Physical
Wallbreaker
50Speed · Slow

Stats & Training

Hariyama's spread is anchored by HP, with balanced defenses backing it up. Sp. Atk is the clear weak point. Worth 2 HP EVs per KO, and the standard growth curve keeps leveling painless.

Base Stats
Above
HP144
A
Attack120
A
Defense60
C
Sp. Atk40
D
Sp. Def60
C
Speed50
D
Total474
Details
Catch Rate
Easy200 / 255
Growth Rate
Fluctuating1.64M XP
Height2.3 m
Weight253.8 kg
Base XP166
Abilities
Thick Fat
Halves damage from fire and ice moves.
GutsTop Pick
Increases Attack to 1.5× with a major status ailment.
Sheer ForceHA
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Thick Fat reduces Fire/Ice to ½x
EV Yield
HP+2AtkDefSpASpDSpe
HP training target
Pokedex Entries

Hariyama practices its straight-arm slaps in any number of locations. One hit of this Pokémon’s powerful, openhanded, straight-arm punches could snap a telephone pole in two.

Hariyama Weakness

Flying, Psychic, and Fairy moves hit Hariyama for super-effective damage. Thick Fat reduces Fire/Ice damage, further improving the defensive spread. With 144 HP and balanced defenses, Hariyama can afford to eat a neutral hit or two.

Hariyama Weakness and Resistance Chart
DamageTypes
2x (Weak)Flying, Psychic, Fairy
0.5x (Resist)Bug, Rock, Dark
Type ChartAvg
3Weak
3Resist
0Immune
Score-3
4xCritical
None
½xResist
¼xResist
None
0xImmune
None
How to Beat Hariyama in Omega Ruby & Alpha Sapphire (Best Counters)
Latios
Latios
DragonPsychic
A
Obtain MethodSouthern Island Interact Encounter
Available Moves
Moves
  • Luster PurgeLv. 24
  • PsychicTM29
  • FlyHM02
  • Zen HeadbuttLv. 41
Damage vs Hariyama
Luster Purge 2x
91-107%KO
Psychic 2x
87-102%KO
Fly 2x
43-50%
Zen Headbutt 2x
58-68%
View Latios builds →

Omega Ruby & Alpha Sapphire Evolution

Hariyama is the evolved form of Makuhita. Breeding produces Makuhita eggs, and they're average hatch time. Evolving from Makuhita gave Hariyama the biggest boost in HP (+72), bringing the total to 474 stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Makuhita
Fighting
Hariyama
Fighting
HP
72
144+72
ATK
60
120+60
DEF
30
60+30
SP.ATK
20
40+20
SP.DEF
30
60+30
SPE
25
50+25
BST
237D-Tier
474B-Tier+237
ROLE
Balanced
Wallbreaker
TYPE
Physical
Physical

Breeding

Easy

Breed with Hariyama to get Makuhita eggs easily using 56 partners from the Humanshape egg group. Notable egg moves include Bullet Punch, Chip Away, Counter and 11 more.

Egg Groups
Humanshape
Gender
75.0%25.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
14moves
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

Omega Ruby & Alpha Sapphire Hariyama Best Moveset

The recommended build leans into Hariyama's strengths as a physical attacker. Flame Orb provides self-burn for Guts activation, and max HP and Attack EVs back that up. Guts rounds out the package.

Best Build

Experimental
Ability
Guts
Item
Flame Orb
Best Nature for Hariyama
Brave+ATK

Hariyama best EVs are HP and Attack

EVs

Doubles Physical Tank Moveset

  • Fake Out
  • Close CombatSTAB
  • Heavy Slam
  • Fire Punch

Moves

Coverage runs deep. Hariyama can hit 10 types beyond STAB, including Water and Normal. The offense anchors on Focus Punch and Close Combat while TMs handle everything else.

Level-Up Moves

Lv 1
Arm Thrust
1510020Fighting
Lv 1
Brine
D6510010Water
Lv 1
Focus Energy
D30Normal
Lv 1
Sand Attack
10015Ground
Lv 1
Tackle
D5010035Normal
Lv 4
Sand Attack
10015Ground
Lv 7
Arm Thrust
1510020Fighting
Lv 10
Fake Out+3
S4010010Normal
Lv 13
Force Palm
6010010Fighting
Lv 16
Whirlwind-6
C20Normal
Lv 19
Knock Off
A6510020Dark
Lv 22
Vital Throw-1
7010Fighting
Lv 26
Belly Drum
C10Normal
Lv 30
Smelling Salts
7010010Normal
Lv 34
Seismic Toss
D10020Fighting
Lv 38
Wake-Up Slap
7010010Fighting
Lv 42
Endure+4
D10Normal
Lv 46
Close Combat
S1201005Fighting
Lv 50
Reversal
10015Fighting
Lv 54
Heavy Slam
S10010Steel

TM Moves

TM
TM45
Attract
D10015Normal
TM31
Brick Break
B7510015Fighting
TM08
Bulk Up
C20Fighting
TM78
Bulldoze
C6010020Ground
TM100
Confide
20Normal
TM28
Dig
C8010010Ground
TM32
Double Team
15Normal
TM26
Earthquake
B10010010Ground
TM42
Facade
C7010020Normal
TM56
Fling
D10010Dark
TM52
Focus Blast
D120705Fighting
TM21
Frustration
D10020Normal
TM68
Giga Impact
B150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
D150905Normal
TM47
Low Sweep
6510020Fighting
TM66
Payback
5010010Dark
TM84
Poison Jab
C8010020Poison
TM98
Power-Up Punch
C4010020Fighting
TM17
Protect+4
C10Normal
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM67
Retaliate
701005Normal
TM27
Return
D10020Normal
TM80
Rock Slide
C759010Rock
HM06
Rock Smash
4010015Fighting
TM39
Rock Tomb
C609515Rock
TM48
Round
D6010015Normal
TM94
Secret Power
7010020Normal
TM88
Sleep Talk
C10Normal
TM23
Smack Down
C5010015Rock
TM71
Stone Edge
C100805Rock
HM04
Strength
8010015Normal
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
HM03
Surf
D9010015Water
TM87
Swagger
9015Normal
TM06
Toxic
C9010Poison

Egg Moves

Egg
Egg
Bullet Punch+1
A4010030Steel
Egg
Chip Away
7010020Normal
Egg
Counter-5
B10020Fighting
Egg
Cross Chop
B100805Fighting
Egg
Detect+4
D5Fighting
Egg
Dynamic Punch
C100505Fighting
Egg
Feint+2
D3010010Normal
Egg
Feint Attack
6020Dark
Egg
Focus Punch-3
B15010020Fighting
Egg
Foresight
40Normal
Egg
Helping Hand+5
C20Normal
Egg
Revenge-4
6010010Fighting
Egg
Wake-Up Slap
7010010Fighting
Egg
Wide Guard+3
C10Rock

Tutor Moves

Tut
Tutor
Fire Punch
S7510015Fire
Tutor
Focus Punch-3
B15010020Fighting
Tutor
Helping Hand+5
C20Normal
Tutor
Ice Punch
B7510015Ice
Tutor
Iron Head
C8010015Steel
Tutor
Knock Off
A6510020Dark
Tutor
Low Kick
D10020Fighting
Tutor
Role Play
10Psychic
Tutor
Snore
5010015Normal
Tutor
Superpower
B1201005Fighting
Tutor
Thunder Punch
C7510015Electric

Transfer Moves

Gen
Gen 3
Body Slam
C8510015Normal
Gen 4
Captivate
10020Normal
Gen 3
Double-Edge
B12010015Normal
Gen 4
Headbutt
C7010015Normal
Gen 3
Mega Kick
C120755Normal
Gen 3
Mega Punch
808520Normal
Gen 3
Metronome
10Normal
Gen 3
Mimic
10Normal
Gen 4
Mud-Slap
D2010010Ground
Gen 4
Natural Gift
D10015Normal
Gen 4
Vacuum Wave+1
D4010030Fighting
Gen 4
Whirlpool
358515Water
Gen 5
Work Up
D30Normal

How to Get Hariyama in Omega Ruby & Alpha Sapphire

6 encounter spots for Hariyama at moderate rates starting from late-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.

Where To Catch Hariyama in Omega Ruby & Alpha Sapphire

To get Hariyama, start by catching Makuhita through walking and trade encounters at Lv. 6-40. The chain covers 2 catchable stages before reaching the final form.

  1. Makuhita
    Step 1Catch Makuhita
    Granite Cave - Area 1
    Alpha SapphireGrass Lv.6 Cave
    35%Early
    Horde battle
    Granite Cave - Area 1
    Omega RubyGrass Lv.6 Cave
    35%Early
    Horde battle
    Granite Cave - Area 1
    Alpha SapphireGrass Lv.9-12 Cave
    30%Early
    Granite Cave - Area 1
    Omega RubyGrass Lv.9-12 Cave
    30%Early
    Rustboro City - House
    Omega RubyIn-game trade Lv.9 City
    Early
    One-timeTrade for (give Slakoth)
    Rustboro City - House
    Alpha SapphireIn-game trade Lv.9 City
    Early
    One-timeTrade for (give Slakoth)
    Granite Cave - Area 2
    Omega RubyGrass Lv.10-12 Cave
    10%Early
    Granite Cave - Area 2
    Alpha SapphireGrass Lv.10-12 Cave
    10%Early
  2. Hariyama
    Step 2Hariyama
    Victory Road - Area 1
    Alpha SapphireGrass Lv.38-40 Cave
    12%Late
    Victory Road - Area 1
    Omega RubyGrass Lv.38-40 Cave
    12%Late
    Victory Road - Area 2
    Alpha SapphireGrass Lv.38-40 Cave
    12%Late
    Victory Road - Area 2
    Omega RubyGrass Lv.38-40 Cave
    12%Late
    Victory Road - Area 3
    Omega RubyGrass Lv.38-40 Cave
    12%Late
    Victory Road - Area 3
    Alpha SapphireGrass Lv.38-40 Cave
    12%Late
    or evolve from Makuhita (Step 1)

Hariyama Guide

  • In Omega Ruby & Alpha Sapphire, Don't let Hariyama's 474 base stat total fool you. Sheer Force is what makes it tick. It punches way above its weight class. We rate it C-Tier as a wallbreaker. Fakeout with Flame Orb is the standard set.

  • In Omega Ruby & Alpha Sapphire, watch for Dodrio (Flying), Espeon (Psychic), and Gardevoir (Fairy) when using Hariyama. They all hit it super-effectively with STAB.

  • In Omega Ruby & Alpha Sapphire, Run Sheer Force on Hariyama. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Hariyama also gets Thick Fat and Guts, but they don't compare.

  • In Omega Ruby & Alpha Sapphire, Hariyama fills the wallbreaker role. It's a physical attacker with base 120 Attack. Base 50 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.

  • In Omega Ruby & Alpha Sapphire, run Fakeout, Close Combat, Heavyslam, and Firepunch on Hariyama. Fakeout is the most common pick at 24% usage. This set covers the wallbreaker role with a mix of damage and utility.

Game Availability

Hariyama first appeared in Ruby & Sapphire and has been available in 14 games across 8 generations. Obtainable through wild encounters in most titles where it appears.

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