
Is Type: Null Good in Ultra Sun & Ultra Moon Playthrough?
Gift from Gladion. Normal-type with balanced 95 base stats. Silvally via friendship changes type with held memories. Type: Null itself is a competent mid-game option while you build the friendship.
Type: Null has the type edge here and should clean up Ilima's team.
Type: Null trades roughly evenly with Hala's team.
Type: Null trades roughly evenly with Lana's team.
ElectricSteelReceived as a Totem-sized gift Pokemon by collecting enou... (Ultra Moon only)
BugElectricReceived as a Totem-sized gift Pokemon by collecting enou... (Ultra Sun only)
GrassReceived as a Totem-sized gift Pokemon by collecting enou... (Ultra Sun only)
GhostFairyReceived as a Totem-sized gift Pokemon by collecting enou...
Type: Null has the type edge here and should clean up Kiawe's team.
Type: Null has the type edge here and should clean up Mallow's team.
Type: Null has the type edge here and should clean up Olivia's team.
Type: Null trades roughly evenly with Sophocles's team.
Type: Null trades roughly evenly with Acerola's team.
Type: Null has the type edge here and should clean up Nanu's team.
Type: Null has the type edge here and should clean up Mina's team.
Type: Null trades roughly evenly with Hapu's team.
Silvally trades roughly evenly with Molayne's team.
Silvally trades roughly evenly with Olivia's team.
Silvally trades roughly evenly with Acerola's team.
Silvally has the type edge here and should clean up Kahili's team.
Silvally trades roughly evenly with Kukui's team.
Type Null is given to you as a gift on Ancient Poni Path at Lv 60. From Wicke after beating Elite Four. Received as a gift at ancient poni path
Friendship is usually high enough before you reach Molayne.
How to Get Type: Null in Ultra Sun & Ultra Moon
No searching required for Type: Null. You receive it at Ancient Poni Path from an NPC. No wild encounters exist in this game, so just head to the right spot when you're ready and it's yours.
How to Obtain Type: Null in USUM
Step 1Type: Null ✓Ancient Poni PathLv.60Gift from NPCGift from Wicke (post-Elite Four)
Step 2Evolve into Silvally
Type: Null Weakness
Type: Null is weak to Fighting. On the flip side, it's immune to Ghost-type moves entirely. Type: Null's overall bulk (95/95/95) lets it take a hit or two from most weaknesses before going down.
| Damage | Types |
|---|---|
| 2x (Weak) | Fighting |
| 0x (Immune) | Ghost |
What is Type: Null Weak Against
GoodBest Pokemon Against Type: Null
Hawlucha Fighting | A | |
Machop Fighting | C | |
Crabrawler Fighting | C | |
Mankey Fighting | C | |
Makuhita Fighting | C | |
Hawlucha Fighting | A | |
Machop Fighting | C | |
Crabrawler Fighting | C | |
Mankey Fighting | C | |
Makuhita Fighting | C | |
Hawlucha Fighting | A | |
Machop Fighting | C | |
Crabrawler Fighting | C | |
Mankey Fighting | C | |
Makuhita Fighting | C | |
Passimian Fighting | C | |
Gallade PsychicFighting | C | |
Hawlucha Fighting | A | |
Combusken FireFighting | C | |
Crabrawler Fighting | C | |
Passimian Fighting | C | |
Available Move Moves
Damage vs Type: Null View Passimian builds →Close Combat 2x96-113%KO | ||
Blaziken FireFighting | B | |
Available Move Moves
Damage vs Type: Null View Blaziken builds →High Jump Kick 2x105-123%KO | ||
Infernape FireFighting | B | |
Available Move Moves
Damage vs Type: Null View Infernape builds →Close Combat 2x86-101%KO | ||
Bewear NormalFighting | B | |
Obtain MethodHauoli City Interact Encounter | ||
Pangoro FightingDark | C | |
Passimian Fighting | C | |
Available Move Moves
Damage vs Type: Null View Passimian builds →Close Combat 2x96-113%KO | ||
Hariyama Fighting | C | |
Available Move Moves
Damage vs Type: Null View Hariyama builds →Close Combat 2x96-113%KO | ||
Gallade PsychicFighting | C | |
Available Move Moves
Damage vs Type: Null View Gallade builds →Close Combat 2x99-116%KO | ||
Blaziken FireFighting | B | |
Available Move Moves
Damage vs Type: Null View Blaziken builds →High Jump Kick 2x103-121%KO | ||
Bewear NormalFighting | B | |
Obtain MethodHauoli City Interact Encounter | ||
Terrakion RockFighting | B | |
Obtain MethodUltra Space Wilds Interact Encounter Available Move Moves
Damage vs Type: Null View Terrakion builds →Close Combat 2x104-122%KO | ||
Cobalion SteelFighting | B | |
Obtain MethodUltra Space Wilds Interact Encounter Available Move Moves
Damage vs Type: Null View Cobalion builds →Close Combat 2x77-91% | ||
Bewear NormalFighting | B | |
Obtain MethodHauoli City Interact Encounter | ||
Passimian Fighting | C | |
Available Move Moves
Damage vs Type: Null View Passimian builds →Close Combat 2x98-116%KO | ||
Heracross BugFighting | B | |
Available Move Moves
Damage vs Type: Null View Heracross builds →Close Combat 2x100-118%KO | ||
B | ||
Recommended Build AbilityBeastboost ItemLeftovers NatureBrave Moves
Damage vs Type: Null View Guzzlord builds →Dark Pulse10-12% Knock Off12-14% Draco Meteor16-19% | ||
C | ||
Recommended Build AbilityIntimidate ItemLife Orb NatureAdamant Moves
Damage vs Type: Null View Granbull builds →Play Rough23-28% Earthquake26-31% Crunch21-25% Fire Fang17-20% | ||
C | ||
Recommended Build AbilityVoltabsorb ItemAssault Vest NatureModest Moves
Damage vs Type: Null View Lanturn builds →Volt Switch8-9% Scald9-11% Ice Beam10-12% Surf10-12% | ||
C | ||
Recommended Build AbilityLevitate ItemLeftovers NatureTimid Moves
Damage vs Type: Null View Mesprit builds →Ice Beam15-18% Psyshock13-16% | ||
C | ||
Recommended Build AbilityIntimidate ItemQuickclaw NatureImpish Moves View Qwilfish builds →
| ||
Type: Null Evolutions
Type: Null is the evolved form of Type: Null, reached. A Normal type at 534 stats that still can't breed. View every chain in the Evolution Chart.
How to Evolve
Breeding
USUM Type: Null Best Moveset
95 across every stat with AbilityBattle Armor blocking critical hits. Held ItemEviolite adds real bulk at 95/95/95 defenses. Normal TermStab from balanced offenses. The moveset approaches competitive viability through Eviolite. Silvally one evolution away adds 95 Speed and AbilityRks System type shifting.
Best Build
Type: Null best EVs are HP and Attack
Physical Tank Moveset
- Rest
- Sleep Talk
- Return
- Swords Dance
Recommended Teammates
Moves List
Leveling does the heavy lifting. Type: Null picks up Take Down and Double-Edge along the way, building toward a complete offensive set. TMs add coverage across 9 types, but the foundation's already strong by then.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Base Stats
A Pokémon weapon developed for a specific mission, it went berserk during an experiment, so it was cryogenically frozen.
There’s danger of its going on a rampage, so its true power is sealed away beneath its control mask.
Type: Null Ultra Sun & Ultra Moon Guide
In Ultra Sun & Ultra Moon, Type: Null is a Legendary Pokemon rated C-Tier. At 534 BST, it hits hard. It excels as a support. Rest with Eviolite is the standard set.
In Ultra Sun & Ultra Moon, Type: Null's biggest threats include Blaziken (Fighting), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.
Battle Armor is the go-to ability for Type: Null. It protects against critical hits. It's Type: Null's only ability.
At base 59 Speed, it won't be moving first often. On offense, Type: Null is a physical attacker with base 95 Attack. Defensively? Tanky enough to absorb a few hits. Best used as a support.
For Ultra Sun & Ultra Moon, the core moveset is Rest, Sleep Talk, Return, and Swords Dance. Rest leads at 0% usage. Return provides reliable STAB damage.
Game Availability
First obtainable in Sun & Moon, Type Null has been featured in 3 titles across 4 generations. Legendary status means a single encounter per playthrough in most games.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SMDebut

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves