Pokemon Sword and Shield Magneton is a Steel and Electric Type Magnet Pokémon, which makes it weak against Fighting, Fire, Ground type moves. You can find and catch Magneton in Challenge Beach with a 36% chance to appear during Normal Weather weather. The Max IV Stats of Magneton are 50 HP, 60 Attack, 120 SP Attack, 95 Defense, 70 SP Defense, and 70 Speed.


List of Magneton Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 465 | |
HP | 50 | |
Attack | 60 | |
Defense | 95 | |
Special Attack | 120 | |
Special Defense | 70 | |
Speed | 70 |
Based on this pokemon's stats we consider the best nature for Magneton to have is Modest, this will increase it's Sp. Atk and decrease it's Attack stats.
Magneton Abilities
Ability | Type | Effect |
---|---|---|
Magnet Pull | Normal | |
Sturdy | Normal | |
Analytic | Hidden |
Pokemon Sword and Shield Magneton Evolutions
How do i get Magneton's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Magnemite evolves into Magneton when you reach Level 30. Magneton then evolves into its final evolution Magnezone with a use Thunder Stone.
Magneton Locations in Pokemon Sword and Shield
Where do i find and how to get Magneton?
Magneton does not spawn in the wild. Instead you can catch Magnemite and evolve it into Magneton. A popular spawn location you can find Magnemite is in the Challenge Beach area with a 36% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Magneton Raids
Where do i find Magneton Raids?
You can find Magneton raids in the following locations: Fields of Honor, Forest of Focus, Challenge Beach, Brawlers' Cave, Courageous Cavern, Stepping-Stone Sea, Honeycalm Sea.
Pokemon Sword and Shield Magneton Weakness
Magneton is a Steel and Electric Type pokemon. This will cause it to take More Damage from Fighting, Fire, Ground Type Moves and will take Less Damage from Normal, Rock, Bug, Grass, Psychic, Ice, Dragon, Fairy, Electric, Poison, , Steel type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0.25x Damage | ![]() ![]() |
Immune to Damage | ![]() |
What pokemon is Magneton Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Magneton Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Magneton Moves List
What moves can Magneton learn from TMs, TRs, and Leveling?
Magneton can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Steel and Electric type +50% STAB damage.
Magneton Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
Evolve | [] Tri Attack | ||||||
1 | [] Electric Terrain | ||||||
1 | [] Thunder Shock | ||||||
1 | [] Tackle | ||||||
1 | [] Supersonic | ||||||
1 | [] Thunder Wave | ||||||
12 | [] Electro Ball | ||||||
16 | [] Gyro Ball | ||||||
20 | [] Spark | ||||||
24 | [] Screech | ||||||
28 | [] Magnet Rise | ||||||
34 | [] Flash Cannon | ||||||
40 | [] Discharge | ||||||
46 | [] Metal Sound | ||||||
52 | [] Light Screen | ||||||
58 | [] Lock-On | ||||||
64 | [] Zap Cannon |
TM Moves Magneton can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM16 | Screech | ![]() | Status | — | 85 | 40 | Sharply lowers opponent's Defense. |
TM17 | Light Screen | ![]() | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. |
TM18 | Reflect | ![]() | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM80 | Volt Switch | ![]() | Special | 105 | 100 | 20 | User must switch out after attacking. |
TM82 | Electroweb | ![]() | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. |
TM90 | Electric Terrain | ![]() | Status | — | — | 10 | Prevents all Pokémon from falling asleep for 5 turns. |
Magneton TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR08 | Thunderbolt | ![]() | Special | 135 | 100 | 15 | May paralyze opponent. |
TR09 | Thunder | ![]() | Special | 165 | 70 | 10 | May paralyze opponent. |
TR19 | Tri Attack | ![]() | Special | 80 | 100 | 10 | May paralyze, burn or freeze opponent. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR52 | Gyro Ball | ![]() | Physical | — | 100 | 5 | The slower the user, the stronger the attack. |
TR70 | Flash Cannon | ![]() | Special | 120 | 100 | 10 | May lower opponent's Special Defense. |
TR80 | Electro Ball | ![]() | Special | — | 100 | 10 | The faster the user, the stronger the attack. |
TR86 | Wild Charge | ![]() | Physical | 135 | 100 | 15 | User receives recoil damage. |
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