On paper, Lampent looks underwhelming. In practice, Flash Fire absorbs Fire moves and powers up its own — and that's the whole story. Ghost/Fire typing means Normal and Fighting moves can't touch it, which offsets the 5 weaknesses somewhat. Known as the Lamp Pokemon.
Nothing fancy in Lampent's spread. It leans special with Sp. Atk out front. And you'll get 2 Sp. Atk EVs per KO for it. Follows a 1.06M XP medium-slow curve.
This Pokémon appears just before someone passes away, so it’s feared as an emissary of death.
It lurks in cities, pretending to be a lamp. Once it finds someone whose death is near, it will trail quietly after them.
Lampent Weakness
GoodLampent is weak to Water, Ground, Rock, Ghost, and Dark-type moves. On the flip side, it's immune to Normal and Fighting-type moves entirely. It resists 7 types, so it can switch into a lot of moves safely. Flash Fire grants an additional Fire immunity, reshaping the matchup chart.
Litwick's line splits into 2 evolutions, and Lampent is the level-up path. Each sibling form needs a different method to obtain. Breed through Litwick to get eggs. Chandelure has 150 more total stats, but Lampent makes up for it with a stronger Speed gain (+35 from Litwick).
How to Evolve
Still unevolved, still relevant. Lampent's Eviolite bulk with max HP and Sp. Atk EVs creates a defensive profile that punches above its stage. Flashfire adds passive value. Shadow Ball gives it offensive presence.
Best Build
Best Lampent Moveset
- Shadow Ball
- Heat Wave
- Trick Room
- Protect
Recommended Teammates
Most of Lampent's flexibility comes from TMs. Same-type output runs through Overheat and Flare Blitz, but Poison and Dark and the rest of the TM pool push it from predictable to genuinely threatening.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
The level-up pool tells the story here. Lampent learns Flamethrower and Overheat naturally, plus enough variety that TMs feel like bonuses. Dark and Grass coverage and more extends the reach beyond that.
Breeding opens up real options for Lampent. Acid Armor and Clear Smog come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Overheat and Fire Blast and Poison and Dark coverage and more.
Breeding opens up real options for Lampent. Acid and Acid Armor come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Overheat and Fire Blast and Poison and Dark coverage and more.
Lampent isn't available in the wild in Scarlet & Violet. Start by transferring Litwick from Black, Black 2, or Sword. The evolution path from Litwick to Lampent is covered in the steps below.
Lampent isn't available in the wild in Legends: Z-A. Start by transferring Litwick from Black, Black 2, or Sword. The evolution path from Litwick to Lampent is covered in the steps below.
Lampent starts showing up in endgame routes at decent spawn rates across 10 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.
Where To Catch Lampent in Sword & Shield
Litwick is your first catch on the way to Lampent. You'll find walking encounters from Lv. 26-65 across 16 total spots in the chain.
Step 1Catch LitwickEFFORTLESSMotostoke RiverbankSwordGrassLv.26-2830%MidIntense SunEFFORTLESSMotostoke RiverbankShieldGrassLv.26-2830%MidIntense SunEASYBridge FieldShieldGrassLv.26-2825%MidIntense SunEASYBridge FieldShieldGrassLv.26-2825%MidHeavy FogEASYBridge FieldSwordGrassLv.26-2825%MidIntense SunEASYBridge FieldSwordGrassLv.26-2825%MidHeavy Fog
Step 2Lampent ✓EASYOld CemeteryShieldOverworldLv.60-6515%PostOvercastEASYOld CemeterySwordOverworldLv.60-6515%PostOvercastEASYLake of OutrageSwordOverworldLv.55-5814%PostWaterIntense SunMODERATELake of OutrageShieldOverworldLv.55-5810%PostWaterIntense SunMODERATEGiant's BedShieldOverworldLv.60-6510%PostHeavy FogMODERATEGiant's BedSwordOverworldLv.60-6510%PostHeavy FogMODERATEOld CemeteryShieldOverworldLv.60-6510%PostHeavy FogMODERATEOld CemeterySwordOverworldLv.60-6510%PostHeavy FogMODERATEGiant's BedShieldOverworldLv.60-655%PostOvercastMODERATEGiant's BedSwordOverworldLv.60-655%PostOvercastor evolve from Litwick (Step 1)
You're catching Litwick first, not Lampent. Litwick appears at moderate rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.
How to Obtain Lampent in Ultra Sun & Ultra Moon
Step 1Catch LitwickHau'oli CemeteryUltra SunGrassLv.9EarlyIsland Scan (Saturday)Hau'oli CemeteryUltra MoonGrassLv.9EarlyIsland Scan (Saturday)
Step 2Lampent ✓
Lampent looks average on paper at 370 BST. But Flash Fire is why it sees play — build around that and it pulls its weight. C-Tier on our tier list.
Lampent gets Flash Fire, Flame Body, and Infiltrator. But Flash Fire is the one that matters — it's the centerpiece of every viable set. Build around that.
Lampent is a special attacker with base 95 Sp. Atk. But the speed tells the real story — at base 55 Speed, it won't be moving first often.
Lampent appears in 9 games, including Black & White, Black 2 & White 2, and X & Y.
Since Black & White, Lampent has been obtainable in 9 games. A Generation 5 debut means a shorter history, but Lampent has appeared steadily across every generation since.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBWDebut

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A