Winds & Waves has not been released yet. Some info may be incomplete or subject to change.
Special
Balanced
60Speed · Below Avg

How to Get Jellicent in Winds & Waves

Location info for Winds & Waves is not yet available.

Location details will be added when the game launches.

Jellicent Weakness

Electric, Grass, Ghost, and Dark moves hit Jellicent for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. It resists 6 types, so it can switch into a lot of moves safely. Water Absorb grants an additional Water immunity, reshaping the matchup chart. Jellicent's special bulk (base 105 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Jellicent Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass, Ghost, Dark
0.5x (Resist)Fire, Water, Ice, Poison, Bug, Steel
0x (Immune)Normal, Fighting

What is Jellicent Weak Against

Excellent
4Weak
6Resist
3Immune
Score+4
4xCritical
None
¼xResist
None

What is Jellicent Strong Against

5Strong
0Resisted
0Immune
Score+5
½xResisted
None
0xImmune
None

Best Pokemon Against Jellicent

Winds & Waves has not been released yet. Counter data will be available after launch.

Type matchup data above is based on known typing.

Jellicent Evolutions

Jellicent is what Frillish becomes. Breed it for Frillish eggs (average hatch time). No compatible partners for breeding via one egg group. Eggs are average hatch time. The evolution from Frillish pushed Jellicent to 480 total stats. HP saw the largest single gain at +45. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Frillish
WaterGhost
Jellicent
WaterGhost
HP
55
100+45
ATK
40
60+20
DEF
50
70+20
SP.ATK
65
85+20
SP.DEF
85
105+20
SPE
40
60+20
BST
335D-Tier
480C-Tier+145
ROLE
Balanced
Balanced
TYPE
Special
Special

Breeding

Very Easy

Breed with Jellicent to get Frillish eggs easily from the Indeterminate egg group.

Egg Groups
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

WW Jellicent Best Moveset

Water/Ghost typing and AbilityWater Absorb earned Jellicent a top-tier spot in Gen V (Black & White) as one of the best spinblockers available. Better Ghost-types replaced it every generation after. This moveset runs Held ItemLeftovers with NatureBold and Water/Ghost moves for a defensive switch-in that lost its niche.

Best Build

Winds & Waves has not been released yet. Build info will be available after launch.

Check back after the game launches for competitive build content.

Move info for Winds & Waves is not yet available

Base Stats

Jellicent's built to absorb hits, not race for knockouts. Special bulk with Sp. Def doing the heavy lifting. And the medium-fast 1M XP curve means it won't take forever to bring up, worth 2 Sp. Def EVs.

Base Stats
Above
HP100
B
Attack60
C
Defense70
C
Sp. Atk85
C
Sp. Def105
B
Speed60
C
Total480
Details
Catch Rate
Challenging60 / 255
Growth Rate
Medium Fast1M XP
Height2.2 m
Weight135.0 kg
Base XP168
Abilities
Water Absorb
Absorbs water moves, healing for 1/4 max HP.
Cursed Body
Has a 30% chance of Disabling any move that hits the Pokémon.
DampHidden Ability
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
Water Absorb grants Water immunity
EV Yield
HPAtkDefSpASpD+2Spe
Special Defense training target

Jellicent Winds & Waves Guide

  • In Winds & Waves, Jellicent looks average on paper at 480 BST. But Water Absorb is why it sees play. Build around that and it pulls its weight. C-Tier on our tier list. Recover with Leftovers is the standard set.

  • In Winds & Waves, watch for Raikou (Electric), Breloom (Grass), and Chandelure (Ghost) when using Jellicent. They all hit it super-effectively with STAB. Dark-type attackers are also a problem.

  • Jellicent gets Water Absorb, Cursed Body, and Damp. But Water Absorb is the one that matters. It's the centerpiece of every viable set. Build around that.

  • Jellicent is a special attacker with base 85 Sp. Atk. Enough bulk to take a hit or two, too. Speed tells the real story. At base 60 Speed, it won't be moving first often.

  • In Winds & Waves, run Recover, Shadow Ball, Ice Beam, and Surf on Jellicent. Recover is the most common pick at 0% usage. Surf provides reliable STAB damage.

Game Availability

Since Black & White, Jellicent has been obtainable in 8 games. A Generation 5 debut means a shorter history, but Jellicent has appeared steadily across every generation since.

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