Physical
Wallbreaker
85Speed · Above Avg

Stats & Training

Attack and Defense carry most of Pinsir's stat budget. Sp. Atk's the obvious dump stat. Tough to catch and yields 2 Attack EVs. Follows a slow 1.25M XP grind.

Base Stats
High
HP65
C
Attack125
A
Defense100
B
Sp. Atk55
D
Sp. Def70
C
Speed85
C
Total500
Details
Catch Rate
Challenging45 / 255
Growth Rate
Slow1.25M XP
Height1.5 m
Weight55.0 kg
Base XP175
Abilities
Hyper Cutter
Prevents Attack from being lowered by other Pokémon.
Mold BreakerTop Pick
Bypasses targets' abilities if they could hinder or prevent a move.
MoxieHANiche
Raises Attack one stage upon KOing a Pokémon.
EV Yield
HPAtk+2DefSpASpDSpe
Attack training target
Pokedex Entries

With its vaunted horns, it can lift an opponent 10 times heavier than itself and fly about with ease.

Pinsir Weakness

Pinsir's Bug typing leaves it vulnerable to Fire, Flying, and Rock. Pinsir's physical bulk (base 100 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Pinsir Weakness and Resistance Chart
DamageTypes
2x (Weak)Fire, Flying, Rock
0.5x (Resist)Grass, Fighting, Ground
Type ChartAvg
3Weak
3Resist
0Immune
Score-3
4xCritical
None
¼xResist
None
0xImmune
None
How to Beat Pinsir in Let's Go Pikachu & Eevee (Best Counters)
Articuno
Articuno
IceFlying
C
Obtain MethodSeafoam Islands Interact Encounter
Available Move
Moves
  • GustLv. 1
Damage vs Pinsir
Gust 2x
44-51%
View Articuno builds →

Let's Go Pikachu & Eevee Evolution

Pinsir is what you get. No evolutions, but it breeds through one egg group with a small partner pool. Hatching is average hatch time. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Pinsir
#127Pinsir
Does not evolve
Breeding is not available in this game

Let's Go Pikachu & Eevee Pinsir Best Moveset

One guaranteed turn is all Pinsir needs. Focus Sash buys it, max Attack and Speed EVs make it count, and Mold Breaker adds something extra. The goal: get Stealth Rock up and deal damage with Close Combat. Ground coverage gives it play beyond just the lead turn.

Best Build

Let's Go Pikachu & Eevee uses different battle mechanics.

Competitive build content is not applicable for this game. Select a main series game for builds.

Moves

Leveling does the heavy lifting. Pinsir picks up Thrash and Superpower along the way, building toward a complete offensive set. TMs add Normal and Fighting coverage and more, but the foundation's already strong by then.

Level-Up Moves

Lv 1
Focus Energy
D30Normal
Lv 1
Vise Grip
5510030Normal
Lv 4
Bind
158520Normal
Lv 8
Seismic Toss
D10020Fighting
Lv 12
Harden
D30Normal
Lv 16
Brick Break
C7510015Fighting
Lv 20
X-Scissor
B8010015Bug
Lv 26
Submission
808020Fighting
Lv 32
Swords Dance
C20Normal
Lv 38
Thrash
B12010010Normal
Lv 44
Superpower
B1201005Fighting
Lv 50
Guillotine
305Normal

TM Moves

TM
TM13
Brick Break
C7510015Fighting
TM30
Bulk Up
C20Fighting
TM10
Dig
C8010010Ground
TM41
Earthquake
S10010010Ground
TM12
Facade
C7010020Normal
TM01
Headbutt
C7010015Normal
TM03
Helping Hand+5
C20Normal
TM48
Hyper Beam
C150905Normal
TM39
Outrage
B12010010Dragon
TM07
Protect+4
C10Normal
TM05
Rest
C10Psychic
TM22
Rock Slide
C759010Rock
TM15
Seismic Toss
D10020Fighting
TM56
Stealth Rock
S20Rock
TM08
Substitute
C10Normal
TM49
Superpower
B1201005Fighting
TM27
Toxic
C9010Poison
TM24
X-Scissor
B8010015Bug

Egg Moves

Pinsir doesn't have any Egg moves

Tutor Moves

Pinsir can't learn any Tutor moves

Let's Go Pikachu & Eevee Pinsir Locations

You'll want late-game access before hunting Pinsir. Low spawn rates across 2 encounter spots means the location matters. Sort by Best below and target the top-rated area first.

Best Locations to Catch Pinsir in Let's Go Pikachu & Eevee

Route 14
Grass Lv.33-38 Route
1%Late
Route 15
Grass Lv.33-38 Route
1%Late

Pinsir Guide

  • In Let's Go Pikachu & Eevee, Mold Breaker changes the entire equation for Pinsir. The 500 BST doesn't tell the full story. Ranked C-Tier as a wallbreaker. Close Combat with Focus Sash is the standard set.

  • In Let's Go Pikachu & Eevee, Pinsir can Mega Evolve into Mega Pinsir. That's 600 BST, up from 500. The stat redistribution often changes its best role. Mega Stone required, one per battle.

  • In Let's Go Pikachu & Eevee, watch for Arcanine (Fire), Dodrio (Flying), and Aerodactyl (Rock) when using Pinsir. They all hit it super-effectively with STAB.

  • Mold Breaker is what you want on Pinsir. Every competitive set worth running is built with that ability in mind. The alternatives (Hyper Cutter, Moxie) work on paper but Mold Breaker is what makes Pinsir worth using. On wall sets, Mold Breaker pairs with Pinsir's base 100 Defense to absorb physical hits on the switch.

  • Base 85 Speed is workable. Faster than some, slower than many. On offense, Pinsir is a physical attacker with base 125 Attack. Defensively? Enough bulk to take a hit or two. Best used as a wallbreaker.

Game Availability

Since debuting in Red & Blue, Pinsir has appeared in 20 titles over 10 generations. Along the way, it received a Mega form in Generation 7, keeping it relevant across different competitive metas.

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