Pokemon Sword and Shield Krookodile is a Ground and Dark Type Intimidation Pokémon, which makes it weak against Water, Grass, Ice, Fighting, Bug, Fairy type moves. You can find and catch Krookodile in Potbottom Desert with a 36% chance to appear during Normal Weather weather. The Max IV Stats of Krookodile are 95 HP, 117 Attack, 65 SP Attack, 80 Defense, 70 SP Defense, and 92 Speed.
|3 Attack Point(s)|
List of Krookodile Max IV Stats in Pokemon SW SH.
Based on this pokemon's stats we consider the best nature for Krookodile to have is Adamant, this will increase it's Attack and decrease it's Sp. Atk stats.
|Intimidate||Normal||The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.|
|Moxie||Normal||The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.|
|Anger Point||Hidden||The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.|
Pokemon Sword and Shield Krookodile Evolutions
How do i get Krookodile's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Sandile evolves into Krokorok when you reach Level 29. Krokorok then evolves into its final evolution Krookodile when you reach Level 40.
Krookodile Locations in Pokemon Sword and Shield
Where do i find and how to get Krookodile?
Krookodile does not spawn in the wild. Instead you can catch Sandile and evolve it into Krookodile. A popular spawn location you can find Sandile is in the Potbottom Desert area with a 36% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Krookodile Raids
Where do i find Krookodile Raids?
You can find Krookodile raids in the following locations: Soothing Wetlands, Challenge Beach, Challenge Road, Courageous Cavern, Potbottom Desert, Workout Sea, Stepping-Stone Sea, Honeycalm Sea.
- Soothing Wetlands
- Challenge Beach
- Challenge Road
- Courageous Cavern
- Potbottom Desert
- Workout Sea
- Stepping-Stone Sea
- Honeycalm Sea
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Krookodile Weakness
Krookodile is a Ground and Dark Type pokemon. This will cause it to take More Damage from Water, Grass, Ice, Fighting, Bug, Fairy Type Moves and will take Less Damage from Poison, Rock, Ghost, Dark, Electric, Psychic type moves.
|Immune to Damage|
What pokemon is Krookodile Weak Against?
|Pokemon||Type 1||Type 2||CP|
What pokemon is Krookodile Strong Against?
Pokemon SW and SH Krookodile Moves List
What moves can Krookodile learn from TMs, TRs, and Leveling?
Krookodile can learn the normal type move Thrash at level 47. This Physical move User attacks for 2-3 turns but then becomes confused. Bolded Pow numbers are adjusted for this pokemon's Ground and Dark type +50% STAB damage.
Krookodile Level Up Moves
|1||Power Trip||Physical||30||100||10||The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power.|
|1||Leer||Status||—||100||30||Lowers opponent's Defense.|
|1||Sand Attack||Status||—||100||15||Lowers opponent's Accuracy.|
|1||Hone Claws||Status||—||—||15||Raises user's Attack and Accuracy.|
|9||Sand Tomb||Physical||52.5||85||15||Traps opponent, damaging them for 4-5 turns.|
|12||Scary Face||Status||—||100||10||Sharply lowers opponent's Speed.|
|15||Bite||Physical||90||100||25||May cause flinching.|
|18||Torment||Status||—||100||15||Opponent cannot use the same move in a row.|
|21||Dig||Physical||120||100||10||Digs underground on first turn, attacks on second. Can also escape from caves.|
|24||Swagger||Status||—||85||15||Opponent becomes confused, but its Attack is sharply raised.|
|27||Crunch||Physical||120||100||15||May lower opponent's Defense.|
|32||Sandstorm||Status||—||—||10||Creates a sandstorm for 5 turns.|
|35||Foul Play||Physical||142.5||100||15||Uses the opponent's Attack stat.|
|42||Earthquake||Physical||150||100||10||Power is doubled if opponent is underground from using Dig.|
|47||Thrash||Physical||120||100||10||User attacks for 2-3 turns but then becomes confused.|
TM Moves Krookodile can learn
|TM15||Dig||Physical||120||100||10||Digs underground on first turn, attacks on second. Can also escape from caves.|
|TM21||Rest||Status||—||—||10||User sleeps for 2 turns, but user is fully healed.|
|TM22||Rock Slide||Physical||75||90||10||May cause flinching.|
|TM23||Thief||Physical||90||100||25||Also steals opponent's held item.|
|TM24||Snore||Special||50||100||15||Can only be used if asleep. May cause flinching.|
|TM25||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|TM26||Scary Face||Status||—||100||10||Sharply lowers opponent's Speed.|
|TM31||Attract||Status||—||100||15||If opponent is the opposite gender, it's less likely to attack.|
|TM32||Sandstorm||Status||—||—||10||Creates a sandstorm for 5 turns.|
|TM37||Beat Up||Physical||—||100||30||Each Pokémon in your party attacks.|
|TM39||Facade||Physical||70||100||20||Power doubles if user is burned, poisoned, or paralyzed.|
|TM42||Revenge||Physical||60||100||10||Power increases if user was hit first.|
|TM43||Brick Break||Physical||75||100||15||Breaks through Reflect and Light Screen barriers.|
|TM48||Rock Tomb||Physical||60||95||15||Lowers opponent's Speed.|
|TM49||Sand Tomb||Physical||52.5||85||15||Traps opponent, damaging them for 4-5 turns.|
|TM57||Payback||Physical||75||100||10||Power doubles if the user was attacked first.|
|TM58||Assurance||Physical||90||100||10||Power doubles if opponent already took damage in the same turn.|
|TM59||Fling||Physical||—||100||10||Power depends on held item.|
|TM65||Shadow Claw||Physical||70||100||15||High critical hit ratio.|
|TM66||Thunder Fang||Physical||65||95||15||May cause flinching and/or paralyze opponent.|
|TM68||Fire Fang||Physical||65||95||15||May cause flinching and/or burn opponent.|
|TM75||Low Sweep||Physical||65||100||20||Lowers opponent's Speed.|
|TM76||Round||Special||60||100||15||Power increases if teammates use it in the same turn.|
|TM79||Retaliate||Physical||70||100||5||Inflicts double damage if a teammate fainted on the last turn.|
|TM81||Bulldoze||Physical||90||100||20||Lowers opponent's Speed.|
|TM85||Snarl||Special||82.5||95||15||Lowers opponent's Special Attack.|
|TM97||Brutal Swing||Physical||90||100||20||The user swings its body around violently to inflict damage on everything in its vicinity.|
|TM98||Stomping Tantrum||Physical||112.5||100||10||Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.|
Krookodile TR Moves
|TR07||Low Kick||Physical||—||100||20||The heavier the opponent, the stronger the attack.|
|TR10||Earthquake||Physical||150||100||10||Power is doubled if opponent is underground from using Dig.|
|TR13||Focus Energy||Status||—||—||30||Increases critical hit ratio.|
|TR20||Substitute||Status||—||—||10||Uses HP to creates a decoy that takes hits.|
|TR22||Sludge Bomb||Special||90||100||10||May poison opponent.|
|TR26||Endure||Status||—||—||10||Always left with at least 1 HP, but may fail if used consecutively.|
|TR27||Sleep Talk||Status||—||—||10||User performs one of its own moves while sleeping.|
|TR31||Iron Tail||Physical||100||75||15||May lower opponent's Defense.|
|TR32||Crunch||Physical||120||100||15||May lower opponent's Defense.|
|TR35||Uproar||Special||90||100||10||User attacks for 3 turns and prevents sleep.|
|TR37||Taunt||Status||—||100||20||Opponent can only use moves that attack.|
|TR58||Dark Pulse||Special||120||100||15||May cause flinching.|
|TR67||Earth Power||Special||135||100||10||May lower opponent's Special Defense.|
|TR75||Stone Edge||Physical||100||80||5||High critical hit ratio.|
|TR76||Stealth Rock||Status||—||—||20||Damages opponent switching into battle.|
|TR77||Grass Knot||Special||—||100||20||The heavier the opponent, the stronger the attack.|
|TR81||Foul Play||Physical||142.5||100||15||Uses the opponent's Attack stat.|