Pokemon Sword and Shield Conkeldurr is a Fighting Type Muscular Pokémon, which makes it weak against , Psychic, Fairy type moves. You can find and catch Conkeldurr in Galar Mine with a 25% chance to appear during All Weather weather. The Max IV Stats of Conkeldurr are 105 HP, 140 Attack, 55 SP Attack, 95 Defense, 65 SP Defense, and 45 Speed.


List of Conkeldurr Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 505 | |
HP | 105 | |
Attack | 140 | |
Defense | 95 | |
Special Attack | 55 | |
Special Defense | 65 | |
Speed | 45 |
Based on this pokemon's stats we consider the best nature for Conkeldurr to have is Brave, this will increase it's Attack and decrease it's Speed stats.
Conkeldurr Abilities
Ability | Type | Effect |
---|---|---|
Guts | Normal | |
Sheer Force | Normal | |
Iron Fist | Hidden |
Sword Pokedex Entry
Concrete mixed by Conkeldurr is much more durable than normal concrete, even when the compositions of the two materials are the same.
Shield Pokedex Entry
When going all out, this Pokémon throws aside its concrete pillars and leaps at opponents to pummel them with its fists.
Pokemon Sword and Shield Conkeldurr Evolutions
How do i get Conkeldurr's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Timburr evolves into Gurdurr when you reach Level 25. Gurdurr then evolves into its final evolution Conkeldurr with a Trade.
Conkeldurr Locations in Pokemon Sword and Shield
Where do i find and how to get Conkeldurr?
Conkeldurr does not spawn in the wild. Instead you can catch Timburr and evolve it into Conkeldurr. A popular spawn location you can find Timburr is in the Galar Mine area with a 25% chance to spawn during All weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Conkeldurr Raids
Where do i find Conkeldurr Raids?
You can find Conkeldurr raids in the following locations: Rolling Fields, South Lake Miloch, Stony Wilderness.
Pokemon Sword and Shield Conkeldurr Weakness
Conkeldurr is a Fighting Type pokemon. This will cause it to take More Damage from , Psychic, Fairy Type Moves and will take Less Damage from Rock, Bug, Dark type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage |
What pokemon is Conkeldurr Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Conkeldurr Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Conkeldurr Moves List
What moves can Conkeldurr learn from TMs, TRs, and Leveling?
Conkeldurr can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Fighting type +50% STAB damage.
Conkeldurr Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Pound | — | |||||
01 | [] Leer | — | |||||
01 | [] Low Kick | — | |||||
01 | [] Rock Throw | — | |||||
12 | [] Focus Energy | — | |||||
16 | [] Bulk Up | — | |||||
20 | [] Rock Slide | — | |||||
24 | [] Slam | — | |||||
30 | [] Scary Face | — | |||||
36 | [] Dynamic Punch | — | |||||
42 | [] Hammer Arm | — | |||||
48 | [] Stone Edge | — | |||||
54 | [] Superpower | — | |||||
60 | [] Focus Punch | — |
TM Moves Conkeldurr can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | ![]() | Physical | 80 | 85 | 20 | |
TM01 | Mega Kick | ![]() | Physical | 120 | 75 | 5 | |
TM03 | Fire Punch | ![]() | Physical | 75 | 100 | 15 | May burn opponent. |
TM04 | Ice Punch | ![]() | Physical | 75 | 100 | 15 | May freeze opponent. |
TM05 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | May paralyze opponent. |
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM15 | Dig | ![]() | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | May cause flinching. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM26 | Scary Face | ![]() | Status | — | 100 | 10 | Sharply lowers opponent's Speed. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM41 | Helping Hand | ![]() | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. |
TM42 | Revenge | ![]() | Physical | 90 | 100 | 10 | Power increases if user was hit first. |
TM43 | Brick Break | ![]() | Physical | 112.5 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM48 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Lowers opponent's Speed. |
TM54 | Rock Blast | ![]() | Physical | 25 | 90 | 10 | Hits 2-5 times in one turn. |
TM57 | Payback | ![]() | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. |
TM59 | Fling | ![]() | Physical | — | 100 | 10 | Power depends on held item. |
TM63 | Drain Punch | ![]() | Physical | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. |
TM75 | Low Sweep | ![]() | Physical | 97.5 | 100 | 20 | Lowers opponent's Speed. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM79 | Retaliate | ![]() | Physical | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. |
TM81 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | Lowers opponent's Speed. |
TM97 | Brutal Swing | ![]() | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
TM98 | Stomping Tantrum | ![]() | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Conkeldurr TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR07 | Low Kick | ![]() | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR10 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TR13 | Focus Energy | ![]() | Status | — | — | 30 | Increases critical hit ratio. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR21 | Reversal | ![]() | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR37 | Taunt | ![]() | Status | — | 100 | 20 | Opponent can only use moves that attack. |
TR39 | Superpower | ![]() | Physical | 180 | 100 | 5 | Lowers user's Attack and Defense. |
TR48 | Bulk Up | ![]() | Status | — | — | 20 | Raises user's Attack and Defense. |
TR53 | Close Combat | ![]() | Physical | 180 | 100 | 5 | Lowers user's Defense and Special Defense. |
TR57 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | May poison the opponent. |
TR64 | Focus Blast | ![]() | Special | 180 | 70 | 5 | May lower opponent's Special Defense. |
TR75 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | High critical hit ratio. |
TR77 | Grass Knot | ![]() | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR85 | Work Up | ![]() | Status | — | — | 30 | Raises user's Attack and Special Attack. |
TR94 | High Horsepower | ![]() | Physical | 95 | 95 | 10 | The user fiercely attacks the target using its entire body. |
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