Pokemon Sword and Shield Scolipede is a Bug and Poison Type Megapede Pokémon, which makes it weak against , Rock, Fire, Psychic type moves. You can find and catch Scolipede in Forest of Focus with a 36% chance to appear during Normal Weather weather. The Max IV Stats of Scolipede are 60 HP, 100 Attack, 55 SP Attack, 89 Defense, 69 SP Defense, and 112 Speed.


List of Scolipede Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 485 | |
HP | 60 | |
Attack | 100 | |
Defense | 89 | |
Special Attack | 55 | |
Special Defense | 69 | |
Speed | 112 |
Based on this pokemon's stats we consider the best nature for Scolipede to have is Jolly, this will increase it's Speed and decrease it's Sp. Atk stats.
Scolipede Abilities
Ability | Type | Effect |
---|---|---|
Poison Point | Normal | |
Swarm | Normal | |
Speed Boost | Hidden |
Pokemon Sword and Shield Scolipede Evolutions
How do i get Scolipede's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Venipede evolves into Whirlipede when you reach Level 22. Whirlipede then evolves into its final evolution Scolipede when you reach Level 30.
Scolipede Locations in Pokemon Sword and Shield
Where do i find and how to get Scolipede?
Scolipede does not spawn in the wild. Instead you can catch Venipede and evolve it into Scolipede. A popular spawn location you can find Venipede is in the Forest of Focus area with a 36% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Scolipede Raids
Where do i find Scolipede Raids?
You can find Scolipede raids in the following locations: Fields of Honor, Soothing Wetlands, Forest of Focus, Training Lowlands, Workout Sea, Stepping-Stone Sea.
Pokemon Sword and Shield Scolipede Weakness
Scolipede is a Bug and Poison Type pokemon. This will cause it to take More Damage from , Rock, Fire, Psychic Type Moves and will take Less Damage from Poison, Bug, Fairy, Fighting, Grass type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() |
0.25x Damage | ![]() ![]() |
Immune to Damage |
What pokemon is Scolipede Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Scolipede Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Scolipede Moves List
What moves can Scolipede learn from TMs, TRs, and Leveling?
Scolipede can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Bug and Poison type +50% STAB damage.
Scolipede Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Iron Defense | ||||||
1 | [] Baton Pass | ||||||
1 | [] Poison Sting | ||||||
1 | [] Defense Curl | ||||||
1 | [] Rollout | ||||||
1 | [] Protect | ||||||
12 | [] Poison Tail | ||||||
16 | [] Screech | ||||||
20 | [] Bug Bite | ||||||
26 | [] Venoshock | ||||||
34 | [] Take Down | ||||||
42 | [] Agility | ||||||
50 | [] Toxic | ||||||
58 | [] Venom Drench | ||||||
66 | [] Double-Edge | ||||||
74 | [] Megahorn |
TM Moves Scolipede can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM07 | Pin Missile | ![]() | Physical | 37.5 | 95 | 20 | Hits 2-5 times in one turn. |
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM11 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
TM15 | Dig | ![]() | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
TM16 | Screech | ![]() | Status | — | 85 | 40 | Sharply lowers opponent's Defense. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | May cause flinching. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM48 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Lowers opponent's Speed. |
TM57 | Payback | ![]() | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. |
TM58 | Assurance | ![]() | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. |
TM73 | Cross Poison | ![]() | Physical | 105 | 100 | 20 | High critical hit ratio. May poison opponent. |
TM74 | Venoshock | ![]() | Special | 97.5 | 100 | 10 | Inflicts double damage if the target is poisoned. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM77 | Hex | ![]() | Special | 65 | 100 | 10 | Inflicts more damage if the target has a status condition. |
TM81 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | Lowers opponent's Speed. |
TM96 | Smart Strike | ![]() | Physical | 70 | — | 10 | The user stabs the target with a sharp horn. This attack never misses. |
TM98 | Stomping Tantrum | ![]() | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Scolipede TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | ![]() | Status | — | — | 20 | Sharply raises user's Attack. |
TR10 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TR12 | Agility | ![]() | Status | — | — | 30 | Sharply raises user's Speed. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR22 | Sludge Bomb | ![]() | Special | 135 | 100 | 10 | May poison opponent. |
TR23 | Spikes | ![]() | Status | — | — | 20 | Hurts opponents when they switch into battle. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR28 | Megahorn | ![]() | Physical | 180 | 85 | 10 | |
TR29 | Baton Pass | ![]() | Status | — | — | 40 | User switches out and gives stat changes to the incoming Pokémon. |
TR31 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TR39 | Superpower | ![]() | Physical | 120 | 100 | 5 | Lowers user's Attack and Defense. |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR52 | Gyro Ball | ![]() | Physical | — | 100 | 5 | The slower the user, the stronger the attack. |
TR54 | Toxic Spikes | ![]() | Status | — | — | 20 | Poisons opponents when they switch into battle. |
TR57 | Poison Jab | ![]() | Physical | 120 | 100 | 20 | May poison the opponent. |
TR60 | X-Scissor | ![]() | Physical | 120 | 100 | 15 | |
TR91 | Venom Drench | ![]() | Status | — | 100 | 20 | Lowers poisoned opponent's Special Attack and Speed. |
TR95 | Throat Chop | ![]() | Physical | 80 | 100 | 15 | Prevents use of sound moves for two turns. |
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