Special
Balanced
65Speed · Below Avg

Stats & Training

Houndour's spread isn't flashy. Sp. Atk leads, Defense trails, 1 stats clear the bar. Common in the wild and worth 1 Sp. Atk EV, on a slow 1.25M XP grind.

Base Stats
Avg
HP45
D
Attack60
C
Defense30
F
Sp. Atk80
C
Sp. Def50
D
Speed65
C
Total330
Details
Catch Rate
Moderate120 / 255
Growth Rate
Slow1.25M XP
Height0.6 m
Weight10.8 kg
Base XP66
Abilities
Early BirdNiche
Makes sleep pass twice as quickly.
Flash FireTop Pick
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
UnnerveHA
Prevents opposing Pokémon from eating held Berries.
Flash Fire grants Fire immunity
EV Yield
HPAtkDefSpA+1SpDSpe
Special Attack training source
Pokedex Entries
No Legends Z A entries available

It is smart enough to hunt in packs. It uses a variety of cries for communicating with others.

Houndour Weakness

Houndour is weak to Water, Fighting, Ground, and Rock. On the flip side, it's immune to Psychic-type moves entirely. 6 resistances give it solid defensive coverage on top of that. Flash Fire grants an additional Fire immunity, reshaping the matchup chart.

Houndour Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Fighting, Ground, Rock
0.5x (Resist)Fire, Grass, Ice, Ghost, Dark, Steel
0x (Immune)Psychic
Type ChartGood
4Weak
6Resist
2Immune
Score+1
4xCritical
None
¼xResist
None
0xImmune
How to Beat Houndour in Legends: Z-A (Best Counters)
Greninja
Greninja
WaterDark
S
Water is super effective against HoundourView Greninja →

Legends: Z-A Evolution

Houndour evolves into Houndoom. It's a two-stage chain with the method shown below. Plenty of partners for breeding via one egg group. Eggs are average hatch time. Evolving adds up to 170 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Houndour
DarkFire
Houndoom
DarkFire
HP
45
75+30
ATK
60
90+30
DEF
30
50+20
SP.ATK
80
110+30
SP.DEF
50
80+30
SPE
65
95+30
BST
330C-Tier
500B-Tier+170
ROLE
Balanced
Attacker
TYPE
Special
Special
Breeding is not available in this game

Legends: Z-A Houndour Best Moveset

For an attacker, Houndour wants spread EVs and Life Orb. The Naive nature tilts toward fast mixed duty, and Flashfire contributes without taking a move slot.

Best Build

Experimental
Utility
Ability
Flash Fire
Item
Life OrbPOWER
Best Nature for Houndour
Naive+SPE

Houndour best EVs are Speed and Sp. Atk

EVs

Utility Moveset

  • Dark PulseSTAB
  • Fire BlastSTAB
  • Sucker PunchSTAB
  • Flame ChargeSTAB

Recommended Teammates

Moves

TMs define Houndour's movepool. The natural moves cover basics with Overheat and Flare Blitz, but the real versatility comes from technical machines giving it Normal and Ground coverage and more. That's where the options open up.

Level-Up Moves

Lv 1
Ember
4010025Fire
Lv 1
Leer
D10030Normal
Lv 6
Tackle
D4010035Normal
Lv 13
Roar-6
C20Normal
Lv 16
Bite
D6010025Dark
Lv 24
Take Down
D908520Normal
Lv 28
Fire Fang
D659515Fire
Lv 44
Flamethrower
B9010015Fire
Lv 49
Crunch
C8010015Dark
Lv 52
Nasty Plot
C20Dark

TM Moves

TM
TM33
Body Slam
D8510015Normal
TM25
Crunch
C8010015Dark
TM90
Dark Pulse
S8010015Dark
TM56
Double-Edge
C12010015Normal
TM35
Endure+4
C10Normal
TM109
Facade
D7010020Normal
TM38
Fire Blast
S110855Fire
TM14
Fire Fang
D659515Fire
TM72
Fire Spin
D358515Fire
TM114
Flame Charge
A5010020Fire
TM62
Flamethrower
B9010015Fire
TM104
Flare Blitz
C12010015Fire
TM01
Headbutt
D7010015Normal
TM68
Heat Wave
C959010Fire
TM71
Hyper Voice
C9010010Normal
TM46
Mud Shot
D559515Ground
TM83
Nasty Plot
C20Dark
TM50
Overheat
B130905Fire
TM17
Protect+4
C10Normal
TM124
Psychic Fangs
D8510010Psychic
TM05
Roar-6
C20Normal
TM74
Shadow Ball
C8010015Ghost
TM53
Sludge Bomb
C9010010Poison
TM64
Solar Beam
C12010010Grass
TM85
Substitute
C10Normal
TM95
Taunt
C10020Dark
TM121
Torment
D10015Dark
TM115
Trailblaze
D5010020Grass
TM57
Will-O-Wisp
C8515Fire

Egg Moves

Houndour doesn't have any Egg moves

Tutor Moves

Houndour can't learn any Tutor moves

How to Get Houndour in Legends: Z-A

No wild encounters for Houndour in Legends: Z-A. It's available in Gold, Crystal, or Scarlet and can be transferred over. The details below show where to find it.

Houndour is not available as a wild encounter in this game.

Catch in the wild in:

Then trade to Legends: Z-A.

Also found in:

Houndour Guide

  • Houndour evolves into Houndoom at level 24. One evolution, no branching. Solid jump from 330 BST.

  • Houndour evolves into Houndoom at level 24. Takes some grinding. Plan your team around the mid-game wait.

  • In Legends: Z-A, Houndour does the job early-game if you need a Dark/Fire type on your team. Evolve it into Houndoom before the later gyms and it holds up fine through the story.

  • Houndour is catchable in Legends: Z-A. Check the Locations section above for specific routes, encounter rates, and methods. It also appears in 16 other games across the series.

Game Availability

Houndour first appeared in Gold & Silver and has been available in 17 games across 9 generations. Obtainable through catching or hatching as a base form in most titles where it appears.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback