Physical
Wallbreaker
500High
85Moderate
CTier

What separates Pinsir from the pack is Mold Breaker — it ignores opposing abilities when attacking. Combine that with Bug typing and it sits at a decent but contested Speed tier. Only weak to Fire, Flying, and Rock.

Attack and Defense carry most of Pinsir's stat budget. Sp. Atk's the obvious dump stat. Tough to catch and yields 2 Attack EVs. Follows a slow 1.25M XP grind.

Base Stats
500High
HP65
C
Attack125
A
Defense100
B
Sp. Atk55
D
Sp. Def70
C
Speed85
C
Total500
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Pinsir yields +2 Atk
HPAtk+2DefSpASpDSpe
Details
Catch45ChallengingSlow1.25M XP1.5m / 4'11"55kg / 121.3 lbs175Base XP
Pokedex Entries

These Pokémon judge one another based on pincers. Thicker, more impressive pincers make for more popularity with the opposite gender.

Sword

This Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away.

Shield

Pinsir Weakness

Avg

Pinsir's Bug typing leaves it vulnerable to Fire, Flying, and Rock moves. Pinsir's physical bulk (base 100 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

4xCriticali
None
¼xResisti
None
0xImmunei
None
3Weak
3Resist
0Immune
Scorei-3
Stealth Rock25% on switch
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Hyper CutterPrevents Attack from being lowered by other Pokémon.
Mold BreakerBypasses targets' abilities if they could hinder or prevent a move.
MoxieHARaises Attack one stage upon KOing a Pokémon.

Pinsir is what you get. No evolutions, but it breeds through one egg group with a decent partner pool. Hatching is average hatch time. It's got 5 egg moves worth looking into.

How to Evolve

No Evolution
Pinsir
#127Pinsir
Does not evolve
Breeding
Easy

Breed Pinsir easily with 47 breeding partners from the Bug egg group. Pass egg moves like Feint, Flail, Fury Attack and 2 more to offspring.

Egg Groups
Bug
Gender
50.0%50.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
5moves
Breed With (best first)
flygondrapiongolisopodcrustleribombeearaquanidvibravaskorupidwebblecutieflytrapinchdewpider

Prediction matters here. Choice Scarf means Pinsir can't change moves after clicking, but the payoff is speed patching through item lock. Max Attack and Speed EVs with Moxie back that up. Ground coverage prevents free switches.

Best Build

Physical Revenge Killer
Ability
Moxie
Item
Choice ScarfSPEED
Nature
Jolly+SPE
EVs

Best Pinsir Moveset

  • X ScissorSTAB
  • EarthquakeCoverage
  • Close Combat
  • Knock Off

Recommended Teammates

The natural movepool does the job, but Feint and Flail from the egg pool give Pinsir something extra. Pair those with X-Scissor and Bug Bite for STAB and Normal and Fighting coverage and more for reach, and the kit fills out nicely.

Level-Up Moves

Lv 1
Harden
30Normal
Lv 1
Vise Grip
5510030Normal
Lv 4
Focus Energy
30Normal
Lv 8
Bind
158520Normal
Lv 12
Seismic Toss
10020Fighting
Lv 16
Bug Bite
6010020Bug
Lv 20
Storm Throw
6010010Fighting
Lv 24
Double Hit
359010Normal
Lv 28
Vital Throw-1
7010Fighting
Lv 32
X-Scissor
8010015Bug
Lv 36
Strength
8010015Normal
Lv 40
Swords Dance
20Normal
Lv 44
Submission
808020Fighting
Lv 48
Guillotine
305Normal
Lv 52
Superpower
1201005Fighting

TM Moves

Src
TM31
Attract
10015Normal
TR01
Body Slam
8510015Normal
TM43
Brick Break
7510015Fighting
TM97
Brutal Swing
6010020Dark
TR48
Bulk Up
20Fighting
TM81
Bulldoze
6010020Ground
TR53
Close Combat
1201005Fighting
TM15
Dig
8010010Ground
TR10
Earthquake
10010010Ground
TR26
Endure+4
10Normal
TM39
Facade
7010020Normal
TM94
False Swipe
4010040Normal
TM59
Fling
10010Dark
TR64
Focus Blast
120705Fighting
TR13
Focus Energy
30Normal
TM09
Giga Impact
150905Normal
TM41
Helping Hand+5
20Normal
TR94
High Horsepower
959510Ground
TM08
Hyper Beam
150905Normal
TR46
Iron Defense
15Steel
TM25
Protect+4
10Normal
TM33
Rain Dance
5Water
TM21
Rest
10Psychic
TM42
Revenge-4
6010010Fighting
TR21
Reversal
10015Fighting
TM22
Rock Slide
759010Rock
TM48
Rock Tomb
609515Rock
TM76
Round
6010015Normal
TR27
Sleep Talk
10Normal
TM24
Snore
5010015Normal
TR76
Stealth Rock
20Rock
TR75
Stone Edge
100805Rock
TR20
Substitute
10Normal
TM34
Sunny Day
5Fire
TR39
Superpower
1201005Fighting
TM
Swords Dance
20Normal
TM23
Thief
6010025Dark
TR95
Throat Chop
8010015Dark
TR60
X-Scissor
8010015Bug

Egg Moves

Src
Egg
Feint+2
3010010Normal
Egg
Flail
10015Normal
Egg
Fury Attack
158520Normal
Egg
Quick Attack+1
4010030Normal
Egg
Thrash
12010010Normal

Tutor Moves

Pinsir can't learn any Tutor moves

Pinsir sits at moderate rates across 9 spots in early-game routes. Pick one from the sorted list and commit to it. Jumping between areas wastes more time than waiting in the right location.

Best Locations

Catching Pinsir takes patience. The 9 walking encounters at Lv. 13-18 all have low spawn rates, so pick one location and stay put for the best odds.

Training Lowlands
OverworldLv.13-185%EarlyNormal Weather
MODERATE
Training Lowlands
OverworldLv.13-185%EarlySnowstorm
MODERATE
Training Lowlands
OverworldLv.13-185%EarlyThunderstorm
MODERATE
Training Lowlands
OverworldLv.13-185%EarlyIntense Sun
MODERATE
Training Lowlands
OverworldLv.13-185%EarlySnowing
MODERATE
Training Lowlands
OverworldLv.13-185%EarlySandstorm
MODERATE
Training Lowlands
OverworldLv.13-185%EarlyRaining
MODERATE
Training Lowlands
OverworldLv.13-185%EarlyHeavy Fog
MODERATE
Training Lowlands
OverworldLv.13-185%EarlyOvercast
MODERATE
  • Mold Breaker changes the entire equation for Pinsir. The 500 BST doesn't tell the full story. Ranked C-Tier as a wallbreaker.

  • Watch for Arcanine (Fire), Dodrio (Flying), and Aerodactyl (Rock) when using Pinsir. They all hit it super-effectively with STAB.

  • Pinsir doesn't evolve and has no evolutionary line. It's a Bug-type Pokemon with strong stats at 500 BST — no evolution needed.

  • Mold Breaker is what you want on Pinsir. Every competitive set worth running is built with that ability in mind. The alternatives (Hyper Cutter, Moxie) work on paper but Mold Breaker is what makes Pinsir worth using. On wall sets, Mold Breaker pairs with Pinsir's base 100 Defense to absorb physical hits on the switch.

  • Base 85 Speed is workable — faster than some, slower than many. On offense, Pinsir is a physical attacker with base 125 Attack. Defensively? Enough bulk to take a hit or two. Best used as a wallbreaker.

  • Pinsir appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

Since debuting in Red & Blue, Pinsir has appeared in 20 titles over 9 generations. Along the way, it received a Mega form in Generation 7, keeping it relevant across different competitive metas.