on second. Can also escape from caves.|
|TM21||Rest||Status||—||—||10||User sleeps for 2 turns, but user is fully healed.|
|TM24||Snore||Special||50||100||15||Can only be used if asleep. May cause flinching.|
|TM25||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|TM26||Scary Face||Status||—||100||10||Sharply lowers opponent's Speed.|
|TM39||Facade||Physical||70||100||20||Power doubles if user is burned, poisoned, or paralyzed.|
|TM40||Swift||Special||60||—||20||Ignores Accuracy and Evasiveness.|
|TM41||Helping Hand||Status||—||—||20||In Double Battles, boosts the power of the partner's move.|
|TM42||Revenge||Physical||60||100||10||Power increases if user was hit first.|
|TM43||Brick Break||Physical||75||100||15||Breaks through Reflect and Light Screen barriers.|
|TM44||Imprison||Status||—||—||10||Opponent is unable to use moves that the user also knows.|
|TM58||Assurance||Physical||60||100||10||Power doubles if opponent already took damage in the same turn.|
|TM66||Thunder Fang||Physical||65||95||15||May cause flinching and/or paralyze opponent.|
|TM67||Ice Fang||Physical||65||95||15||May cause flinching and/or freeze opponent.|
|TM68||Fire Fang||Physical||65||95||15||May cause flinching and/or burn opponent.|
|TM69||Psycho Cut||Physical||70||100||20||High critical hit ratio.|
|TM76||Round||Special||60||100||15||Power increases if teammates use it in the same turn.|
|TM79||Retaliate||Physical||70||100||5||Inflicts double damage if a teammate fainted on the last turn.|
|TM84||Tail Slap||Physical||25||85||10||Hits 2-5 times in one turn.|
|TM85||Snarl||Special||55||95||15||Lowers opponent's Special Attack.|
|TM94||False Swipe||Physical||40||100||40||Always leaves opponent with at least 1 HP.|
|TM95||Air Slash||Special||75||95||20||May cause flinching.|
|TM97||Brutal Swing||Physical||60||100||20||The user swings its body around violently to inflict damage on everything in its vicinity.|
Zacian TR Moves
|TR00||Swords Dance||Status||—||—||20||Sharply raises user's Attack.|
|TR12||Agility||Status||—||—||30||Sharply raises user's Speed.|
|TR13||Focus Energy||Status||—||—||30||Increases critical hit ratio.|
|TR20||Substitute||Status||—||—||10||Uses HP to creates a decoy that takes hits.|
|TR21||Reversal||Physical||—||100||15||The lower the user's HP, the higher the power.|
|TR26||Endure||Status||—||—||10||Always left with at least 1 HP, but may fail if used consecutively.|
|TR27||Sleep Talk||Status||—||—||10||User performs one of its own moves while sleeping.|
|TR31||Iron Tail||Physical||100||75||15||May lower opponent's Defense.|
|TR32||Crunch||Physical||80||100||15||May lower opponent's Defense.|
|TR53||Close Combat||Physical||120||100||5||Lowers user's Defense and Special Defense.|
|TR64||Focus Blast||Special||120||70||5||May lower opponent's Special Defense.|
|TR74||Iron Head||Physical||80||100||15||May cause flinching.|
|TR85||Work Up||Status||—||—||30||Raises user's Attack and Special Attack.|
|TR86||Wild Charge||Physical||90||100||15||User receives recoil damage.|
|TR90||Play Rough||Physical||135||90||10||May lower opponent's Attack.|
|TR97||Psychic Fangs||Physical||85||100||10||The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.|