Physical
Wallbreaker
474Average
50Slow
BTier

Without Sheer Force, Hariyama wouldn't see any competitive play. With it? It drops secondary effects for a straight power boost, turning modest base stats into a real offensive threat. Fighting is solid coverage on top of that. Relies on priority moves or Scarf to keep up.

Hariyama's spread is anchored by HP, with balanced defenses backing it up. Sp. Atk is the clear weak point. Worth 2 HP EVs per KO, and the standard growth curve keeps leveling painless.

Base Stats
474Above
HP144
A
Attack120
A
Defense60
C
Sp. Atk40
D
Sp. Def60
C
Speed50
D
Total474
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Hariyama yields +2 HP
HP+2AtkDefSpASpDSpe
Details
Catch200EasyFluctuating1.64M XP2.3m / 7'07"253.8kg / 559.5 lbs166Base XP
Pokedex Entries

Although they enjoy comparing their strength, they’re also kind. They value etiquette, praising opponents they battle.

Ultra Sun

Hariyama that are big and fat aren’t necessarily strong. There are some small ones that move nimbly and use moves skillfully.

Ultra Moon

Hariyama Weakness

Avg

Flying, Psychic, and Fairy-type moves hit Hariyama for super-effective damage. Thick Fat reduces Fire/Ice damage, further improving the defensive spread. With 144 HP and balanced defenses, Hariyama can afford to eat a neutral hit or two.

4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
None
3Weak
3Resist
0Immune
Scorei-3
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Thick FatHalves damage from fire and ice moves.
GutsIncreases Attack to 1.5× with a major status ailment.
Sheer ForceHAStrengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Thick Fat reduces Fire/Ice to ½x

Hariyama is the evolved form of Makuhita. Breeding produces Makuhita eggs, and they're average hatch time. Evolving from Makuhita gave Hariyama the biggest boost in HP (+72), bringing the total to 474 stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Makuhita
Fighting
Hariyama
Fighting
HP
72
144+72
ATK
60
120+60
DEF
30
60+30
SP.ATK
20
40+20
SP.DEF
30
60+30
SPE
25
50+25
BST
237D-Tier
474B-Tier+237
ROLE
Balanced
Wallbreaker
TYPE
Physical
Physical
Breeding
Easy

Breed with Hariyama to get Makuhita eggs easily from the Humanshape egg group. Notable egg moves include Bullet Punch, Chip Away, Counter and 11 more.

Egg Groups
Humanshape
Gender
75.0%25.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
14moves

The recommended build leans into Hariyama's strengths as a physical attacker. Flame Orb provides self-burn for Guts activation, and max Attack without Speed EVs back that up. Guts rounds out the package.

Best Build

Physical Attacker
Ability
Guts
Item
Flame Orb
Nature
Brave+ATK
EVs

Best Hariyama Moveset

  • Fake Out
  • Knock Off
  • Wide Guard
  • Close CombatSTAB

Recommended Teammates

Coverage runs deep. Hariyama can hit 10 types beyond STAB, including Water and Normal. The offense anchors on Focus Punch and Close Combat while TMs handle everything else.

Level-Up Moves

Lv 1
Arm Thrust
1510020Fighting
Lv 1
Brine
6510010Water
Lv 1
Focus Energy
30Normal
Lv 1
Sand Attack
10015Ground
Lv 1
Tackle
4010035Normal
Lv 4
Sand Attack
10015Ground
Lv 7
Arm Thrust
1510020Fighting
Lv 10
Fake Out+3
4010010Normal
Lv 13
Force Palm
6010010Fighting
Lv 16
Whirlwind-6
20Normal
Lv 19
Knock Off
6510020Dark
Lv 22
Vital Throw-1
7010Fighting
Lv 26
Belly Drum
10Normal
Lv 30
Smelling Salts
7010010Normal
Lv 34
Seismic Toss
10020Fighting
Lv 38
Wake-Up Slap
7010010Fighting
Lv 42
Endure+4
10Normal
Lv 46
Close Combat
1201005Fighting
Lv 50
Reversal
10015Fighting
Lv 54
Heavy Slam
10010Steel

TM Moves

Src
TM45
Attract
10015Normal
TM31
Brick Break
7510015Fighting
TM08
Bulk Up
20Fighting
TM78
Bulldoze
6010020Ground
TM100
Confide
20Normal
TM32
Double Team
15Normal
TM26
Earthquake
10010010Ground
TM42
Facade
7010020Normal
TM56
Fling
10010Dark
TM52
Focus Blast
120705Fighting
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM47
Low Sweep
6510020Fighting
TM66
Payback
5010010Dark
TM84
Poison Jab
8010020Poison
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM80
Rock Slide
759010Rock
TM39
Rock Tomb
609515Rock
TM48
Round
6010015Normal
TM88
Sleep Talk
10Normal
TM23
Smack Down
5010015Rock
TM71
Stone Edge
100805Rock
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM94
Surf
9010015Water
TM87
Swagger
8515Normal
TM06
Toxic
9010Poison
TM01
Work Up
30Normal

Egg Moves

Src
Egg
Bullet Punch+1
4010030Steel
Egg
Chip Away
7010020Normal
Egg
Counter-5
10020Fighting
Egg
Cross Chop
100805Fighting
Egg
Detect+4
5Fighting
Egg
Dynamic Punch
100505Fighting
Egg
Feint+2
3010010Normal
Egg
Feint Attack
6020Dark
Egg
Focus Punch-3
15010020Fighting
Egg
Foresight
40Normal
Egg
Helping Hand+5
20Normal
Egg
Revenge-4
6010010Fighting
Egg
Wake-Up Slap
7010010Fighting
Egg
Wide Guard+3
10Rock

Tutor Moves

Src
Tutor
Fire Punch
7510015Fire
Tutor
Focus Punch-3
15010020Fighting
Tutor
Helping Hand+5
20Normal
Tutor
Ice Punch
7510015Ice
Tutor
Iron Head
8010015Steel
Tutor
Knock Off
6510020Dark
Tutor
Low Kick
10020Fighting
Tutor
Role Play
10Psychic
Tutor
Snore
5010015Normal
Tutor
Stomping Tantrum
7510010Ground
Tutor
Superpower
1201005Fighting
Tutor
Throat Chop
8010015Dark
Tutor
Thunder Punch
7510015Electric

Transfer Moves

Src
Gen 3
Body Slam
8510015Normal
Gen 4
Captivate
10020Normal
Gen 6
Dig
8010010Ground
Gen 3
Double-Edge
12010015Normal
Gen 4
Headbutt
7010015Normal
Gen 3
Mega Kick
120755Normal
Gen 3
Mega Punch
808520Normal
Gen 3
Metronome
10Normal
Gen 3
Mimic
10Normal
Gen 4
Mud-Slap
2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 6
Power-Up Punch
4010020Fighting
Gen 6
Retaliate
701005Normal
Gen 6
Rock Smash
4010015Fighting
Gen 6
Secret Power
7010020Normal
Gen 6
Strength
8010015Normal
Gen 4
Vacuum Wave+1
4010030Fighting
Gen 4
Whirlpool
358515Water

Hariyama appears at decent spawn rates across 4 spots in endgame routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Where To Catch Hariyama in Ultra Sun & Ultra Moon

Makuhita is your first catch on the way to Hariyama. You'll find walking encounters from Lv. 6-57 across 20 total spots in the chain.

  1. Makuhita
    Step 1Catch Makuhita
    Route 2 - South
    Ultra MoonGrassLv.7-1030%EarlyRouteDayShaking spot
    EFFORTLESS
    Route 2 - South
    Ultra SunGrassLv.7-1030%EarlyRouteDayShaking spot
    EFFORTLESS
    Route 2 - North
    Ultra SunGrassLv.8-1130%EarlyRouteDayShaking spot
    EFFORTLESS
    Route 2 - North
    Ultra MoonGrassLv.8-1130%EarlyRouteDayShaking spot
    EFFORTLESS
    Route 2 - South
    Ultra MoonGrassLv.6-920%EarlyRouteDay
    EASY
    Route 2 - South
    Ultra SunGrassLv.6-920%EarlyRouteDay
    EASY
    Route 2 - North
    Ultra MoonGrassLv.7-1020%EarlyRouteDay
    EASY
    Route 2 - North
    Ultra SunGrassLv.7-1020%EarlyRouteDay
    EASY
    Route 2 - South
    Ultra MoonGrassLv.6-910%EarlyRouteNight
    MODERATE
    Route 2 - South
    Ultra SunGrassLv.6-910%EarlyRouteNight
    MODERATE
    Route 2 - North
    Ultra MoonGrassLv.7-1010%EarlyRouteNight
    MODERATE
    Route 2 - North
    Ultra SunGrassLv.7-1010%EarlyRouteNight
    MODERATE
    Route 2 - South
    Ultra MoonGrassLv.7-105%EarlyRouteNightShaking spot
    CHALLENGING
    Route 2 - South
    Ultra SunGrassLv.7-105%EarlyRouteNightShaking spot
    CHALLENGING
    Route 2 - North
    Ultra SunGrassLv.8-115%EarlyRouteNightShaking spot
    CHALLENGING
    Route 2 - North
    Ultra MoonGrassLv.8-115%EarlyRouteNightShaking spot
    CHALLENGING
  2. Hariyama
    Step 2Hariyama
    Poni Plains - North
    Ultra MoonGrassLv.54-5720%PostDay
    EASY
    Poni Plains - North
    Ultra SunGrassLv.54-5720%PostDay
    EASY
    Poni Plains - North
    Ultra MoonGrassLv.54-5710%PostNight
    MODERATE
    Poni Plains - North
    Ultra SunGrassLv.54-5710%PostNight
    MODERATE
    or evolve from Makuhita (Step 1)
  • Don't let Hariyama's 474 base stat total fool you. Sheer Force is what makes it tick — it punches way above its weight class. We rate it B-Tier as a wallbreaker.

  • Watch for Dodrio (Flying), Espeon (Psychic), and Gardevoir (Fairy) when using Hariyama. They all hit it super-effectively with STAB.

  • Makuhita evolves into Hariyama at level 24. Hariyama is the fully evolved form. It sits at 474 BST in its evolved form.

  • Run Sheer Force on Hariyama. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Hariyama also gets Thick Fat and Guts, but they don't compare.

  • Hariyama fills the wallbreaker role. It's a physical attacker with base 120 Attack. Base 50 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.

  • Hariyama appears in 14 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Hariyama first appeared in Ruby & Sapphire and has been available in 14 games across 7 generations. Obtainable through wild encounters in most titles where it appears.