The Sinnoh Pokedex from Diamond and Pearl includes 493 Pokemon. Gen 4's biggest change is the physical/special split by move instead of type. Gyarados can finally use its 125 Attack on Water moves. The flipside: Sinnoh has a brutal Fire-type shortage. Infernape and Ponyta are basically it before postgame. Filter by type to see just how limited some coverage is.

C
Venomoth
#0049

Venomoth

bugpoison
D
Diglett
#0050

Diglett

ground
C
Dugtrio
#0051

Dugtrio

ground
D
Meowth
#0052

Meowth

normal
C
Persian
#0053

Persian

normal
D
Psyduck
#0054

Psyduck

water
C
Golduck
#0055

Golduck

water
D
Mankey
#0056

Mankey

fighting
C
Primeape
#0057

Primeape

fighting
D
Growlithe
#0058

Growlithe

fire
C
Arcanine
#0059

Arcanine

fire
D
Poliwag
#0060

Poliwag

water
D
Poliwhirl
#0061

Poliwhirl

water
C
Poliwrath
#0062

Poliwrath

waterfighting
C
Abra
#0063

Abra

psychic
C
Kadabra
#0064

Kadabra

psychic
B
Alakazam
#0065

Alakazam

psychic
D
Machop
#0066

Machop

fighting
C
Machoke
#0067

Machoke

fighting
C
Machamp
#0068

Machamp

fighting
D
Bellsprout
#0069

Bellsprout

grasspoison
D
Weepinbell
#0070

Weepinbell

GrassPoison
C
Victreebel
#0071

Victreebel

grasspoison
D
Tentacool
#0072

Tentacool

waterpoison
B
Tentacruel
#0073

Tentacruel

waterpoison
C
Geodude
#0074

Geodude

rockground
C
Graveler
#0075

Graveler

RockGround
C
Golem
#0076

Golem

rockground
D
Ponyta
#0077

Ponyta

fire
C
Rapidash
#0078

Rapidash

fire
D
Slowpoke
#0079

Slowpoke

waterpsychic
C
Slowbro
#0080

Slowbro

waterpsychic
D
Magnemite
#0081

Magnemite

electricsteel
C
Magneton
#0082

Magneton

electricsteel
D
Farfetch'd
#0083

Farfetch'd

normalflying
D
Doduo
#0084

Doduo

normalflying
C
Dodrio
#0085

Dodrio

normalflying
D
Seel
#0086

Seel

water
C
Dewgong
#0087

Dewgong

waterice
D
Grimer
#0088

Grimer

poison
C
Muk
#0089

Muk

poison
D
Shellder
#0090

Shellder

water
C
Cloyster
#0091

Cloyster

waterice
C
Gastly
#0092

Gastly

ghostpoison
C
Haunter
#0093

Haunter

ghostpoison
A
Gengar
#0094

Gengar

ghostpoison
C
Onix
#0095

Onix

rockground
D
Drowzee
#0096

Drowzee

psychic
  • 493 total across Generations 1 through 4. The Sinnoh regional dex has 151 Pokemon (a nod to Gen 1). Many popular species are locked behind the National Dex, which you unlock after seeing all 150 Sinnoh Pokemon. The regional dex is notoriously limited, especially for Fire types.

  • Before Gen 4, whether a move was physical or special depended on the move's type. All Water moves were special, all Fighting moves were physical, regardless of the actual move. Diamond and Pearl changed it so each move has its own physical or special category. This lets Pokemon like Gyarados (125 Attack) finally use physical Water moves.

  • Chimchar. Infernape is Fire/Fighting with great Speed and mixed offenses. The reason it's the top pick: Sinnoh has almost no Fire types. Chimchar and Ponyta are your only options before postgame. Piplup evolves into Empoleon (Water/Steel, unique typing), and Turtwig's Torterra (Grass/Ground) is solid but slow.

  • The Sinnoh regional dex only includes two Fire-type evolutionary lines before the National Dex: Chimchar and Ponyta. If you didn't pick Chimchar, Ponyta is your only Fire-type option until postgame. Platinum fixed this by expanding the regional dex, but DP is stuck with the drought.

  • Generation 4, released in 2006 in Japan and 2007 in North America for the Nintendo DS. Introduced the physical/special split per move, online trading via the GTS, the Sinnoh region, and 107 new Pokemon including new evolutions for older species.

  • Diamond gets Dialga, Cranidos, Stunky, Murkrow, and Scyther. Pearl gets Palkia, Shieldon, Glameow, Misdreavus, and Pinsir. The legendary you pick is the bigger decision.

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Pokemon Comparison