Pokemon Sword and Shield Jangmo-o is a Dragon Type, which makes it weak against Ice, Dragon, Fairy type moves. You can find and catch Jangmo-o in Challenge Road with a 10% chance to appear during Overcast weather. The Max IV Stats of Jangmo-o are 45 HP, 55 Attack, 45 SP Attack, 65 Defense, 45 SP Defense, and 45 Speed.
List of Jangmo-o Max IV Stats in Pokemon SW SH.
| Stat | Amount | Bar Graph |
|---|---|---|
| Total | 300 | |
| HP | 45 | |
| Attack | 55 | |
| Defense | 65 | |
| Special Attack | 45 | |
| Special Defense | 45 | |
| Speed | 45 |
Based on this pokemon's stats we consider the best nature for Jangmo-o to have is Impish, this will increase it's Defense and decrease it's Sp. Atk stats.
Jangmo-o Abilities
| Ability | Type | Effect |
|---|---|---|
| Bulletproof | Normal | |
| Soundproof | Normal | |
| Overcoat | Hidden |
Sword Pokedex Entry
They learn to fight by smashing their head scales together. The dueling strengthens both their skills and their spirits.
Shield Pokedex Entry
Jangmo-o strikes its scales to communicate with others of its kind. Its scales are actually fur that’s become as hard as metal.
Pokemon Sword and Shield Jangmo-o Evolutions
How do i get Jangmo-o's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Jangmo-o evolves into Hakamo-o when you reach Level 35. Hakamo-o then evolves into its final evolution Kommo-o when you reach Level 45.
Jangmo-o Locations in Pokemon Sword and Shield
Where do i find and how to get Jangmo-o?
A popular spawn location you can find Jangmo-o is in the Challenge Road area with a 10% chance to spawn during Overcast weather.
Jangmo-o is a Pokemon Sword Exclusive Pokemon and can only be found within the Sword Version of the game.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Jangmo-o Raids
Where do i find Jangmo-o Raids?
You can find Jangmo-o raids in the following locations: Axew's Eye, Rolling Fields.
Jangmo-o Raid is exclusive and can only be found within the Pokemon Sword Version of the game.
Pokemon Sword and Shield Jangmo-o Weakness
Jangmo-o is a Dragon Type pokemon. This will cause it to take More Damage from Ice, Dragon, Fairy Type Moves and will take Less Damage from Fire, Water, Grass, Electric type moves.
| Damage | Types |
|---|---|
| 4.0x Damage | |
| 2.0x Damage | |
| 0.5x Damage | |
| 0.25x Damage | |
| Immune to Damage |
What pokemon is Jangmo-o Weak Against?
| Pokemon | Type 1 | Type 2 | CP |
|---|
What pokemon is Jangmo-o Strong Against?
| Pokemon | Type 1 | Type 2 | CP |
|---|
Pokemon SW and SH Jangmo-o Moves List
What moves can Jangmo-o learn from TMs, TRs, and Leveling?
Jangmo-o can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Dragon type +50% STAB damage.
Jangmo-o Level Up Moves
| Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 01 | [] Tackle | — | |||||
| 01 | [] Leer | — | |||||
| 04 | [] Protect | — | |||||
| 08 | [] Dragon Tail | — | |||||
| 12 | [] Scary Face | — | |||||
| 16 | [] Headbutt | — | |||||
| 20 | [] Work Up | — | |||||
| 24 | [] Screech | — | |||||
| 28 | [] Iron Defense | — | |||||
| 32 | [] Dragon Claw | — | |||||
| 36 | [] Noble Roar | — | |||||
| 40 | [] Dragon Dance | — | |||||
| 44 | [] Outrage | — |
TM Moves Jangmo-o can learn
| TM | Move | Type | Class | Pow | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
| TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
| TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
| TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
| TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
| TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
| TM26 | Scary Face | Status | — | 100 | 10 | Sharply lowers opponent's Speed. | |
| TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
| TM32 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
| TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
| TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
| TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
| TM57 | Payback | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. | |
| TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
| TM65 | Shadow Claw | Physical | 70 | 100 | 15 | High critical hit ratio. | |
| TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
| TM81 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. | |
| TM94 | False Swipe | Physical | 40 | 100 | 40 | Always leaves opponent with at least 1 HP. |
Jangmo-o TR Moves
| TR | Move | Type | Class | Pow | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TR00 | Swords Dance | Status | — | — | 20 | Sharply raises user's Attack. | |
| TR07 | Low Kick | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
| TR10 | Earthquake | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
| TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
| TR21 | Reversal | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. | |
| TR24 | Outrage | Physical | 180 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. | |
| TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
| TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
| TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
| TR35 | Uproar | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
| TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
| TR46 | Iron Defense | Status | — | — | 15 | Sharply raises user's Defense. | |
| TR47 | Dragon Claw | Physical | 120 | 100 | 15 | ||
| TR48 | Bulk Up | Status | — | — | 20 | Raises user's Attack and Defense. | |
| TR51 | Dragon Dance | Status | — | — | 20 | Raises user's Attack and Speed. | |
| TR60 | X-Scissor | Physical | 80 | 100 | 15 | ||
| TR62 | Dragon Pulse | Special | 127.5 | 100 | 10 | ||
| TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
| TR74 | Iron Head | Physical | 80 | 100 | 15 | May cause flinching. | |
| TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. |
More guides
Evolutions