Pokemon Sword and Shield Fletchling is a Normal and Type Tiny Robin Pokémon, which makes it weak against Rock, Electric, Ice type moves. You can find and catch Fletchling in Challenge Road with a 10% chance to appear during Intense Sun weather. The Max IV Stats of Fletchling are 45 HP, 50 Attack, 40 SP Attack, 43 Defense, 38 SP Defense, and 62 Speed.
List of Fletchling Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 278 | |
HP | 45 | |
Attack | 50 | |
Defense | 43 | |
Special Attack | 40 | |
Special Defense | 38 | |
Speed | 62 |
Based on this pokemon's stats we consider the best nature for Fletchling to have is Naive, this will increase it's Speed and decrease it's Sp. Def stats.
Fletchling Abilities
Ability | Type | Effect |
---|---|---|
Big Pecks | Normal | |
Gale Wings | Hidden |
Pokemon Sword and Shield Fletchling Evolutions
How do i get Fletchling's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Fletchling evolves into Fletchinder when you reach Level 17. Fletchinder then evolves into its final evolution Talonflame when you reach Level 35.
Fletchling Locations in Pokemon Sword and Shield
Where do i find and how to get Fletchling?
A popular spawn location you can find Fletchling is in the Challenge Road area with a 10% chance to spawn during Intense Sun weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn | Lvl |
---|---|---|---|---|
10% | 16 - 21 | |||
10% | 16 - 21 | |||
10% | 16 - 21 | |||
10% | 16 - 21 | |||
10% | 19 - 24 | |||
10% | 19 - 24 | |||
15% | 40 - 45 | |||
15% | 40 - 45 | |||
15% | 40 - 45 | |||
15% | 40 - 45 | |||
15% | 40 - 45 |
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Fletchling Raids
Where do i find Fletchling Raids?
You can find Fletchling raids in the following locations: Fields of Honor, Challenge Beach, Challenge Road, Loop Lagoon, Potbottom Desert, Workout Sea, Stepping-Stone Sea.
Pokemon Sword and Shield Fletchling Weakness
Fletchling is a Normal and Type pokemon. This will cause it to take More Damage from Rock, Electric, Ice Type Moves and will take Less Damage from Bug, Grass, Ghost, Ground type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Rock Electric Ice |
0.5x Damage | Bug Grass |
0.25x Damage | |
Immune to Damage | Ghost Ground |
What pokemon is Fletchling Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Fletchling Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Fletchling Moves List
What moves can Fletchling learn from TMs, TRs, and Leveling?
Fletchling can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Normal and Flying type +50% STAB damage.
Fletchling Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Peck | ||||||
1 | [] Growl | ||||||
5 | [] Quick Attack | ||||||
10 | [] Ember | ||||||
15 | [] Flail | ||||||
20 | [] Acrobatics | ||||||
25 | [] Agility | ||||||
30 | [] Aerial Ace | ||||||
35 | [] Tailwind | ||||||
40 | [] Steel Wing | ||||||
45 | [] Roost | ||||||
50 | [] Fly |
TM Moves Fletchling can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM06 | Fly | Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 75 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM30 | Steel Wing | Physical | 70 | 90 | 25 | May raise user's Defense. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM38 | Will-O-Wisp | Status | — | 85 | 15 | Burns opponent. | |
TM39 | Facade | Physical | 105 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 90 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM56 | U-turn | Physical | 70 | 100 | 20 | User switches out immediately after attacking. | |
TM76 | Round | Special | 90 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM78 | Acrobatics | Physical | 82.5 | 100 | 15 | Stronger when the user does not have a held item. |
Fletchling TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | Status | — | — | 20 | Sharply raises user's Attack. | |
TR12 | Agility | Status | — | — | 30 | Sharply raises user's Speed. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR36 | Heat Wave | Special | 95 | 90 | 10 | May burn opponent. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR43 | Overheat | Special | 130 | 90 | 5 | Sharply lowers user's Special Attack. | |
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. |
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