While most trainers evolve Electabuzz into Electivire immediately, the unevolved form has a niche with Eviolite boosting its defenses. Only weak to Ground. Can go either physical or special depending on the set. A longtime staple going back to Gen 1.
Everything pushes toward mixed damage here. Electabuzz's Speed does the work, Defense pays the price. But you're still getting 2 Speed EVs per KO. Tough to catch, on a medium-fast 1M XP curve.
Feeds on electrical energy. During sudden showers beneath looming thunderclouds, one can observe Electabuzz scaling tall trees, where the Pokémon will then wait for lightning to strike.
Electabuzz Weakness
GoodGround-type moves hit Electabuzz for super-effective damage. Not many exploitable gaps in the Electric typing defensive chart. Electabuzz's special bulk (base 85 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
Electabuzz connects Elekid to Electivire in this chain. At least one evolution here needs a trade. So far, Sp.Atk got the biggest boost (+30 from Elekid). The final form adds another 50 stats on top.
How to Evolve
Still unevolved, still relevant. Electabuzz's Eviolite bulk with flexible EVs EVs creates a defensive profile that punches above its stage. Vitalspirit adds passive value. Electroweb gives it offensive presence.
Best Build
Best Electabuzz Moveset
- Follow Me
- Protect
- Taunt
- Electroweb
Recommended Teammates
The level-up pool is slim, so TMs matter here. Electabuzz's coverage across 7 types all comes from technical machines, built on top of Thunder and Supercell Slam for same-type damage. Thunderbolt and Thunder are the payoff moves.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
The offense anchors on Thunder and Thunderbolt, with Normal and Fire coverage and more adding reach. It's a workable movepool for Electabuzz that handles most situations. Thunderbolt and Thunder give it enough punch where it matters.
Without breeding, Electabuzz misses out on Cross Chop and Dynamic Punch. That's 6 egg moves adding depth that the base kit lacks. STAB comes from Thunder and Thunderbolt, with coverage across 7 types rounding things out.
The level-up pool is slim, so TMs matter here. Electabuzz's coverage across 7 types all comes from technical machines, built on top of Thunder and Thunderbolt for same-type damage. Thunderbolt and Thunder are the payoff moves.
Electabuzz can't be caught in Scarlet & Violet. Transfer Elekid from Crystal, Diamond, or Legends: Arceus and evolve through the 2-stage line to get it. The step cards below map the full chain.
decent spawn rates across 3 locations for Electabuzz in mid-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Where To Catch Electabuzz in Legends: Arceus
The path to Electabuzz starts with Elekid at walking via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch ElekidEASYArena's ApproachGrassUncommonEASYCloudcap PassGrassUncommonSkyEASYIcebound FallsGrassUncommonWater
Step 2Electabuzz ✓EASYArena's ApproachGrassUncommonEASYCloudcap PassGrassUncommonSkyEASYIcebound FallsGrassUncommonWateror evolve from Elekid (Step 1)
You're catching Elekid first, not Electabuzz. Elekid appears at decent rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.
How to Obtain Electabuzz in Brilliant Diamond & Shining Pearl
The path to Electabuzz starts with Elekid at Lv. 16-63 via walking encounters. 1 catchable stage total, with locations listed for each one below.
Step 1Catch ElekidEASYDazzling CaveGrassLv.16-6315%MidCaveUnique encounterEASYStargleam CavernGrassLv.16-6315%MidCaveUnique encounterEASYWhiteout CaveGrassLv.16-6315%MidCaveUnique encounterMODERATEGlacial CavernGrassLv.16-6310%MidCaveUnique encounterDazzling CaveGrassLv.58-63PostCavePost-gameStargleam CavernGrassLv.58-63PostCavePost-gameWhiteout CaveGrassLv.58-63PostCavePost-game
Step 2Electabuzz ✓
moderate rates for Electabuzz across 12 locations in endgame routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.
Where To Catch Electabuzz in Sword & Shield
The path to Electabuzz starts with Elekid at Lv. 60-65 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch ElekidEASYFrigid SeaShieldGrassLv.60-6520%PostWaterThunderstormEASYFrigid SeaSwordGrassLv.60-6520%PostWaterThunderstormEASYGiant's FootSwordGrassLv.60-6520%PostThunderstormEASYGiant's FootShieldGrassLv.60-6520%PostThunderstormEASYThree-Point PassSwordGrassLv.60-6520%PostThunderstormEASYThree-Point PassShieldGrassLv.60-6520%PostThunderstormEASYBallimere LakeShieldGrassLv.60-6519%PostWaterThunderstormEASYBallimere LakeSwordGrassLv.60-6519%PostWaterThunderstormEASYGiant's BedSwordGrassLv.60-6518%PostThunderstormEASYGiant's BedShieldGrassLv.60-6518%PostThunderstormEASYOld CemeterySwordGrassLv.60-6515%PostThunderstormEASYOld CemeteryShieldGrassLv.60-6515%PostThunderstorm
Step 2Electabuzz ✓MODERATEBallimere LakeShieldOverworldLv.60-6510%PostWaterThunderstormMODERATEBallimere LakeSwordOverworldLv.60-6510%PostWaterThunderstormMODERATEFrigid SeaShieldOverworldLv.60-6510%PostWaterThunderstormMODERATEFrigid SeaSwordOverworldLv.60-6510%PostWaterThunderstormMODERATEGiant's BedSwordOverworldLv.60-6510%PostThunderstormMODERATEGiant's BedShieldOverworldLv.60-6510%PostThunderstormMODERATEGiant's FootSwordOverworldLv.60-6510%PostThunderstormMODERATEGiant's FootShieldOverworldLv.60-6510%PostThunderstormMODERATEOld CemeterySwordOverworldLv.60-6510%PostThunderstormMODERATEOld CemeteryShieldOverworldLv.60-6510%PostThunderstormMODERATEThree-Point PassSwordOverworldLv.60-6510%PostThunderstormMODERATEThree-Point PassShieldOverworldLv.60-6510%PostThunderstormor evolve from Elekid (Step 1)
At 490 BST, Electabuzz is firmly in pre-evolution territory. Evolve it into Electivire before bringing it to any serious fight.
Watch for Rhydon (Ground) when using Electabuzz. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about. Electabuzz's base 105 Speed lets it outpace many threats and strike first, which matters more than trying to tank hits.
Elekid evolves into Electabuzz at level 30. Electabuzz evolves into Electivire while holding a Electirizer. Electabuzz is a middle-stage evolution in the Elekid line.
Static has a 30% chance of paralyzing attacking Pokémon on contact — that's the one you want on Electabuzz. Vital Spirit is the hidden ability. Niche, but it has its uses.
Electabuzz is a mixed attacker — base 83 Attack and 95 Sp. Atk. Enough bulk to take a hit or two, too. But the speed tells the real story — base 105 Speed lets it outrun most of the field. Fits the pivot role.
Electabuzz appears in 21 games, including Yellow, Red & Blue, and Gold & Silver.
Present since Red & Blue, Electabuzz appears in 21 games spanning 9 generations. Gen 1 originals like Electabuzz have the longest track record of availability in the series.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
