Utility
Balanced
295Low
25Very Slow
CTier

Mid-stage Pokemon like Duskull rarely see competitive play outside of special formats. It's a waypoint on the road to Dusknoir, which is where the real potential kicks in. Introduced in Gen 3. Normal and Fighting moves can't touch it, and only 2 types hit it super-effectively.

Defense and Sp. Def carry most of Duskull's stat budget. HP's the obvious dump stat. Common in the wild and yields 1 Sp. Def EV. Follows a fast 800K XP curve.

Base Stats
295Below
HP20
F
Attack40
D
Defense90
B
Sp. Atk30
F
Sp. Def90
B
Speed25
F
Total295
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Duskull yields +1 SpD
HPAtkDefSpASpD+1Spe
Details
Catch190EasyFast800,000 XP0.8m / 2'07"15kg / 33.1 lbs59Base XP
Pokedex Entries

I’ve heard that the children of Hisui all begin to behave once they’ve been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children.

Legends Arceus

Duskull Weakness

Excellent

Duskull's Ghost typing leaves it vulnerable to Ghost and Dark moves. It shrugs off Normal and Fighting-type attacks completely. Levitate grants an additional Ground immunity, reshaping the matchup chart.

4xCriticali
None
2xWeaki
½xResisti
¼xResisti
None
STAB (2)i
2Weak
2Resist
3Immune
Scorei+4
Abilities
LevitateEvades ground moves.
FriskHAReveals an opponent's held item upon entering battle.
Levitate grants Ground immunity

Three stages ahead. Duskull grows into Dusclops, then pushes on to Dusknoir. Check the evolution methods below. For breeding, average hatch time with plenty of partners via one egg group. The evolved forms gain up to 230 total stats over Duskull.

How to Evolve

3 Forms
Duskull
#355Duskull
37
Level 37
Dusclops
#356Dusclops
Trade + Reaper Cloth
Dusknoir
#477Dusknoir
Stat Comparison 3 Stages
Duskull
Ghost
HP
20
40+20
45+5
ATK
40
70+30
100+30
DEF
90
130+40
135+5
SP.ATK
30
60+30
65+5
SP.DEF
90
130+40
135+5
SPE
25
25
45+20
BST
295C-Tier
455C-Tier+160
525B-Tier+70
ROLE
Balanced
Balanced
Attacker
TYPE
Utility
Physical
Physical
Breeding
Easy

Breed Duskull easily with 52 breeding partners from the Indeterminate egg group. Pass egg moves like Haze, Memento, Pain Split to offspring.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
3moves
Breed With (best first)
gardevoirgalladepolteageistalcremiegastrodontrevenantpincurchinshellosphantumpsinisteakirliamilcery

Eviolite makes Duskull bulkier than you'd expect from something that still evolves. A spread EV build EVs with Serious nature handle the stat profile. The remaining moves keeps it from being passive.

Best Build

Wall
Ability
Levitate
Item
EvioliteBULK
Nature
Serious
EVs

Best Duskull Moveset

  • Will O Wisp
  • Pain Split
  • HexSTAB
  • Trick Room

Recommended Teammates

You'll want to breed for Haze and Memento on Duskull. These egg moves aren't just nice to have. Combined with STAB from Poltergeist and Phantom Force, they expand what Duskull can actually threaten in practice.

Level-Up Moves

Lv 1
Astonish
3010015Ghost
Lv 1
Leer
10030Normal
Lv 4
Disable
10020Normal
Lv 8
Shadow Sneak+1
4010030Ghost
Lv 12
Confuse Ray
10010Ghost
Lv 16
Night Shade
10015Ghost
Lv 20
Payback
5010010Dark
Lv 24
Will-O-Wisp
8515Fire
Lv 28
Mean Look
5Normal
Lv 32
Hex
6510010Ghost
Lv 36
Curse
10Ghost
Lv 40
Shadow Ball
8010015Ghost
Lv 44
Future Sight
12010010Psychic

TM Moves

Src
TM143
Blizzard
110705Ice
TM129
Calm Mind
20Psychic
TM23
Charge Beam
509010Electric
TM17
Confuse Ray
10010Ghost
TM224
Curse
10Ghost
TM94
Dark Pulse
8010015Dark
TM47
Endure+4
10Normal
TM25
Facade
7010020Normal
TM43
Fling
10010Dark
TM217
Future Sight
12010010Psychic
TM178
Gravity
5Psychic
TM174
Haze
30Ice
TM130
Helping Hand+5
20Normal
TM29
Hex
6510010Ghost
TM135
Ice Beam
9010010Ice
TM34
Icy Wind
559515Ice
TM92
Imprison
10Psychic
TM95
Leech Life
8010010Bug
TM42
Night Shade
10015Ghost
TM202
Pain Split
20Normal
TM151
Phantom Force
9010010Ghost
TM198
Poltergeist
110905Ghost
TM07
Protect+4
10Normal
TM203
Psych Up
10Normal
TM120
Psychic
9010010Psychic
TM50
Rain Dance
5Water
TM85
Rest
5Psychic
TM114
Shadow Ball
8010015Ghost
TM98
Skill Swap
10Psychic
TM219
Skitter Smack
709010Bug
TM70
Sleep Talk
10Normal
TM177
Spite
10010Ghost
TM103
Substitute
10Normal
TM49
Sunny Day
5Fire
TM87
Taunt
10020Dark
TM171
Tera Blast
8010010Normal
TM18
Thief
6010025Dark
TM109
Trick
10010Psychic
TM161
Trick Room-7
5Psychic
TM107
Will-O-Wisp
8515Fire

Egg Moves

Src
Egg
Haze
30Ice
Egg
Memento
10010Dark
Egg
Pain Split
20Normal

Tutor Moves

Duskull can't learn any Tutor moves

Duskull can't be caught in Scarlet & Violet. Bring it over from Ruby, Emerald, or Sword instead. The encounter info below covers the source games.

Duskull is not available as a wild encounter in this game.

Also found in:

  • Duskull is meant to evolve into Dusclops. At 295 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Watch for Misdreavus (Ghost) and Absol (Dark) when using Duskull. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about. At base 25 Speed, Duskull won't outrun any of these threats so switching to a resist is usually the safer play.

  • Duskull evolves into Dusclops at level 37. Duskull is the base form in a 3-stage evolutionary line.

  • Levitate is what you want on Duskull. Every competitive set worth running is built with that ability in mind. The alternatives (Frisk) work on paper but Levitate is what makes Duskull worth using.

  • Base 25 Speed is low. Priority moves or Trick Room are the way to go. On offense, Duskull is leaning toward the physical side (base 40 Attack). Defensively? Enough bulk to take a hit or two.

  • Duskull appears in 16 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Available in 16 titles since its debut in Ruby & Sapphire, Duskull spans 7 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.