While most trainers evolve Electabuzz into Electivire immediately, the unevolved form has a niche with Eviolite boosting its defenses. Only weak to Ground. Can go either physical or special depending on the set. A longtime staple going back to Gen 1.
Everything pushes toward mixed damage here. Electabuzz's Speed does the work, Defense pays the price. But you're still getting 2 Speed EVs per KO. Tough to catch, on a medium-fast 1M XP curve.
Electricity runs across the surface of its body. In darkness, its entire body glows a whitish blue.
It loves to feed on strong electricity. It occasionally appears around large power plants and so on.
Electabuzz Weakness
GoodGround-type moves hit Electabuzz for super-effective damage. Not many exploitable gaps in the Electric typing defensive chart. Electabuzz's special bulk (base 85 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
Electabuzz connects Elekid to Electivire in this chain. At least one evolution here needs a trade. So far, Sp.Atk got the biggest boost (+30 from Elekid). The final form adds another 50 stats on top.
How to Evolve
Breed with Electabuzz to get Elekid eggs from the Humanshape egg group. Notable egg moves include Barrier, Cross Chop, Dynamic Punch and 8 more.
Still unevolved, still relevant. Electabuzz's Eviolite bulk with max HP and Defense EVs creates a defensive profile that punches above its stage. Static adds passive value. Helpinghand gives it offensive presence.
Best Build
Best Electabuzz Moveset
- Helping Hand
- Thunder Wave
- Follow Me
- Quick Attack
Recommended Teammates
Without breeding, Electabuzz misses out on Barrier and Cross Chop. That's 11 egg moves adding depth that the base kit lacks. STAB comes from Thunder and Thunderbolt, with coverage across 7 types rounding things out.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
No wild encounters for Electabuzz in X & Y. Bring Elekid over from Crystal, Diamond, or Legends: Arceus, then level through the stages. Each step in the chain is laid out below.
At 490 BST, Electabuzz is firmly in pre-evolution territory. Evolve it into Electivire before bringing it to any serious fight.
Watch for Rhydon (Ground) when using Electabuzz. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about. Electabuzz's base 105 Speed lets it outpace many threats and strike first, which matters more than trying to tank hits.
Elekid evolves into Electabuzz at level 30. Electabuzz evolves into Electivire while holding a Electirizer. Electabuzz is a middle-stage evolution in the Elekid line.
Static has a 30% chance of paralyzing attacking Pokémon on contact — that's the one you want on Electabuzz. Vital Spirit is the hidden ability. Niche, but it has its uses.
Electabuzz is leaning toward the special side (base 95 Sp. Atk). Enough bulk to take a hit or two, too. But the speed tells the real story — base 105 Speed lets it outrun most of the field. Fits the pivot role.
Electabuzz appears in 21 games, including Yellow, Red & Blue, and Gold & Silver.
Present since Red & Blue, Electabuzz appears in 21 games spanning 9 generations. Gen 1 originals like Electabuzz have the longest track record of availability in the series.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
