Special
Balanced
60Speed · Below Avg

Stats & Training

Jellicent's built to absorb hits, not race for knockouts. Special bulk with Sp. Def doing the heavy lifting. And the medium-fast 1M XP curve means it won't take forever to bring up, worth 2 Sp. Def EVs.

Base Stats
Above
HP100
B
Attack60
C
Defense70
C
Sp. Atk85
C
Sp. Def105
B
Speed60
C
Total480
Details
Catch Rate
Challenging60 / 255
Growth Rate
Medium Fast1M XP
Height2.2 m
Weight135.0 kg
Base XP168
Abilities
Water AbsorbTop Pick
Absorbs water moves, healing for 1/4 max HP.
Cursed Body
Has a 30% chance of Disabling any move that hits the Pokémon.
DampHA
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
Water Absorb grants Water immunity
EV Yield
HPAtkDefSpASpD+2Spe
Special Defense training target
Pokedex Entries
No Sun Moon entries available

Most of this Pokémon’s body composition is identical to sea water. It makes sunken ships its lair.

Jellicent Weakness

Electric, Grass, Ghost, and Dark moves hit Jellicent for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. It resists 6 types, so it can switch into a lot of moves safely. Water Absorb grants an additional Water immunity, reshaping the matchup chart. Jellicent's special bulk (base 105 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Jellicent Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass, Ghost, Dark
0.5x (Resist)Fire, Water, Ice, Poison, Bug, Steel
0x (Immune)Normal, Fighting
Type ChartExcellent
4Weak
6Resist
3Immune
Score+4
4xCritical
None
¼xResist
None
How to Beat Jellicent in Sun & Moon (Best Counters)
Hydreigon
Hydreigon
DarkDragon
A
Available Moves
Moves
  • CrunchLv. 25
  • Dark PulseTM97
  • BiteLv. 9
  • ThiefTM46
Damage vs Jellicent
Crunch 2x
73-86%
Dark Pulse 2x
61-72%
Bite 2x
55-65%
Thief 2x
55-65%
View Hydreigon builds →

Sun & Moon Evolution

Jellicent is what Frillish becomes. Breed it for Frillish eggs (average hatch time). Plenty of partners for breeding via one egg group. Eggs are average hatch time. The evolution from Frillish pushed Jellicent to 480 total stats. HP saw the largest single gain at +45. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Frillish
WaterGhost
Jellicent
WaterGhost
HP
55
100+45
ATK
40
60+20
DEF
50
70+20
SP.ATK
65
85+20
SP.DEF
85
105+20
SPE
40
60+20
BST
335D-Tier
480C-Tier+145
ROLE
Balanced
Balanced
TYPE
Special
Special

Breeding

Very Easy

Breed with Jellicent to get Frillish eggs easily using 52 partners from the Indeterminate egg group. Notable egg moves include Acid Armor, Confuse Ray, Constrict and 3 more.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
6moves
Breed With (best first)
gardevoirgalladegastrodonstunfisktrevenantshellosphantumpcofagriguskirliacastformraltsyamask

Sun & Moon Jellicent Best Moveset

Modest nature gives Jellicent the special lean it needs to trade hits effectively. Rocky Helmet adds chip damage on every physical hit received, max Sp. Atk without Speed EVs split the difference, and the remaining moves punishes anything trying to wall it. Recover keeps it topped off between trades.

Best Build

Experimental
Ability
Water Absorb
Item
Rocky HelmetPUNISH
Best Nature for Jellicent
Modest+SPA

Jellicent best EVs are Defense and Sp. Atk

EVs

Special Tank Moveset

  • Magic Coat
  • RecoverRecovery
  • Night ShadeSTAB
  • Hydro PumpSTAB

Moves

Don't skip the egg moves. Jellicent picks up Acid Armor and Confuse Ray only through breeding, and both fill gaps the natural movepool can't. STAB runs through Water Spout and Hydro Pump while coverage across 7 types adds range.

Level-Up Moves

Lv 1
Absorb
4010025Grass
Lv 1
Bubble
4010030Water
Lv 1
Night Shade
S10015Ghost
Lv 1
Water Sport
15Water
Lv 1
Water Spout
B1501005Water
Lv 1
Wring Out
1005Normal
Lv 5
Absorb
4010025Grass
Lv 9
Night Shade
S10015Ghost
Lv 13
Bubble Beam
6510020Water
Lv 17
Recover
S10Normal
Lv 22
Water Pulse
C6010020Water
Lv 27
Ominous Wind
601005Ghost
Lv 32
Brine
6510010Water
Lv 37
Rain Dance
C5Water
Lv 45
Hex
B6510010Ghost
Lv 53
Hydro Pump
S110805Water
Lv 61
Wring Out
1005Normal
Lv 69
Water Spout
B1501005Water

TM Moves

TM
TM45
Attract
C10015Normal
TM14
Blizzard
C110705Ice
TM100
Confide
D20Normal
TM97
Dark Pulse
C8010015Dark
TM99
Dazzling Gleam
C8010010Fairy
TM32
Double Team
15Normal
TM85
Dream Eater
C10010015Psychic
TM53
Energy Ball
C9010010Grass
TM42
Facade
D7010020Normal
TM21
Frustration
D10020Normal
TM68
Giga Impact
C150905Normal
TM07
Hail
C10Ice
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
C150905Normal
TM13
Ice Beam
A9010010Ice
TM17
Protect+4
C10Normal
TM77
Psych Up
C10Normal
TM29
Psychic
C9010010Psychic
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
D6010015Normal
TM20
Safeguard
C25Normal
TM55
Scald
S8010015Water
TM30
Shadow Ball
A8010015Ghost
TM88
Sleep Talk
C10Normal
TM36
Sludge Bomb
C9010010Poison
TM34
Sludge Wave
C9510010Poison
TM90
Substitute
C10Normal
TM94
Surf
C9010015Water
TM87
Swagger
D8515Normal
TM12
Taunt
B10020Dark
TM06
Toxic
C9010Poison
TM92
Trick Room-7
A5Psychic
TM98
Waterfall
C8010015Water
TM61
Will-O-Wisp
C8515Fire

Egg Moves

Egg
Egg
Acid Armor
D20Poison
Egg
Confuse Ray
D10010Ghost
Egg
Constrict
1010035Normal
Egg
Mist
D30Ice
Egg
Pain Split
C20Normal
Egg
Recover
S10Normal

Tutor Moves

Jellicent can't learn any Tutor moves

Transfer Moves

Gen
Gen 6
Dive
8010010Water
Gen 6
Flash
D10020Normal
Gen 6
Secret Power
7010020Normal

How to Get Jellicent in Sun & Moon

No wild encounters for Jellicent in Sun & Moon. Bring Frillish over from Black, Black 2, or Omega Ruby, then level through the stages. Each step in the chain is laid out below.

How to Obtain Jellicent in Sun & Moon

  1. Frillish
    Step 1Obtain Frillish
  2. Jellicent
    Step 2Jellicent

Jellicent Guide

  • In Sun & Moon, Jellicent looks average on paper at 480 BST. But Water Absorb is why it sees play. Build around that and it pulls its weight. C-Tier on our tier list. Magiccoat with Rocky Helmet is the standard set.

  • In Sun & Moon, watch for Raikou (Electric), Breloom (Grass), and Chandelure (Ghost) when using Jellicent. They all hit it super-effectively with STAB. Dark-type attackers are also a problem.

  • Jellicent gets Water Absorb, Cursed Body, and Damp. But Water Absorb is the one that matters. It's the centerpiece of every viable set. Build around that.

  • Jellicent is a special attacker with base 85 Sp. Atk. Enough bulk to take a hit or two, too. Speed tells the real story. At base 60 Speed, it won't be moving first often.

  • In Sun & Moon, run Magiccoat, Recover, Night Shade, and Hydro Pump on Jellicent. Magiccoat is the most common pick at 25% usage. This set covers the balanced role with a mix of damage and utility.

Game Availability

Since Black & White, Jellicent has been obtainable in 8 games. A Generation 5 debut means a shorter history, but Jellicent has appeared steadily across every generation since.

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