Physical
Sweeper
600Elite
100Fast
BTier

Salamence has the stats to dominate any format it's allowed in. 135 base Attack stands out, and the rest of the spread doesn't have obvious weak points either. Intimidate adds even more value. Known as the Dragon Pokemon.

The stat budget goes to damage. Attack and Sp. Atk carry the offense, Defense doesn't even come close. A Dragon Pokemon on a slow 1.25M XP grind, worth 3 Attack EVs per KO.

Base Stats
600Legend
HP95
B
Attack135
A
Defense80
C
Sp. Atk110
B
Sp. Def80
C
Speed100
B
Total600
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Salamence yields +3 Atk
HPAtk+3DefSpASpDSpe
Details
Catch45ChallengingSlow1.25M XP1.5m / 4'11"102.6kg / 226.2 lbs300Base XP
Pokedex Entries

The stress of its two proud wings becoming misshapen and stuck together because of strong energy makes it go on a rampage.

Ultra Sun

It puts its forelegs inside its shell to streamline itself for flight. Salamence flies at high speeds over all kinds of topographical features.

Ultra Moon

Salamence Weakness

Good

Ice, Rock, Dragon, and Fairy-type moves hit Salamence for super-effective damage. Ice hits land at 4x, so they're the biggest threat. The upside? Ground-type moves can't touch it at all. 5 resistances help offset the weaknesses.

4xCriticali
¼xResisti
0xImmunei
4Weak
5Resist
1Immune
Scorei-1
Stealth Rock25% on switch
4x Ice — Ice Beam, Freeze-Dry, Ice Shard
Abilities
IntimidateLowers opponents' Attack one stage upon entering battle.
MoxieHARaises Attack one stage upon KOing a Pokémon.

End of the line. Salamence caps a three-stage chain that started at Bagon. Breeding produces the base form, and eggs are takes forever to hatch. Sp.Atk grew the most through evolution (+70 over Bagon), and Salamence peaks at 600 total stats.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Bagon
Dragon
Shelgon
Dragon
Salamence
DragonFlying
HP
45
65+20
95+30
ATK
75
95+20
135+40
DEF
60
100+40
80-20
SP.ATK
40
60+20
110+50
SP.DEF
30
50+20
80+30
SPE
50
50
100+50
BST
300C-Tier
420D-Tier+120
600B-Tier+180
ROLE
Balanced
Balanced
Sweeper
TYPE
Physical
Physical
Physical
Breeding
Moderate

Breed with Salamence to get Bagon eggs from the Dragon egg group. Notable egg moves include Defense Curl, Dragon Dance, Dragon Pulse and 7 more.

Egg Groups
Dragon
Gender
50.0%50.0%
Hatch Time
40 cycles·10,280 steps
Slow~10 min with Flame Body
Egg Moves
10moves

The game plan is straightforward: click Dragon Dance, then sweep. Flyiniumz and Moxie support the setup turn. EVs go into max Attack and Speed so Salamence hits hard once it's boosted.

Best Build

Physical Setup Sweeper
Ability
Moxie
Item
Flyiniumz
Nature
Jolly+SPE
EVs

Best Salamence Moveset

  • EarthquakeCoverage
  • Dragon DanceSTAB
  • OutrageSTAB
  • Dragon ClawSTAB

Recommended Teammates

Need something that threatens multiple types? Salamence's movepool delivers. Coverage across 12 types plus STAB from Draco Meteor and Outrage gives it answers for most defensive cores you'll run into.

Level-Up Moves

Lv 1
Bite
6010025Dark
Lv 1
Dragon Tail-6
609010Dragon
Lv 1
Ember
4010025Fire
Lv 1
Fire Fang
659515Fire
Lv 1
Fly
909515Flying
Lv 1
Leer
10030Normal
Lv 1
Protect+4
10Normal
Lv 1
Rage
2010020Normal
Lv 1
Thunder Fang
659515Electric
Lv 4
Ember
4010025Fire
Lv 7
Leer
10030Normal
Lv 10
Bite
6010025Dark
Lv 13
Dragon Breath
6010020Dragon
Lv 17
Headbutt
7010015Normal
Lv 21
Focus Energy
30Normal
Lv 25
Crunch
8010015Dark
Lv 29
Dragon Claw
8010015Dragon
Lv 35
Zen Headbutt
809015Psychic
Lv 42
Scary Face
10010Normal
Lv 49
Flamethrower
9010015Fire
Lv 63
Double-Edge
12010015Normal

TM Moves

Src
TM40
Aerial Ace
6020Flying
TM45
Attract
10015Normal
TM31
Brick Break
7510015Fighting
TM59
Brutal Swing
6010020Dark
TM78
Bulldoze
6010020Ground
TM100
Confide
20Normal
TM32
Double Team
15Normal
TM02
Dragon Claw
8010015Dragon
TM82
Dragon Tail-6
609010Dragon
TM26
Earthquake
10010010Ground
TM42
Facade
7010020Normal
TM38
Fire Blast
110855Fire
TM35
Flamethrower
9010015Fire
TM76
Fly
909515Flying
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM05
Roar-6
20Normal
TM80
Rock Slide
759010Rock
TM39
Rock Tomb
609515Rock
TM19
Roost
10Flying
TM48
Round
6010015Normal
TM65
Shadow Claw
7010015Ghost
TM88
Sleep Talk
10Normal
TM51
Steel Wing
709025Steel
TM71
Stone Edge
100805Rock
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
8515Normal
TM06
Toxic
9010Poison

Egg Moves

Src
Egg
Defense Curl
40Normal
Egg
Dragon Dance
20Dragon
Egg
Dragon Pulse
8510010Dragon
Egg
Dragon Rage
10010Dragon
Egg
Dragon Rush
1007510Dragon
Egg
Endure+4
10Normal
Egg
Fire Fang
659515Fire
Egg
Hydro Pump
110805Water
Egg
Thrash
12010010Normal
Egg
Twister
4010020Dragon

Tutor Moves

Src
Tutor
Aqua Tail
909010Water
Tutor
Defog
15Flying
Tutor
Draco Meteor
130905Dragon
Tutor
Dragon Pulse
8510010Dragon
Tutor
Heat Wave
959010Fire
Tutor
Hyper Voice
9010010Normal
Tutor
Iron Tail
1007515Steel
Tutor
Laser Focus
30Normal
Tutor
Outrage
12010010Dragon
Tutor
Snore
5010015Normal
Tutor
Tailwind
15Flying
Tutor
Zen Headbutt
809015Psychic

Reminder Moves

Src
Rem
Iron Defense
15Steel
Rem
Protect+4
10Normal

Transfer Moves

Src
Gen 4
Air Cutter
609525Flying
Gen 3
Body Slam
8510015Normal
Gen 4
Captivate
10020Normal
Gen 6
Cut
509530Normal
Gen 4
Fury Cutter
409520Bug
Gen 6
Hone Claws
15Dark
Gen 6
Incinerate
6010015Fire
Gen 3
Mimic
10Normal
Gen 4
Mud-Slap
2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 4
Ominous Wind
601005Ghost
Gen 6
Rock Smash
4010015Fighting
Gen 4
Rollout
309020Rock
Gen 6
Secret Power
7010020Normal
Gen 6
Strength
8010015Normal
Gen 4
Swift
6020Normal

2 encounter spots for Salamence at moderate rates starting from early-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.

Where To Catch Salamence in Ultra Sun & Ultra Moon

To get Salamence, start by catching Bagon through walking encounters at Lv. 9-18. The chain covers 3 catchable stages before reaching the final form.

  1. Bagon
    Step 1Catch Bagon
    Kala'e Bay
    Ultra MoonGrassLv.15-1810%EarlyWater
    MODERATE
    Kala'e Bay
    Ultra SunGrassLv.15-1810%EarlyWater
    MODERATE
    Route 3 - South
    Ultra MoonGrassLv.9-121%EarlyRoute
    HARD
    Route 3 - South
    Ultra SunGrassLv.9-121%EarlyRoute
    HARD
  2. Shelgon
    Step 2Catch or Evolve Shelgon
    Kala'e Bay
    Ultra SunGrassLv.15-18EarlyWaterSOS from Bagon
    Kala'e Bay
    Ultra MoonGrassLv.15-18EarlyWaterSOS from Bagon
    or evolve from Bagon (Step 1)
  3. Salamence
    Step 3Salamence
    Route 3 - South
    Ultra SunGrassLv.9-12EarlyRouteSOS from Bagon
    Route 3 - South
    Ultra MoonGrassLv.9-12EarlyRouteSOS from Bagon
    or evolve from Shelgon (Step 2)
  • Intimidate changes the entire equation for Salamence. The 600 BST doesn't tell the full story. Ranked B-Tier as a sweeper.

  • Watch for Cloyster (Ice), Aerodactyl (Rock), and Dragonite (Dragon) when using Salamence. They all hit it super-effectively with STAB. Cloyster is the most dangerous since Ice moves deal 4x damage. Fairy-type attackers are also a problem.

  • Shelgon evolves into Salamence at level 50. Salamence is the final evolution in a 3-stage line starting from Bagon. With 600 BST, it's a powerhouse in its final form.

  • Intimidate is what you want on Salamence. Every competitive set worth running is built with that ability in mind. The alternatives (Moxie) work on paper but Intimidate is what makes Salamence worth using. With base 100 Speed, Intimidate gives Salamence an edge before opponents can react.

  • Base 100 Speed lets it outrun most of the field. On offense, Salamence is a physical attacker with base 135 Attack. Defensively? Enough bulk to take a hit or two. Best used as a sweeper.

  • Salamence appears in 16 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Since debuting in Ruby & Sapphire, Salamence has appeared in 16 titles over 7 generations. Along the way, it received a Mega form in Generation 7, keeping it relevant across different competitive metas.