Special
Wallbreaker
535High
60Moderate
BTier

Magnezone's Electric/Steel typing gives it an immunity to Poison. Only 3 weaknesses on top of that — it has plenty of safe switch-in opportunities. It relies on priority moves or Scarf to keep up. Known as the Magnet Area Pokemon.

Magnezone's spread isn't flashy. Sp. Atk leads, Speed trails, 3 stats clear the bar. Tough to catch and worth 3 Sp. Atk EVs, on a medium-fast 1M XP curve.

Base Stats
535High
HP70
C
Attack70
C
Defense115
B
Sp. Atk130
A
Sp. Def90
B
Speed60
C
Total535
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Magnezone yields +3 SpA
HPAtkDefSpA+3SpDSpe
Details
Catch30DifficultMedium Fast1M XP1.2m / 3'11"180kg / 396.8 lbs268Base XP
Pokedex Entries

As it zooms through the sky, this Pokémon seems to be receiving signals of unknown origin while transmitting signals of unknown purpose.

Scarlet

Exposure to a special magnetic field changed Magneton’s molecular structure, turning it into Magnezone.

Violet

Magnezone Weakness

Excellent

Type-wise, Magnezone takes extra damage from Ground, Fire, and Fighting. Watch out for Ground attacks, those deal 4x damage. Poison moves do nothing thanks to a full immunity. 11 resistances give it solid defensive coverage on top of that. Magnezone's physical bulk (base 115 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

3Weak
11Resist
1Immune
Scorei+8
SpikesGrounded — up to 25%
4x Ground — Earthquake, Earth Power, Scorching Sands
Abilities
Magnet PullPrevents steel opponents from fleeing or switching out.
SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
AnalyticHAStrengthens moves to 1.3× their power when moving last.

Magnezone doesn't evolve through normal leveling. You'll need an evolution item to get here from Magnemite's line. Breed this form to get Magnemite eggs (average hatch time). Evolving from Magnemite gave Magnezone the biggest boost in HP (+45), bringing the total to 535 stats.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Magnemite
ElectricSteel
Magneton
ElectricSteel
Magnezone
ElectricSteel
HP
25
50+25
70+20
ATK
35
60+25
70+10
DEF
70
95+25
115+20
SP.ATK
95
120+25
130+10
SP.DEF
55
70+15
90+20
SPE
45
70+25
60-10
BST
325C-Tier
465B-Tier+140
535B-Tier+70
ROLE
Balanced
Cannon
Wallbreaker
TYPE
Special
Special
Special
Breeding
Challenging

Breed with Magnezone to get Magnemite eggs (with patience) using 54 partners from the Mineral egg group. Notable egg moves include Electroweb, Explosion.

Egg Groups
Mineral
Gender
GenderlessDittoDitto only
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
2moves
Breed With (best first)
avaluggpolteageistglaliefroslassdachsbunsnoruntcarbinkbergmitesinisteacopperajahduraludonfidough

Prediction matters here. Choice Specs means Magnezone can't change moves after clicking, but the payoff is boosted special damage with move lock. Max Sp. Atk and Speed EVs with Analytic back that up. The remaining moves prevents free switches.

Best Build

Special Sweeper
Ability
Analytic
Item
Choice SpecsPOWER
Nature
Modest+SPA
EVs

Best Magnezone Moveset

  • Flash CannonSTAB
  • Volt SwitchSTAB
  • ThunderboltSTAB
  • Body Press

TMs define Magnezone's movepool. The natural moves cover basics with Steel Beam and Zap Cannon, but the real versatility comes from technical machines giving it Psychic and Normal coverage. That's where the options open up.

Level-Up Moves

Lv 1
Electric Terrain
10Electric
Lv 1
Magnetic Flux
20Electric
Lv 1
Mirror Coat-5
10020Psychic
Lv 1
Supersonic
5520Normal
Lv 1
Tackle
4010035Normal
Lv 1
Thunder Shock
4010030Electric
Lv 1
Thunder Wave
9020Electric
Lv 1
Tri Attack
8010010Normal
Lv 12
Electro Ball
10010Electric
Lv 16
Gyro Ball
1005Steel
Lv 20
Spark
6510020Electric
Lv 24
Screech
8540Normal
Lv 28
Magnet Rise
10Electric
Lv 34
Flash Cannon
8010010Steel
Lv 40
Discharge
8010015Electric
Lv 46
Metal Sound
8540Steel
Lv 52
Light Screen
30Psychic
Lv 58
Lock-On
5Normal
Lv 64
Zap Cannon
120505Electric

TM Moves

Src
TM89
Body Press
8010010Fighting
TM66
Body Slam
8510015Normal
TM173
Charge
20Electric
TM23
Charge Beam
509010Electric
TM17
Confuse Ray
10010Ghost
TM204
Double-Edge
12010015Normal
TM96
Eerie Impulse
10015Electric
TM136
Electric Terrain
10Electric
TM72
Electro Ball
10010Electric
TM211
Electroweb
559515Electric
TM47
Endure+4
10Normal
TM25
Facade
7010020Normal
TM93
Flash Cannon
8010010Steel
TM152
Giga Impact
150905Normal
TM178
Gravity
5Psychic
TM180
Gyro Ball
1005Steel
TM225
Hard Press
10010Steel
TM121
Heavy Slam
10010Steel
TM130
Helping Hand+5
20Normal
TM163
Hyper Beam
150905Normal
TM104
Iron Defense
15Steel
TM99
Iron Head
8010015Steel
TM75
Light Screen
30Psychic
TM223
Metal Sound
8540Steel
TM07
Protect+4
10Normal
TM50
Rain Dance
5Water
TM74
Reflect
20Psychic
TM85
Rest
5Psychic
TM51
Sandstorm
10Rock
TM70
Sleep Talk
10Normal
TM170
Steel Beam
140955Steel
TM103
Substitute
10Normal
TM49
Sunny Day
5Fire
TM210
Supercell Slam
1009515Electric
TM32
Swift
6020Normal
TM01
Take Down
908520Normal
TM171
Tera Blast
8010010Normal
TM166
Thunder
1107010Electric
TM82
Thunder Wave
9020Electric
TM126
Thunderbolt
9010015Electric
TM48
Volt Switch
7010020Electric
TM147
Wild Charge
9010015Electric

Egg Moves

Src
Egg
Electroweb
559515Electric
Egg
Explosion
2501005Normal

Tutor Moves

Magnezone can't learn any Tutor moves

No wild encounters for Magnezone. The 3-stage chain runs through Magnemite, which you can catch at decent rates from the locations below. Evolve through a special method once you've got the levels.

How to Obtain Magnezone in Scarlet & Violet

The path to Magnezone starts with Magnemite at Lv. 16-34 via walking encounters. 1 catchable stage total, with locations listed for each one below.

  1. Magnemite
    Step 1Catch Magnemite
    East Province (Area Three) - Grass
    ScarletOverworldLv.16-3425%MidRoute
    EASY
    East Province (Area Three) - Grass
    VioletOverworldLv.16-3425%MidRoute
    EASY
    East Province (Area Two) - Grass
    VioletOverworldLv.16-3425%MidRoute
    EASY
    East Province (Area Two) - Grass
    ScarletOverworldLv.16-3425%MidRoute
    EASY
    East Province (Area Three) - Near Town
    ScarletOverworldLv.16-3410%MidRoute
    MODERATE
    East Province (Area Three) - Near Town
    VioletOverworldLv.16-3410%MidRoute
    MODERATE
    East Province (Area Two) - Near Town
    VioletOverworldLv.16-3410%MidRoute
    MODERATE
    East Province (Area Two) - Near Town
    ScarletOverworldLv.16-3410%MidRoute
    MODERATE
  2. Magneton
    Step 2Evolve into Magneton
  3. Magnezone
    Step 3Magnezone
  • Magnezone has a 535 base stat total and ranks as B-Tier — a solid choice for the right team. It works best as a wallbreaker. Base 130 Sp. Atk is where it shines.

  • Magnezone's biggest threats include Swampert (Ground), Blaziken (Fire), and Lucario (Fighting), all carrying super-effective STAB moves. Swampert is the most dangerous since Ground moves deal 4x damage.

  • Magneton evolves into Magnezone using a Thunder Stone. Magnezone is the final evolution in a 3-stage line starting from Magnemite. At 535 BST, it's got solid stats to work with.

  • Magnet Pull is the go-to ability for Magnezone. It prevents steel opponents from fleeing or switching out. Its hidden ability Analytic can work in specific setups. Sturdy is the other option — pick based on what your team needs.

  • Magnezone fills the wallbreaker role. It's a special attacker with base 130 Sp. Atk. At base 60 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.

  • Magnezone appears in 13 games, including Platinum, HeartGold & SoulSilver, and Diamond & Pearl.

Magnezone has been available in 13 games since Diamond & Pearl, though obtaining it requires an item-based evolution. This extra step makes it less common than Pokemon found through standard wild encounters.