Guides Pokedex

Pokemon Sword and Shield Remoraid

Pokemon Sword and Shield Remoraid is a Water Type Jet Pokémon, which makes it weak against Grass, Electric type moves. You can find and catch Remoraid in Route 9 - Circhester Bay with a 15% chance to appear during All Weather weather. The Max IV Stats of Remoraid are 35 HP, 65 Attack, 65 SP Attack, 35 Defense, 35 SP Defense, and 65 Speed.

Pokemon Sword and Shield Remoraid
Regular
Shiny
Remoraid Galar Pokedex ID: 148

List of Remoraid Max IV Stats in Pokemon SW SH.

StatAmountBar Graph
Total300
HP35
Attack65
Defense35
Special Attack65
Special Defense35
Speed65

Based on this pokemon's stats we consider the best nature for Remoraid to have is Hasty, this will increase it's Speed and decrease it's Defense stats.

Remoraid Abilities

Ability Type Effect
HustleNormal
SniperNormal
MoodyHidden

Sword Pokedex Entry

The water they shoot from their mouths can hit moving prey from more than 300 feet away.

Shield Pokedex Entry

Using its dorsal fin as a suction pad, it clings to a Mantine’s underside to scavenge for leftovers.

Pokemon Sword and Shield Remoraid Evolutions

How do i evolve Remoraid in Pokemon Sword and Shield?

Pokemon Sword and Shield Remoraid evolves into Octillery when you reach Level 25.

trending_flat
Level 25
Octillery
Pokemon CP Atk Def Sp Atk Sp Def Hp Spd
Remoraid
300653565353565
Octillery
48010575105757545

Remoraid Locations in Pokemon Sword and Shield

Where do i find and how to get Remoraid?

A popular spawn location you can find Remoraid is in the Route 9 - Circhester Bay area with a 15% chance to spawn during All weather.

Overworld Spawns (Visible in-game)

Pokemon Location Weather Spawn Lvl
Route 9 - Circhester Bay
15%39 - 43
West Lake Axewell
10%38 - 40
West Lake Axewell
25%38 - 40
West Lake Axewell
10%38 - 40
West Lake Axewell
5%38 - 40
West Lake Axewell
5%38 - 40
West Lake Axewell
10%38 - 40
West Lake Axewell
5%38 - 40
Route 9 - Circhester Bay
24%39 - 43

Non Overworld Spawns (NOT Visible - Randomly found in tall grass)

Pokemon Location Weather Spawn Lvl
South Lake Miloch
40%11 - 13
West Lake Axewell
10%7 - 11
Fields of Honor
40%13 - 18
Workout Sea
40%43 - 48
Route 9
30%38 - 42
Route 9
60%38 - 42
Axew's Eye
25%35 - 40
Fields of Honor
10%13 - 18
Workout Sea
10%43 - 48
advertisement

Pokemon Sword and Shield Remoraid Raids

Where do i find Remoraid Raids?

You can find Remoraid raids in the following locations: East Lake Axewell, North Lake Miloch, South Lake Miloch, West Lake Axewell.

You can Click/Tap the links below to view where to find Remoraid Raid Spawn Locations in Pokemon Sw and Sh.

Pokemon Sword and Shield Remoraid Weakness

Remoraid is a Water Type pokemon. This will cause it to take More Damage from Grass, Electric Type Moves and will take Less Damage from Steel, Fire, Water, Ice type moves.

Damage Types
4.0x
Damage
2.0x
Damage
Grass
Electric
0.5x
Damage
Steel
Fire
Water
Ice
0.25x
Damage
Immune to Damage

What pokemon is Remoraid Weak Against?

Pokemon Type 1 Type 2 CP

What pokemon is Remoraid Strong Against?

Pokemon Type 1 Type 2 CP
advertisement

Pokemon SW and SH Remoraid Moves List

What moves can Remoraid learn from TMs, TRs, and Leveling?

Remoraid can learn the normal type move Hyper Beam at level 44. This Special move User must recharge next turn. Bolded Pow numbers are adjusted for this pokemon's Water type +50% STAB damage.

Remoraid Level Up Moves

Lvl Move Type Class Pow Acc PP Effect
01Water GunSpecial6010025
01Helping HandStatus20In Double Battles, boosts the power of the partner's move.
04Water PulseSpecial9010020May confuse opponent.
08Focus EnergyStatus30Increases critical hit ratio.
12PsybeamSpecial6510020May confuse opponent.
16Aurora BeamSpecial6510020May lower opponent's Attack.
20Bubble BeamSpecial97.510020May lower opponent's Speed.
24Lock-OnStatus5User's next attack is guaranteed to hit.
28Bullet SeedPhysical2510030Hits 2-5 times in one turn.
32Ice BeamSpecial9010010May freeze opponent.
36Hydro PumpSpecial165805
40SoakStatus10020Changes the target's type to water.
44Hyper BeamSpecial150905User must recharge next turn.

TM Moves Remoraid can learn

TM Move Type Class Pow Acc PP Effect
TM08Hyper BeamSpecial150905User must recharge next turn.
TM14Thunder WaveStatus9020Paralyzes opponent.
TM16ScreechStatus8540Sharply lowers opponent's Defense.
TM21RestStatus10User sleeps for 2 turns, but user is fully healed.
TM23ThiefPhysical6010025Also steals opponent's held item.
TM24SnoreSpecial5010015Can only be used if asleep. May cause flinching.
TM25ProtectStatus10Protects the user, but may fail if used consecutively.
TM27Icy WindSpecial559515Lowers opponent's Speed.
TM31AttractStatus10015If opponent is the opposite gender, it's less likely to attack.
TM33Rain DanceStatus5Makes it rain for 5 turns.
TM34Sunny DayStatus5Makes it sunny for 5 turns.
TM36WhirlpoolSpecial52.58515Traps opponent, damaging them for 4-5 turns.
TM39FacadePhysical7010020Power doubles if user is burned, poisoned, or paralyzed.
TM40SwiftSpecial6020Ignores Accuracy and Evasiveness.
TM41Helping HandStatus20In Double Battles, boosts the power of the partner's move.
TM45DivePhysical12010010Dives underwater on first turn, attacks on second turn.
TM50Bullet SeedPhysical2510030Hits 2-5 times in one turn.
TM52BouncePhysical85855Springs up on first turn, attacks on second. May paralyze opponent.
TM53Mud ShotSpecial559515Lowers opponent's Speed.
TM54Rock BlastPhysical259010Hits 2-5 times in one turn.
TM55BrineSpecial97.510010Power doubles if opponent's HP is less than 50%.
TM58AssurancePhysical6010010Power doubles if opponent already took damage in the same turn.
TM76RoundSpecial6010015Power increases if teammates use it in the same turn.

Remoraid TR Moves

TR Move Type Class Pow Acc PP Effect
TR02FlamethrowerSpecial9010015May burn opponent.
TR03Hydro PumpSpecial165805
TR04SurfSpecial13510015Hits all adjacent Pokémon.
TR05Ice BeamSpecial9010010May freeze opponent.
TR06BlizzardSpecial110705May freeze opponent.
TR11PsychicSpecial9010010May lower opponent's Special Defense.
TR13Focus EnergyStatus30Increases critical hit ratio.
TR15Fire BlastSpecial110855May burn opponent.
TR16WaterfallPhysical12010015May cause flinching.
TR20SubstituteStatus10Uses HP to creates a decoy that takes hits.
TR26EndureStatus10Always left with at least 1 HP, but may fail if used consecutively.
TR27Sleep TalkStatus10User performs one of its own moves while sleeping.
TR59Seed BombPhysical8010015
TR73Gunk ShotPhysical120805May poison opponent.
TR84ScaldSpecial12010015May burn opponent.

More guides

See all