
How to Get Jellicent in Winds & Waves
Location info for Winds & Waves is not yet available.
Location details will be added when the game launches.
Jellicent Weakness
Electric, Grass, Ghost, and Dark moves hit Jellicent for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. It resists 6 types, so it can switch into a lot of moves safely. Water Absorb grants an additional Water immunity, reshaping the matchup chart. Jellicent's special bulk (base 105 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Electric, Grass, Ghost, Dark |
| 0.5x (Resist) | Fire, Water, Ice, Poison, Bug, Steel |
| 0x (Immune) | Normal, Fighting |
What is Jellicent Weak Against
ExcellentBest Pokemon Against Jellicent
Winds & Waves has not been released yet. Counter data will be available after launch.
Type matchup data above is based on known typing.
Jellicent Evolutions
Jellicent is what Frillish becomes. Breed it for Frillish eggs (average hatch time). No compatible partners for breeding via one egg group. Eggs are average hatch time. The evolution from Frillish pushed Jellicent to 480 total stats. HP saw the largest single gain at +45. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Jellicent to get Frillish eggs easily from the Indeterminate egg group.
WW Jellicent Best Moveset
Water/Ghost typing and AbilityWater Absorb earned Jellicent a top-tier spot in Gen V (Black & White) as one of the best spinblockers available. Better Ghost-types replaced it every generation after. This moveset runs Held ItemLeftovers with NatureBold and Water/Ghost moves for a defensive switch-in that lost its niche.
Best Build
Winds & Waves has not been released yet. Build info will be available after launch.
Check back after the game launches for competitive build content.
Base Stats
Jellicent's built to absorb hits, not race for knockouts. Special bulk with Sp. Def doing the heavy lifting. And the medium-fast 1M XP curve means it won't take forever to bring up, worth 2 Sp. Def EVs.
Jellicent Winds & Waves Guide
In Winds & Waves, Jellicent looks average on paper at 480 BST. But Water Absorb is why it sees play. Build around that and it pulls its weight. C-Tier on our tier list. Recover with Leftovers is the standard set.
In Winds & Waves, watch for Raikou (Electric), Breloom (Grass), and Chandelure (Ghost) when using Jellicent. They all hit it super-effectively with STAB. Dark-type attackers are also a problem.
Jellicent gets Water Absorb, Cursed Body, and Damp. But Water Absorb is the one that matters. It's the centerpiece of every viable set. Build around that.
Jellicent is a special attacker with base 85 Sp. Atk. Enough bulk to take a hit or two, too. Speed tells the real story. At base 60 Speed, it won't be moving first often.
In Winds & Waves, run Recover, Shadow Ball, Ice Beam, and Surf on Jellicent. Recover is the most common pick at 0% usage. Surf provides reliable STAB damage.
Game Availability
Since Black & White, Jellicent has been obtainable in 8 games. A Generation 5 debut means a shorter history, but Jellicent has appeared steadily across every generation since.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BWDebut

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves