
MediumFast |
Exp Group |
---|
Field |
Egg Group |
---|
20 |
Hatch Cycle |
---|
List of Excadrill Max IV Stats in Pokemon S&S.
Total | 508 | |
Attack | 135 | |
Special Attack | 50 | |
Defense | 60 | |
Special Defense | 65 | |
HP | 110 | |
Speed | 88 |
Overview Summary
Pokemon Sword and Shield Excadrill is a Ground and Steel Type Subterrene Pokémon. Which makes it weak against Water, Fighting, Ground, Fire Type pokemon. You can find and catch Excadrill within Galar Mine and has 110 HP, 135 Attack, 50 SP Attack, 60 Defense, 65 SP Defense and 88 Speed Max IV Stats.
Sword Pokedex Entry
It’s not uncommon for tunnels that appear to have formed naturally to actually be a result of Excadrill’s rampant digging.
Shield Pokedex Entry
Known as the Drill King, this Pokémon can tunnel through the terrain at speeds of over 90 mph.
Pokemon Sword and Shield Excadrill Evolutions
What level does Excadrill Evolve at in Pokemon Sword and Shield.
Excadrill Locations in Pokemon Sword and Shield
Excadrill Spawn Locations where to find and How To Catch based on weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Excadrill Raids
Where to find Excadrill Raids and Item Drop Rates.

- 5-Star Excadrill
- Lv. 55-60
- Gender: Random
- Ability: Any
- Location:
- Selection Probabilities:
- 5-Star Desired: 30%
- Drops:
- 100% TR10 Earthquake
- 100% TR76 Stealth Rock
- 100% TR87 Drill Run
- 100% TR94 High Horsepower
- 80% Aguav Berry
- 80% Grepa Berry
- 50% Star Piece
- 50% Stardust
- 25% Rare Candy
- 3% Bottle Cap
- Bonus Drops:
- 2% Dynamax Candy
- 2% Exp. Candy L
- 1% Exp. Candy XL
Pokemon Sword and Shield Excadrill Weakness
Weak Against |
---|
Water 2x |
Fighting 2x |
Ground 2x |
Fire 2x |
Strong Against |
---|
Normal 1/2 |
Flying 1/2 |
Bug 1/2 |
Steel 1/2 |
Psychic 1/2 |
Dragon 1/2 |
Fairy 1/2 |
Poison Immune |
Electric Immune |
Rock 1/4 |
What is Excadrill Weak Against?
Pokemon | Type 1 | Type 2 |
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What is Excadrill Strong Against?
Pokemon S&S Excadrill Moves List
What moves Excadrill learns from Leveling, TMs, TRs and Best Movesets.
Excadrill Abilities
Ability | Type | Effect |
---|---|---|
Sand Rush | Normal | Boosts the Pokémon’s Speed stat in a sandstorm. |
Sand Force | Normal | Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm. |
Mold Breaker | Hidden | Moves can be used on the target regardless of its Abilities. |
Excadrill Level Up Moves
Lvl | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
00 | Horn Drill | ![]() | — | — | 5 | One-Hit-KO, if it hits. |
01 | Mud-Slap | ![]() | 20 | 100 | 10 | Lowers opponent's Accuracy. |
01 | Rapid Spin | ![]() | 20 | 100 | 40 | Removes effects of trap moves. |
01 | Scratch | ![]() | 40 | 100 | 35 | |
01 | Hone Claws | ![]() | — | — | 15 | Raises user's Attack and Accuracy. |
12 | Fury Swipes | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. |
16 | Metal Claw | ![]() | 50 | 95 | 35 | May raise user's Attack. |
20 | Sandstorm | ![]() | — | — | 10 | Creates a sandstorm for 5 turns. |
24 | Crush Claw | ![]() | 75 | 95 | 10 | May lower opponent's Defense. |
28 | Rock Slide | ![]() | 75 | 90 | 10 | May cause flinching. |
34 | Dig | ![]() | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
40 | Swords Dance | ![]() | — | — | 20 | Sharply raises user's Attack. |
46 | Drill Run | ![]() | 80 | 95 | 10 | High critical hit ratio. |
52 | Earthquake | ![]() | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
58 | Fissure | ![]() | — | — | 5 | One-Hit-KO, if it hits. |
TM Moves Excadrill can learn
TM | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | 150 | 90 | 5 | User must recharge next turn. |
TM15 | Dig | ![]() | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
TM21 | Rest | ![]() | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | 75 | 90 | 10 | May cause flinching. |
TM24 | Snore | ![]() | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM31 | Attract | ![]() | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM32 | Sandstorm | ![]() | — | — | 10 | Creates a sandstorm for 5 turns. |
TM39 | Facade | ![]() | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM43 | Brick Break | ![]() | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM48 | Rock Tomb | ![]() | 60 | 95 | 15 | Lowers opponent's Speed. |
TM49 | Sand Tomb | ![]() | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. |
TM53 | Mud Shot | ![]() | 55 | 95 | 15 | Lowers opponent's Speed. |
TM54 | Rock Blast | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. |
TM59 | Fling | ![]() | — | 100 | 10 | Power depends on held item. |
TM65 | Shadow Claw | ![]() | 70 | 100 | 15 | High critical hit ratio. |
TM76 | Round | ![]() | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM81 | Bulldoze | ![]() | 60 | 100 | 20 | Lowers opponent's Speed. |
TM96 | Smart Strike | ![]() | 70 | — | 10 | The user stabs the target with a sharp horn. This attack never misses. |
TM97 | Brutal Swing | ![]() | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
TM98 | Stomping Tantrum | ![]() | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Excadrill TR Moves
TR | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
TR00 | Swords Dance | ![]() | — | — | 20 | Sharply raises user's Attack. |
TR10 | Earthquake | ![]() | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TR20 | Substitute | ![]() | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR22 | Sludge Bomb | ![]() | 90 | 100 | 10 | May poison opponent. |
TR26 | Endure | ![]() | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | — | — | 10 | User performs one of its own moves while sleeping. |
TR46 | Iron Defense | ![]() | — | — | 15 | Sharply raises user's Defense. |
TR57 | Poison Jab | ![]() | 80 | 100 | 20 | May poison the opponent. |
TR60 | X-Scissor | ![]() | 80 | 100 | 15 | |
TR64 | Focus Blast | ![]() | 120 | 70 | 5 | May lower opponent's Special Defense. |
TR67 | Earth Power | ![]() | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR74 | Iron Head | ![]() | 80 | 100 | 15 | May cause flinching. |
TR76 | Stealth Rock | ![]() | — | — | 20 | Damages opponent switching into battle. |
TR87 | Drill Run | ![]() | 80 | 95 | 10 | High critical hit ratio. |
TR94 | High Horsepower | ![]() | 95 | 95 | 10 | The user fiercely attacks the target using its entire body. |
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