Physical
Sweeper
100Speed · Fast

The stat budget goes to damage. Attack and Sp. Atk carry the offense, Defense doesn't even come close. A Dragon Pokemon on a slow 1.25M XP grind, worth 3 Attack EVs per KO.

Base Stats
Legend
HP95
B
Attack135
A
Defense80
C
Sp. Atk110
B
Sp. Def80
C
Speed100
B
Total600
Details
Catch Rate
Challenging45 / 255
Growth Rate
Slow1.25M XP
Height1.5 m
Weight102.6 kg
Base XP300
Abilities
IntimidateTop Pick
Lowers opponents' Attack one stage upon entering battle.
MoxieHANiche
Raises Attack one stage upon KOing a Pokémon.
EV Yield
HPAtk+3DefSpASpDSpe
Strong Attack training target
Pokedex Entries

It flies around on its wings, which have grown in at last. In its happiness, it gushes hot flames, burning up everything it passes over.

Ice, Rock, Dragon, and Fairy moves hit Salamence for super-effective damage. Ice hits land at 4x, so they're the biggest threat. The upside? Ground-type moves can't touch it at all. 5 resistances help offset the weaknesses.

Salamence Weakness and Resistance Chart
DamageTypes
4x (Critical)Ice
2x (Weak)Rock, Dragon, Fairy
0.5x (Resist)Fire, Water, Fighting, Bug
0.25x (Resist)Grass
0x (Immune)Ground
Type ChartGood
4Weak
5Resist
1Immune
Score-1
4xCritical
¼xResist
0xImmune
How to Beat Salamence (Best Counters)
Incineroar
IncineroarDrops Attack via Intimidate
FireDark
S
Recommended Build
AbilityIntimidate
ItemSafetygoggles
NatureJolly
Moves
  • Fake Out
  • Knock Off
  • Flare Blitz
  • Parting Shot
Damage vs Salamence
Knock Off
29-34%
Flare Blitz
27-31%
View Incineroar builds →

End of the line. Salamence caps a three-stage chain that started at Bagon. Breeding produces the base form, and eggs are takes forever to hatch. Sp.Atk grew the most through evolution (+70 over Bagon), and Salamence peaks at 600 total stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Bagon
Dragon
Shelgon
Dragon
Salamence
DragonFlying
HP
45
65+20
95+30
ATK
75
95+20
135+40
DEF
60
100+40
80-20
SP.ATK
40
60+20
110+50
SP.DEF
30
50+20
80+30
SPE
50
50
100+50
BST
300C-Tier
420D-Tier+120
600B-Tier+180
ROLE
Balanced
Balanced
Sweeper
TYPE
Physical
Physical
Physical

Breeding

Moderate

Breed with Salamence to get Bagon eggs using 72 partners from the Dragon egg group.

Egg Groups
Dragon
Gender
50.0%50.0%
Hatch Time
40 cycles·10,280 steps
Slow~10 min with Flame Body
Breed With (best first)
gyaradoscharizardkingdrasceptileflygonmiloticnoivernaltariascraftydragalgehelioliskarbok

The game plan is straightforward: click Dragon Dance, then sweep. Heavy-Duty Boots and Intimidate support the setup turn. EVs go into max Attack and Speed so Salamence hits hard once it's boosted.

Best Build

All 16 games
Recommended
Ability
Moxie
Item
Heavy Duty Boots
Best Nature for Salamence

Salamence best EVs are Attack and Speed

EVs

Physical Setup Sweeper Moveset

  • EarthquakeCoverage
  • Dragon DanceSTAB
  • Dual WingbeatSTAB
  • OutrageSTAB

Recommended Teammates

Moves

All 16 games

Need something that threatens multiple types? Salamence's movepool delivers. Coverage across 11 types plus STAB from Draco Meteor and Outrage gives it answers for most defensive cores you'll run into.

Level-Up Moves

Lv 1
Bite
C6010025Dark
Lv 1
Dragon Breath
C6010020Dragon
Lv 1
Dragon Tail-6
C609010Dragon
Lv 1
Dual Wingbeat
A409010Flying
Lv 1
Ember
4010025Fire
Lv 1
Leer
D10030Normal
Lv 1
Protect+4
A10Normal
Lv 1
Roost
B5Flying
Lv 15
Headbutt
C7010015Normal
Lv 20
Scary Face
C10010Normal
Lv 25
Crunch
C8010015Dark
Lv 33
Dragon Claw
A8010015Dragon
Lv 39
Zen Headbutt
C809015Psychic
Lv 46
Focus Energy
C30Normal
Lv 55
Flamethrower
B9010015Fire
Lv 73
Double-Edge
B12010015Normal

TM Moves

TM
TM27
Aerial Ace
B6020Flying
TM65
Air Slash
A759515Flying
TM66
Body Slam
C8510015Normal
TM222
Breaking Swipe
A6010015Dragon
TM58
Brick Break
C7510015Fighting
TM28
Bulldoze
C6010020Ground
TM108
Crunch
C8010015Dark
TM204
Double-Edge
B12010015Normal
TM169
Draco Meteor
A130905Dragon
TM226
Dragon Cheer
C15Dragon
TM78
Dragon Claw
A8010015Dragon
TM100
Dragon Dance
S20Dragon
TM115
Dragon Pulse
B8510010Dragon
TM44
Dragon Tail-6
C609010Dragon
TM197
Dual Wingbeat
A409010Flying
TM149
Earthquake
S10010010Ground
TM47
Endure+4
C10Normal
TM25
Facade
C7010020Normal
TM141
Fire Blast
C110855Fire
TM08
Fire Fang
C659515Fire
TM24
Fire Spin
D358515Fire
TM125
Flamethrower
B9010015Fire
TM97
Fly
B909515Flying
TM152
Giga Impact
B150905Normal
TM118
Heat Wave
B959010Fire
TM130
Helping Hand+5
C20Normal
TM160
Hurricane
B1107010Flying
TM142
Hydro Pump
C110805Water
TM163
Hyper Beam
B150905Normal
TM117
Hyper Voice
C9010010Normal
TM104
Iron Defense
C15Steel
TM99
Iron Head
B8010015Steel
TM05
Mud-Slap
D2010010Ground
TM156
Outrage
A12010010Dragon
TM07
Protect+4
A10Normal
TM63
Psychic Fangs
C8510010Psychic
TM50
Rain Dance
C5Water
TM85
Rest
C5Psychic
TM172
Roar-6
C20Normal
TM86
Rock Slide
C759010Rock
TM36
Rock Tomb
C609515Rock
TM06
Scary Face
C10010Normal
TM61
Shadow Claw
C7010015Ghost
TM70
Sleep Talk
C10Normal
TM150
Stone Edge
C100805Rock
TM103
Substitute
C10Normal
TM49
Sunny Day
C5Fire
TM32
Swift
C6020Normal
TM113
Tailwind
A15Flying
TM01
Take Down
C908520Normal
TM207
Temper Flare
C7510010Fire
TM171
Tera Blast
C8010010Normal
TM09
Thunder Fang
C659515Electric
TM59
Zen Headbutt
C809015Psychic

Egg Moves

Salamence doesn't have any Egg moves

Tutor Moves

Salamence can't learn any Tutor moves
All 16 games

Salamence doesn't appear wild. Catch Bagon instead, it shows up at decent rates. Evolve it at level 50 to get Salamence. The 3-stage chain is mapped in the step cards below.

How to Obtain Salamence in Scarlet & Violet

Bagon is your first catch on the way to Salamence. You'll find walking encounters from Lv. 16-58 across 15 total spots in the chain.

  1. Bagon
    Step 1Catch Bagon
    South Province (Area Five) - Mountain
    Overworld Lv.16-28 Route
    25%Mid
    East Province (Area One) - Cave
    Overworld Lv.16-38 Route
    5%Mid
    East Province (Area Three) - Cave
    Overworld Lv.16-38 Route
    5%Mid
    Glaseado Mountain
    Overworld Lv.16-38 Cave
    5%Mid
    Glaseado Mountain
    Overworld Lv.16-38 Cave
    5%Mid
    North Province (Area One) - Cave
    Overworld Lv.16-38 Route
    5%Mid
    North Province (Area Three) - Cave
    Overworld Lv.16-38 Route
    5%Mid
    North Province (Area Two) - Cave
    Overworld Lv.16-38 Route
    5%Mid
    South Province (Area One) - Cave
    Overworld Lv.16-38 Route
    5%Mid
    South Province (Area Six) - Cave
    Overworld Lv.16-38 Route
    5%Mid
    West Province (Area One) - Cave
    Overworld Lv.16-38 Route
    5%Mid
    West Province (Area Three) - Cave
    Overworld Lv.16-38 Route
    5%Mid
    West Province (Area Two) - Cave
    Overworld Lv.16-38 Route
    5%Mid
    East Province (Area Three) - Mine
    Overworld Lv.16-38 Route
    2%Mid
  2. Shelgon
    Step 2Catch or Evolve Shelgon
    South Province (Area Six) - Cave
    Overworld Lv.42-58 Route
    3%Late
    or evolve from Bagon (Step 1)
  3. Salamence
    Step 3Salamence
  • Intimidate changes the entire equation for Salamence. The 600 BST doesn't tell the full story. Ranked B-Tier as a sweeper.

  • Salamence can Mega Evolve into Mega Salamence. That's 700 BST, up from 600. The stat redistribution often changes its best role. Mega Stone required, one per battle.

  • Watch for Cloyster (Ice), Aerodactyl (Rock), and Dragonite (Dragon) when using Salamence. They all hit it super-effectively with STAB. Cloyster is the most dangerous since Ice moves deal 4x damage. Fairy-type attackers are also a problem.

  • Intimidate is what you want on Salamence. Every competitive set worth running is built with that ability in mind. The alternatives (Moxie) work on paper but Intimidate is what makes Salamence worth using. With base 100 Speed, Intimidate gives Salamence an edge before opponents can react.

  • Base 100 Speed lets it outrun most of the field. On offense, Salamence is a physical attacker with base 135 Attack. Defensively? Enough bulk to take a hit or two. Best used as a sweeper.

Since debuting in Ruby & Sapphire, Salamence has appeared in 16 titles over 8 generations. Along the way, it received a Mega form in Generation 7, keeping it relevant across different competitive metas.

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