Mixed
Balanced
425Average
45Very Slow
CTier

Marowak's Ground typing gives it an immunity to Electric. Only 3 weaknesses on top of that — it has plenty of safe switch-in opportunities. The stat spread favors raw physical power. A competitive option since Gen 1.

Marowak's spread favors physical bulk over offense. Defense leads the defensive side, Speed eats the cost. Yields 2 Defense EVs per defeat. Medium-fast 1M XP curve to level.

Base Stats
425Above
HP60
C
Attack80
C
Defense110
B
Sp. Atk50
D
Sp. Def80
C
Speed45
D
Total425
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Marowak yields +2 Def
HPAtkDef+2SpASpDSpe
Details
Catch75ChallengingMedium Fast1M XP1m / 3'03"45kg / 99.2 lbs149Base XP
Pokedex Entries

The bone it holds is its key weapon. It throws the bone skillfully like a boomerang to KO targets.

Red / Blue

Marowak Weakness

Avg

Water, Grass, and Ice-type moves hit Marowak for super-effective damage. The upside? Electric-type moves can't touch it at all. Marowak's physical bulk (base 110 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Gen I Type Chart
  • Only 15 types exist — Dark, Steel, and Fairy are absent
  • Ghost has no effect on Psychic (a known bug, fixed in Gen II)
  • Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
3Weak
2Resist
1Immune
Scorei-1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Rock HeadProtects against recoil damage.
Lightning RodRedirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Battle ArmorHAProtects against critical hits.
Lightning Rod grants Electric immunity

You get Marowak from Cubone at level 28. This Ground type hits 425 total but remains in the Undiscovered group. Evolving from Cubone gave Marowak the biggest boost in Attack (+30), bringing the total to 425 stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Cubone
Ground
Marowak
Ground
HP
50
60+10
ATK
50
80+30
DEF
95
110+15
SP.ATK
40
50+10
SP.DEF
50
80+30
SPE
35
45+10
BST
320D-Tier
425C-Tier+105
ROLE
Balanced
Balanced
TYPE
Utility
Physical
Breeding not available · Introduced in Gen 2

The recommended build leans into Marowak's strengths as an attacker. An item provides extra utility, and flexible EVs EVs back that up. An ability rounds out the package.

Best Build

Utility
Ability
Not in Gen 1
Item
Not in Gen 1
Nature
Not in Gen 1

Best Marowak Moveset

  • EarthquakeSTAB
  • Body Slam
  • Fire Blast
  • BlizzardCoverage

Recommended Teammates

Without TMs, Marowak's movepool is bare bones. With them, you get Normal and Ice coverage and more on top of Earthquake and Dig for STAB. The natural kit handles basics, but TMs are doing the real work.

Level-Up Moves

Lv 1
Bone Club
658520Ground
Lv 1
Focus Energy
30Normal
Lv 1
Growl
10040Normal
Lv 1
Leer
10030Normal
Lv 25
Leer
10030Normal
Lv 33
Focus Energy
30Normal
Lv 41
Thrash
12010020Normal
Lv 48
Bonemerang
509010Ground
Lv 55
Rage
2010020Normal

TM Moves

Src
TM34
Bide+1
10Normal
TM14
Blizzard
110905Ice
TM08
Body Slam
8510015Normal
TM11
Bubble Beam
6510020Water
TM18
Counter-5
10020Fighting
TM28
Dig
10010010Ground
TM32
Double Team
15Normal
TM10
Double-Edge
12010015Normal
TM26
Earthquake
10010010Ground
TM38
Fire Blast
120855Fire
TM27
Fissure
305Ground
TM15
Hyper Beam
150905Normal
TM13
Ice Beam
9510010Ice
TM05
Mega Kick
120755Normal
TM01
Mega Punch
808520Normal
TM31
Mimic
10Normal
TM20
Rage
2010020Normal
TM44
Rest
10Psychic
TM19
Seismic Toss
10020Fighting
TM40
Skull Bash
10010010Normal
HM04
Strength
8010015Normal
TM17
Submission
808025Fighting
TM50
Substitute
10Normal
TM09
Take Down
908520Normal
TM06
Toxic
9010Poison
TM12
Water Gun
4010025Water

Egg Moves

Marowak doesn't have any Egg moves

Tutor Moves

Marowak can't learn any Tutor moves

decent spawn rates across 8 locations for Marowak in late-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.

Where To Catch Marowak in Red & Blue

The path to Marowak starts with Cubone at Lv. 20-55 via walking encounters. 2 catchable stages total, with locations listed for each one below.

  1. Cubone
    Step 1Catch Cubone
    Pokémon Tower - 3F
    BlueGrassLv.20-22UncommonMidBuilding
    EASY
    Pokémon Tower - 3F
    RedGrassLv.20-22UncommonMidBuilding
    EASY
    Pokémon Tower - 4F
    BlueGrassLv.20-22UncommonMidBuilding
    EASY
    Pokémon Tower - 4F
    RedGrassLv.20-22UncommonMidBuilding
    EASY
    Pokémon Tower - 5F
    RedGrassLv.20-22UncommonMidBuilding
    EASY
    Pokémon Tower - 5F
    BlueGrassLv.20-22UncommonMidBuilding
    EASY
    Pokémon Tower - 6F
    RedGrassLv.22-24UncommonMidBuilding
    EASY
    Pokémon Tower - 6F
    BlueGrassLv.22-24UncommonMidBuilding
    EASY
    Pokémon Tower - 7F
    RedGrassLv.22-24UncommonMidBuilding
    EASY
    Pokémon Tower - 7F
    BlueGrassLv.22-24UncommonMidBuilding
    EASY
  2. Marowak
    Step 2Marowak
    Victory Road - 2F
    RedGrassLv.40RareLateCave
    CHALLENGING
    Victory Road - 2F
    BlueGrassLv.40RareLateCave
    CHALLENGING
    Victory Road - 1F
    RedGrassLv.43RareLateCave
    CHALLENGING
    Victory Road - 1F
    BlueGrassLv.43RareLateCave
    CHALLENGING
    Cerulean Cave - 2F
    BlueGrassLv.52UncommonPostCave
    EASY
    Cerulean Cave - 2F
    RedGrassLv.52UncommonPostCave
    EASY
    Cerulean Cave - B1F
    BlueGrassLv.55UncommonPostCave
    EASY
    Cerulean Cave - B1F
    RedGrassLv.55UncommonPostCave
    EASY
    or evolve from Cubone (Step 1)
  • Don't let Marowak's 425 base stat total fool you. Lightning Rod is what makes it tick — it punches way above its weight class. We rate it C-Tier.

  • Watch for Starmie (Water), Venusaur (Grass), and Cloyster (Ice) when using Marowak. They all hit it super-effectively with STAB.

  • Cubone evolves into Marowak at level 28. Marowak is the final evolution in a 3-stage line starting from Cubone. It sits at 425 BST in its evolved form.

  • Marowak fills the balanced role. It's a mixed attacker — base 80 Attack and 50 Sp. Atk. Base 45 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.

  • Marowak appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

Marowak first appeared in Red & Blue and spans 20 games across 9 generations. It later gained an Alolan form in Generation 7, adding new dimensions to its competitive identity.