Physical
Balanced
425Average
45Very Slow
BTier

Marowak's Ground typing gives it an immunity to Electric. Only 3 weaknesses on top of that — it has plenty of safe switch-in opportunities. The stat spread favors raw physical power. A competitive option since Gen 1.

Marowak's spread favors physical bulk over offense. Defense leads the defensive side, Speed eats the cost. Yields 2 Defense EVs per defeat. Medium-fast 1M XP curve to level.

Base Stats
425Above
HP60
C
Attack80
C
Defense110
B
Sp. Atk50
D
Sp. Def80
C
Speed45
D
Total425
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Marowak yields +2 Def
HPAtkDef+2SpASpDSpe
Details
Catch75ChallengingMedium Fast1M XP1m / 3'03"45kg / 99.2 lbs149Base XP
Pokedex Entries

Somewhere in the world is a cemetery just for MAROWAK. It gets its bones from those graves.

Crystal

Marowak Weakness

Avg

Water, Grass, and Ice-type moves hit Marowak for super-effective damage. The upside? Electric-type moves can't touch it at all. Marowak's physical bulk (base 110 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Gen II Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
  • Special stat split into Sp.Atk and Sp.Def
4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
3Weak
2Resist
1Immune
Scorei-1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Rock HeadProtects against recoil damage.
Lightning RodRedirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Battle ArmorHAProtects against critical hits.
Lightning Rod grants Electric immunity

Marowak is the evolved form of Cubone. Breeding produces Cubone eggs, and they're average hatch time. Evolving from Cubone gave Marowak the biggest boost in Attack (+30), bringing the total to 425 stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Cubone
Ground
Marowak
Ground
HP
50
60+10
ATK
50
80+30
DEF
95
110+15
SP.ATK
40
50+10
SP.DEF
50
80+30
SPE
35
45+10
BST
320D-Tier
425C-Tier+105
ROLE
Balanced
Balanced
TYPE
Utility
Physical
Breeding
Very Easy

Breed with Marowak to get Cubone eggs easily using 36 partners from the Monster egg group. Notable egg moves include Ancient Power, Belly Drum, Perish Song and 4 more.

Egg Groups
Monster
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
7moves
Breed With (best first)
venusaurcharizardblastoisenidokingmeganiumferaligatrampharosslowbrorhydonslowkingivysaurcharmeleon

The recommended build leans into Marowak's strengths as a setup attacker. Thickclub provides extra utility, and flexible EVs EVs back that up. An ability rounds out the package.

Best Build

Utility
Ability
Not in Gen 2
Item
Thickclub
Nature
Not in Gen 2

Best Marowak Moveset

  • EarthquakeSTAB
  • Rock Slide
  • Swords Dance
  • Fire Blast

Don't skip the egg moves. Marowak picks up Ancient Power and Belly Drum only through breeding, and both fill gaps the natural movepool can't. STAB runs through Earthquake and Dig while coverage across 8 types adds range.

Level-Up Moves

Lv 1
Bone Club
658520Ground
Lv 1
Growl
10040Normal
Lv 1
Headbutt
7010015Normal
Lv 1
Tail Whip
10030Normal
Lv 5
Tail Whip
10030Normal
Lv 9
Bone Club
658520Ground
Lv 13
Headbutt
7010015Normal
Lv 17
Leer
10030Normal
Lv 21
Focus Energy
30Normal
Lv 25
Bonemerang
509010Ground
Lv 32
Rage
2010020Normal
Lv 39
False Swipe
4010040Normal
Lv 46
Thrash
12010020Normal
Lv 53
Bone Rush
259010Ground

TM Moves

Src
TM45
Attract
10015Normal
TM14
Blizzard
120705Ice
TM03
Curse
10Ghost
TM43
Detect+4
5Fighting
TM28
Dig
6010010Ground
TM32
Double Team
15Normal
TM01
Dynamic Punch
100505Fighting
TM26
Earthquake
10010010Ground
TM20
Endure+4
10Normal
TM38
Fire Blast
120855Fire
TM48
Fire Punch
7510015Fire
TM21
Frustration
10020Normal
TM02
Headbutt
7010015Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM16
Icy Wind
559515Ice
TM23
Iron Tail
1007515Steel
TM31
Mud-Slap
2010010Ground
TM17
Protect+4
10Normal
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM08
Rock Smash
2010015Fighting
TM37
Sandstorm
10Rock
TM35
Sleep Talk
10Normal
TM13
Snore
4010015Normal
HM04
Strength
8010015Normal
TM11
Sunny Day
5Fire
TM34
Swagger
8515Normal
TM46
Thief
6010025Dark
TM41
Thunder Punch
7510015Electric
TM06
Toxic
8510Poison

Egg Moves

Src
Egg
Ancient Power
601005Rock
Egg
Belly Drum
10Normal
Egg
Perish Song
5Normal
Egg
Rock Slide
759010Rock
Egg
Screech
8540Normal
Egg
Skull Bash
10010010Normal
Egg
Swords Dance
30Normal

Tutor Moves

Src
Tutor
Flamethrower
9510015Fire
Tutor
Ice Beam
9510010Ice

Marowak sits at moderate rates across 4 spots in early-game routes. Pick one from the sorted list and commit to it. Jumping between areas wastes more time than waiting in the right location.

Where To Catch Marowak in Crystal

To get Marowak, start by catching Cubone through walking and gift encounters at Lv. 10-18. The chain covers 2 catchable stages before reaching the final form.

  1. Cubone
    Step 1Catch Cubone
    Rock Tunnel - 1F
    GrassLv.10CommonEarlyCaveMorning/day
    EFFORTLESS
    Rock Tunnel - B1F
    GrassLv.12CommonEarlyCaveMorning/day
    EFFORTLESS
    Goldenrod City - Game Corner
    Gift from NPCLv.15LimitedEarlyCityPurchase: 800 coins
    MODERATE
  2. Marowak
    Step 2Marowak
    Rock Tunnel - 1F
    GrassLv.12RareEarlyCaveMorning/day
    CHALLENGING
    Rock Tunnel - B1F
    GrassLv.15RareEarlyCaveMorning/day
    CHALLENGING
    Route 10
    GrassLv.15RareEarlyRouteMorning/day
    CHALLENGING
    Route 9
    GrassLv.18RareMidRouteMorning/day
    CHALLENGING
    or evolve from Cubone (Step 1)
  • Don't let Marowak's 425 base stat total fool you. Lightning Rod is what makes it tick — it punches way above its weight class. We rate it B-Tier.

  • Watch for Starmie (Water), Venusaur (Grass), and Cloyster (Ice) when using Marowak. They all hit it super-effectively with STAB.

  • Cubone evolves into Marowak at level 28. Marowak is the final evolution in a 3-stage line starting from Cubone. It sits at 425 BST in its evolved form.

  • Marowak fills the balanced role. It's a physical attacker with base 80 Attack. Base 45 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.

  • Marowak appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

Marowak first appeared in Red & Blue and spans 20 games across 9 generations. It later gained an Alolan form in Generation 7, adding new dimensions to its competitive identity.