Utility
Balanced
68Speed · Below Avg

You won't find a real weakness in Espurr's stat line. It's well-rounded for the Restraint Pokemon, and what it does with that depends on moveset and items. Yields 1 Speed EV, on a medium-fast 1M XP curve.

Base Stats
Avg
HP62
C
Attack48
D
Defense54
D
Sp. Atk63
C
Sp. Def60
C
Speed68
C
Total355
Details
Catch Rate
Easy190 / 255
Growth Rate
Medium Fast1M XP
Height0.3 m
Weight3.5 kg
Base XP71
Abilities
Keen EyeRare
Prevents accuracy from being lowered.
InfiltratorTop Pick
Bypasses light screen, reflect, and safeguard.
Own TempoHA
Prevents confusion.
EV Yield
HPAtkDefSpASpDSpe+1
Speed training source
Pokedex Entries

Though Espurr’s expression never changes, behind that blank stare is an intense struggle to contain its devastating psychic power.

Bug, Ghost, and Dark moves hit Espurr for super-effective damage. Not too many gaps in the chart, 3 weaknesses to account for.

Espurr Weakness and Resistance Chart
DamageTypes
2x (Weak)Bug, Ghost, Dark
0.5x (Resist)Fighting, Psychic
Type ChartVulnerable
3Weak
2Resist
0Immune
Score-4
4xCritical
None
¼xResist
None
0xImmune
None
How to Beat Espurr (Best Counters)

Volcarona's Heat Wave hits Espurr for 54-64%. Kingambit's Sucker Punch also KOs at 107-126%.

Volcarona
Volcarona
BugFire
A
Recommended Build
AbilityFlame Body
ItemGrassyseed
NatureModest
Moves
  • Quiver Dance
  • Heat Wave
  • ProtectPriority
  • Tera Blast
Damage vs Espurr
Heat Wave
54-64%
View Volcarona builds →

Espurr is the base form in a two-stage line leading to Meowstic. Check the evolution method below. A massive partner pool for breeding via one egg group. Eggs are average hatch time. The evolved forms gain up to 111 total stats over Espurr. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Espurr
Psychic
Meowstic
Psychic
HP
62
74+12
ATK
48
48
DEF
54
76+22
SP.ATK
63
83+20
SP.DEF
60
81+21
SPE
68
104+36
BST
355D-Tier
466B-Tier+111
ROLE
Balanced
Pivot
TYPE
Utility
Special

Breeding

Very Easy

Breed Espurr easily with 278 breeding partners from the Ground egg group.

Egg Groups
Ground
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
raichupikachunidokinggolduckampharosrhydondewgongarbokquagsirenidorinofarfetchdflaaffy

Electric coverage is what separates a good sweep from a wasted boost. After Nasty Plot, Espurr threatens a wide range with flexible EVs and Eviolite backing every hit.

Best Build

All 7 games
Experimental
Ability
Infiltrator
Item
EvioliteBULK
Best Nature for Espurr
Timid+SPE

Espurr best EVs are Sp. Atk and Speed

EVs

Special Setup Sweeper Moveset

  • Energy Ball
  • PsychicSTAB
  • ThunderboltCoverage
  • Nasty Plot

Moves

All 7 games

The level-up pool is slim, so TMs matter here. Espurr's Normal and Fairy coverage and more all comes from technical machines, built on top of Psychic and Psyshock for same-type damage. Energy Ball and Play Rough are the payoff moves.

Level-Up Moves

Lv 1
Leer
D10030Normal
Lv 1
Scratch
4010035Normal
Lv 3
Fake Out+3
S4010010Normal
Lv 6
Disarming Voice
D4015Fairy
Lv 9
Confusion
D5010025Psychic
Lv 18
Covet
D6010025Normal
Lv 21
Psybeam
6510020Psychic
Lv 30
Light Screen
S30Psychic
Lv 30
Reflect
S20Psychic
Lv 33
Psyshock
B8010010Psychic

TM Moves

TM
TM129
Calm Mind
C20Psychic
TM23
Charge Beam
D509010Electric
TM02
Charm
C10020Fairy
TM94
Dark Pulse
B8010015Dark
TM19
Disarming Voice
D4015Fairy
TM47
Endure+4
C10Normal
TM119
Energy Ball
S9010010Grass
TM218
Expanding Force
B8010010Psychic
TM25
Facade
D7010020Normal
TM03
Fake Tears
C10020Dark
TM178
Gravity
C5Psychic
TM130
Helping Hand+5
C20Normal
TM75
Light Screen
S30Psychic
TM140
Nasty Plot
A20Dark
TM127
Play Rough
B909010Fairy
TM07
Protect+4
C10Normal
TM16
Psybeam
6510020Psychic
TM203
Psych Up
C10Normal
TM120
Psychic
S9010010Psychic
TM228
Psychic Noise
S7510010Psychic
TM54
Psyshock
B8010010Psychic
TM50
Rain Dance
B5Water
TM74
Reflect
S20Psychic
TM85
Rest
C5Psychic
TM114
Shadow Ball
B8010015Ghost
TM98
Skill Swap
C10Psychic
TM70
Sleep Talk
C10Normal
TM103
Substitute
C10Normal
TM49
Sunny Day
C5Fire
TM32
Swift
D6020Normal
TM171
Tera Blast
D8010010Normal
TM82
Thunder Wave
C9020Electric
TM126
Thunderbolt
A9010015Electric
TM109
Trick
C10010Psychic
TM161
Trick Room-7
C5Psychic
TM59
Zen Headbutt
D809015Psychic

Egg Moves

Espurr doesn't have any Egg moves

Tutor Moves

Espurr can't learn any Tutor moves
All 7 games

Espurr doesn't appear in Scarlet & Violet. Transfer it from X or Sword to add it to your collection. Check the source games below for encounter details.

Espurr is not available as a wild encounter in this game.

Also found in:

  • At 355 BST, Espurr is firmly in pre-evolution territory. Evolve it into Meowstic before bringing it to any serious fight.

  • Watch for Genesect (Bug), Chandelure (Ghost), and Hydreigon (Dark) when using Espurr. They all hit it super-effectively with STAB.

  • Keen Eye prevents accuracy from being lowered. That's the one you want on Espurr. Own Tempo is the hidden ability. Niche, but it has its uses. Infiltrator works too if your team needs something different.

  • Espurr is leaning toward the special side (base 63 Sp. Atk). Speed tells the real story. At base 68 Speed, it won't be moving first often.

  • For a casual playthrough, Espurr works as a placeholder. Psychic coverage is useful early. The real payoff is Meowstic. That's where the stats start mattering.

Since X & Y, Espurr has been obtainable in 7 games. A Generation 6 debut means a shorter history, but Espurr has appeared steadily across every generation since.

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