Utility
Balanced
85Speed · Above Avg

Nothing fancy in Illumise's spread. It leans special with Sp. Def out front. And you'll get 1 Speed EV per KO for it. Follows a standard growth curve.

Base Stats
Above
HP65
C
Attack47
D
Defense75
C
Sp. Atk73
C
Sp. Def85
C
Speed85
C
Total430
Details
Catch Rate
Moderate150 / 255
Growth Rate
Fluctuating1.64M XP
Height0.6 m
Weight17.7 kg
Base XP151
Abilities
Oblivious
Prevents infatuation and protects against captivate.
Tinted LensRare
Doubles damage inflicted with not-very-effective moves.
PranksterHATop Pick
Raises non-damaging moves' priority by one stage.
EV Yield
HPAtkDefSpASpDSpe+1
Speed training source
Pokedex Entries

With its sweet aroma, it guides Volbeat to draw signs with light in the night sky.

Type-wise, Illumise takes extra damage from Fire, Flying, and Rock. With 65 HP and balanced defenses, Illumise can afford to eat a neutral hit or two.

Illumise Weakness and Resistance Chart
DamageTypes
2x (Weak)Fire, Flying, Rock
0.5x (Resist)Grass, Fighting, Ground
Type ChartAvg
3Weak
3Resist
0Immune
Score-3
4xCritical
None
¼xResist
None
0xImmune
None
How to Beat Illumise (Best Counters)

Volcarona's Heat Wave hits Illumise for 72-85%. Glimmora's Power Gem hits Illumise for 52-62%.

Volcarona
Volcarona
BugFire
A
Recommended Build
AbilityFlame Body
ItemGrassyseed
NatureModest
Moves
  • Quiver Dance
  • Heat Wave
  • ProtectPriority
  • Tera Blast
Damage vs Illumise
Heat Wave 2x
72-85%
View Volcarona builds →

What you see is what you get. Illumise sits outside any evolution chain, so focus on the egg moves and plenty of partners from two egg groups. Eggs are quick to hatch. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Illumise
#314Illumise
Does not evolve

Breeding

Moderate

Breed Illumise with 91 breeding partners from the Bug and Humanshape egg groups.

Egg Groups
BugHumanshape
Gender
100.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Breed With (best first)
flygondrapiongardevoirinfernapegalladelopunnycacturnemasquerainvolbeatparasectmonfernospinda

The special wall spread is where Illumise earns its spot. Heavy-Duty Boots for hazard immunity on every switch-in, Careful nature for the right lean, and the moveset handles sustain. Prankster does the rest without needing a move slot.

Best Build

All 14 games
Experimental
Ability
Prankster
Item
Heavy Duty Boots
Best Nature for Illumise

Illumise best EVs are HP and Sp. Def

EVs

Pivot Moveset

  • EncoreUtility
  • U TurnSTAB
  • TailwindUtility
  • Sunny Day

Moves

All 14 games

Hard to wall, honestly. Illumise threatens 12 types beyond its own STAB, with Normal and Psychic standing out. Pair that with Bug Buzz and Skitter Smack and switchins need to think twice.

Level-Up Moves

Lv 1
Play Nice
20Normal
Lv 1
Tackle
D4010035Normal
Lv 5
Sweet Scent
B10020Normal
Lv 9
Charm
A10020Fairy
Lv 12
Quick Attack+1
B4010030Normal
Lv 15
Struggle Bug
A5010020Bug
Lv 19
Moonlight
A5Fairy
Lv 22
Wish
B10Normal
Lv 26
Encore
S1005Normal
Lv 29
Flatter
D10015Dark
Lv 33
Zen Headbutt
D809015Psychic
Lv 36
Helping Hand+5
B20Normal
Lv 40
Bug Buzz
A9010010Bug
Lv 43
Play Rough
D909010Fairy
Lv 47
Infestation
S2010020Bug

TM Moves

TM
TM14
Acrobatics
D5510015Flying
TM27
Aerial Ace
D6020Flying
TM40
Air Cutter
D609525Flying
TM65
Air Slash
A759515Flying
TM132
Baton Pass
B40Normal
TM58
Brick Break
D7510015Fighting
TM182
Bug Bite
D6010020Bug
TM162
Bug Buzz
A9010010Bug
TM23
Charge Beam
D509010Electric
TM02
Charm
A10020Fairy
TM17
Confuse Ray
A10010Ghost
TM79
Dazzling Gleam
D8010010Fairy
TM19
Disarming Voice
D4015Fairy
TM204
Double-Edge
D12010015Normal
TM37
Draining Kiss
D5010010Fairy
TM122
Encore
S1005Normal
TM205
Endeavor
B1005Normal
TM47
Endure+4
C10Normal
TM25
Facade
D7010020Normal
TM03
Fake Tears
A10020Dark
TM43
Fling
D10010Dark
TM192
Focus Punch-3
C15010020Fighting
TM111
Giga Drain
D7510010Grass
TM130
Helping Hand+5
B20Normal
TM69
Ice Punch
D7510015Ice
TM75
Light Screen
B30Psychic
TM80
Metronome
B10Normal
TM05
Mud-Slap
D2010010Ground
TM127
Play Rough
D909010Fairy
TM21
Pounce
D5010020Bug
TM07
Protect+4
B10Normal
TM203
Psych Up
C10Normal
TM50
Rain Dance
A5Water
TM85
Rest
C5Psychic
TM114
Shadow Ball
D8010015Ghost
TM219
Skitter Smack
D709010Bug
TM70
Sleep Talk
C10Normal
TM168
Solar Beam
C12010010Grass
TM15
Struggle Bug
A5010020Bug
TM103
Substitute
B10Normal
TM49
Sunny Day
A5Fire
TM32
Swift
D6020Normal
TM113
Tailwind
S15Flying
TM01
Take Down
D908520Normal
TM171
Tera Blast
D8010010Normal
TM18
Thief
D6010025Dark
TM166
Thunder
D1107010Electric
TM68
Thunder Punch
D7510015Electric
TM82
Thunder Wave
S9020Electric
TM126
Thunderbolt
B9010015Electric
TM20
Trailblaze
D5010020Grass
TM109
Trick
A10010Psychic
TM60
U-turn
A7010020Bug
TM11
Water Pulse
D6010020Water
TM59
Zen Headbutt
D809015Psychic

Egg Moves

Illumise doesn't have any Egg moves

Tutor Moves

Illumise can't learn any Tutor moves
All 14 games

Illumise doesn't appear in Scarlet & Violet. Transfer it from Ruby, Emerald, or Brilliant Diamond to add it to your collection. Check the source games below for encounter details.

Illumise is not available as a wild encounter in this game.

Also found in:

  • Illumise's biggest threats include Blaziken (Fire), Dodrio (Flying), and Aerodactyl (Rock), all carrying super-effective STAB moves.

  • Illumise can work for a story run. 430 BST is average, but Bug typing fills a niche depending on your team composition.

  • Illumise looks average on paper at 430 BST. But Prankster is why it sees play. Build around that and it pulls its weight. C-Tier on our tier list.

  • Illumise gets Prankster, Oblivious, and Tinted Lens. But Prankster is the one that matters. It's the centerpiece of every viable set. Build around that.

  • Bug gives Illumise 3 resistances. Sp. Def is the best stat at base 85. Pure Bug type with same-type attack bonus on Bug moves.

Debuting in Ruby & Sapphire, Illumise appears in 14 games across 8 generations. A reliable presence in a solid number of games, typically found through wild encounters.

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