Pokemon Sword and Shield Timburr is a Fighting Type Muscular Pokémon, which makes it weak against , Psychic, Fairy type moves. You can find and catch Timburr in Galar Mine with a 25% chance to appear during All Weather weather. The Max IV Stats of Timburr are 75 HP, 80 Attack, 25 SP Attack, 55 Defense, 35 SP Defense, and 35 Speed.
List of Timburr Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 305 | |
HP | 75 | |
Attack | 80 | |
Defense | 55 | |
Special Attack | 25 | |
Special Defense | 35 | |
Speed | 35 |
Based on this pokemon's stats we consider the best nature for Timburr to have is Adamant, this will increase it's Attack and decrease it's Sp. Atk stats.
Timburr Abilities
Ability | Type | Effect |
---|---|---|
Guts | Normal | |
Sheer Force | Normal | |
Iron Fist | Hidden |
Sword Pokedex Entry
It loves helping out with construction projects. It loves it so much that if rain causes work to halt, it swings its log around and throws a tantrum.
Shield Pokedex Entry
Timburr that have started carrying logs that are about three times their size are nearly ready to evolve.
Pokemon Sword and Shield Timburr Evolutions
How do i get Timburr's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Timburr evolves into Gurdurr when you reach Level 25. Gurdurr then evolves into its final evolution Conkeldurr with a Trade.
Timburr Locations in Pokemon Sword and Shield
Where do i find and how to get Timburr?
A popular spawn location you can find Timburr is in the Galar Mine area with a 25% chance to spawn during All weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Timburr Raids
Where do i find Timburr Raids?
You can find Timburr raids in the following locations: Rolling Fields, South Lake Miloch, Stony Wilderness.
Pokemon Sword and Shield Timburr Weakness
Timburr is a Fighting Type pokemon. This will cause it to take More Damage from , Psychic, Fairy Type Moves and will take Less Damage from Rock, Bug, Dark type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Flying Psychic Fairy |
0.5x Damage | Rock Bug Dark |
0.25x Damage | |
Immune to Damage |
What pokemon is Timburr Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Timburr Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Timburr Moves List
What moves can Timburr learn from TMs, TRs, and Leveling?
Timburr can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Fighting type +50% STAB damage.
Timburr Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Pound | — | |||||
01 | [] Leer | — | |||||
04 | [] Low Kick | — | |||||
08 | [] Rock Throw | — | |||||
12 | [] Focus Energy | — | |||||
16 | [] Bulk Up | — | |||||
20 | [] Rock Slide | — | |||||
24 | [] Slam | — | |||||
28 | [] Scary Face | — | |||||
32 | [] Dynamic Punch | — | |||||
36 | [] Hammer Arm | — | |||||
40 | [] Stone Edge | — | |||||
44 | [] Superpower | — | |||||
48 | [] Focus Punch | — |
TM Moves Timburr can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM03 | Fire Punch | Physical | 75 | 100 | 15 | May burn opponent. | |
TM04 | Ice Punch | Physical | 75 | 100 | 15 | May freeze opponent. | |
TM05 | Thunder Punch | Physical | 75 | 100 | 15 | May paralyze opponent. | |
TM15 | Dig | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM26 | Scary Face | Status | — | 100 | 10 | Sharply lowers opponent's Speed. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM42 | Revenge | Physical | 90 | 100 | 10 | Power increases if user was hit first. | |
TM43 | Brick Break | Physical | 112.5 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM57 | Payback | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM63 | Drain Punch | Physical | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM75 | Low Sweep | Physical | 97.5 | 100 | 20 | Lowers opponent's Speed. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM79 | Retaliate | Physical | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. | |
TM97 | Brutal Swing | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
Timburr TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR07 | Low Kick | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR13 | Focus Energy | Status | — | — | 30 | Increases critical hit ratio. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR21 | Reversal | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR39 | Superpower | Physical | 180 | 100 | 5 | Lowers user's Attack and Defense. | |
TR48 | Bulk Up | Status | — | — | 20 | Raises user's Attack and Defense. | |
TR57 | Poison Jab | Physical | 80 | 100 | 20 | May poison the opponent. | |
TR64 | Focus Blast | Special | 180 | 70 | 5 | May lower opponent's Special Defense. | |
TR75 | Stone Edge | Physical | 100 | 80 | 5 | High critical hit ratio. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. |
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